Merge pull request #68 from BjossiAlfreds/insta-powerups

Fix for some items playing wrong sound when instantly activated
This commit is contained in:
Yamagi 2020-04-20 08:41:29 +02:00 committed by GitHub
commit e640c899c1
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 38 additions and 43 deletions

View file

@ -219,27 +219,6 @@ Pickup_Powerup(edict_t *ent, edict_t *other)
{
SetRespawn(ent, ent->item->quantity);
}
if (((int)dmflags->value & DF_INSTANT_ITEMS) ||
((ent->item->use == Use_Quad) &&
(ent->spawnflags & DROPPED_PLAYER_ITEM)))
{
if ((ent->item->use == Use_Quad) &&
(ent->spawnflags & DROPPED_PLAYER_ITEM))
{
quad_drop_timeout_hack =
(ent->nextthink - level.time) / FRAMETIME;
}
if (ent->item->use)
{
ent->item->use(other, ent->item);
}
else
{
gi.dprintf("Powerup has no use function!\n");
}
}
}
return true;
@ -788,18 +767,6 @@ Pickup_Sphere(edict_t *ent, edict_t *other)
{
SetRespawn(ent, ent->item->quantity);
}
if (((int)dmflags->value & DF_INSTANT_ITEMS))
{
if (ent->item->use)
{
ent->item->use(other, ent->item);
}
else
{
gi.dprintf("Powerup has no use function!\n");
}
}
}
return true;
@ -1591,6 +1558,33 @@ Touch_Item(edict_t *ent, edict_t *other, cplane_t *plane /* unused */, csurface_
{
gi.sound(other, CHAN_ITEM, gi.soundindex(ent->item->pickup_sound), 1, ATTN_NORM, 0);
}
/* activate item instantly if appropriate */
/* moved down here so activation sounds override the pickup sound */
if (deathmatch->value)
{
if ((((int)dmflags->value & DF_INSTANT_ITEMS) &&
(ent->item->flags & IT_INSTANT_USE)) ||
((ent->item->use == Use_Quad) &&
(ent->spawnflags & DROPPED_PLAYER_ITEM)))
{
if ((ent->item->use == Use_Quad) &&
(ent->spawnflags & DROPPED_PLAYER_ITEM))
{
quad_drop_timeout_hack =
(ent->nextthink - level.time) / FRAMETIME;
}
if (ent->item->use)
{
ent->item->use(other, ent->item);
}
else
{
gi.dprintf("Powerup has no use function!\n");
}
}
}
}
if (!(ent->spawnflags & ITEM_TARGETS_USED))
@ -2859,7 +2853,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP|IT_INSTANT_USE,
0,
NULL,
0,
@ -2881,7 +2875,7 @@ gitem_t itemlist[] = {
2,
300,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -2903,7 +2897,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -2925,7 +2919,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_STAY_COOP | IT_POWERUP,
IT_STAY_COOP | IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -2947,7 +2941,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_STAY_COOP | IT_POWERUP,
IT_STAY_COOP | IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -3059,7 +3053,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -3081,7 +3075,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -3124,7 +3118,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -3146,7 +3140,7 @@ gitem_t itemlist[] = {
2,
120,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,
@ -3168,7 +3162,7 @@ gitem_t itemlist[] = {
2,
60,
NULL,
IT_POWERUP,
IT_POWERUP | IT_INSTANT_USE,
0,
NULL,
0,

View file

@ -232,6 +232,7 @@ typedef struct
#define IT_POWERUP 0x00000020
#define IT_MELEE 0x00000040
#define IT_NOT_GIVEABLE 0x00000080 /* item can not be given */
#define IT_INSTANT_USE 0x000000100 /* item is insta-used on pickup if dmflag is set */
/* gitem_t->weapmodel for weapons indicates model index */
#define WEAP_BLASTER 1