From dd31f0377afdba9f0263fd4093dd83957f8e85d2 Mon Sep 17 00:00:00 2001 From: Yamagi Date: Sat, 4 Nov 2023 11:04:53 +0100 Subject: [PATCH] Revert "Update weapon.c" This reverts commit 6de4a9ce77ff72bcf784f68dc93a20e268ddee5d. The author didn't give us permission to relicense the code to GPL2. --- src/player/weapon.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/player/weapon.c b/src/player/weapon.c index 16738f9..a4fe1e8 100644 --- a/src/player/weapon.c +++ b/src/player/weapon.c @@ -1930,18 +1930,6 @@ weapon_supershotgun_fire(edict_t *ent) v[YAW] = ent->client->v_angle[YAW] + 5; AngleVectors(v, forward, NULL, NULL); - - if (aimfix->value) - { - AngleVectors(v, forward, right, NULL); - - VectorScale(forward, -2, ent->client->kick_origin); - ent->client->kick_angles[0] = -2; - - VectorSet(offset, 0, 8, ent->viewheight - 8); - P_ProjectSource(ent, offset, forward, right, start); - } - fire_shotgun(ent, start, forward, damage, kick, DEFAULT_SHOTGUN_HSPREAD, DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT / 2, MOD_SSHOTGUN);