From 84fdbe057b16efb86bd21aaf30da7c63e08050b2 Mon Sep 17 00:00:00 2001 From: BjossiAlfreds Date: Sun, 20 Aug 2023 18:55:08 +0000 Subject: [PATCH 1/3] Fixed nagging help message in rhangar2 --- stuff/mapfixes/rhangar2.ent | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/stuff/mapfixes/rhangar2.ent b/stuff/mapfixes/rhangar2.ent index ee44f3e..65bd700 100644 --- a/stuff/mapfixes/rhangar2.ent +++ b/stuff/mapfixes/rhangar2.ent @@ -1,10 +1,17 @@ // FIXED ENTITY STRING (by BjossiAlfreds) // -// 1. Made a monster_turret (1056) accessible +// 1. Made a monster_turret reachable (b#1) // -// The turret spawns but is behind a func_door (1062) that never +// The turret spawns but is behind a func_door that never // opens. It has targetname t332 but is never targeted, so I set it // to t311 instead so it opens after pressing the console nearby. +// +// 2. Fixed nagging help message (b#2) +// +// This is more of a code bug but can be avoided by a mapfix too. +// Basically trigger_always trigger during savegame loads when they +// really shouldn't. It's harmless most of the time but target_help +// modify the global game state which is not cleared at this point. { "spawnflags" "2" "angle" "0" @@ -55,6 +62,7 @@ "targetname" "t11" "delay" "5" "killtarget" "t399" +"target" "t11help" // b#2: added this "origin" "96 -480 8" } { @@ -572,7 +580,7 @@ "origin" "48 -168 344" "spawnflags" "1" "message" "Gain entrance to waste\ndisposal control." -"targetname" "t11" +"targetname" "t11help" // b#2: t11 -> t11help } { "model" "*10" @@ -1065,7 +1073,7 @@ "wait" "-1" "angle" "-1" "classname" "func_door" -"targetname" "t311" +"targetname" "t311" // b#1: t332 -> t311 } { "spawnflags" "4" @@ -7189,7 +7197,7 @@ "spawnflags" "0" "origin" "80 -200 344" "classname" "target_help" -"targetname" "t11" +"targetname" "t11help" // b#2: t11 -> t11help } { "origin" "168 2648 -104" From 66100386e717d07ef1fb7e3cce4c71bb09dc8622 Mon Sep 17 00:00:00 2001 From: BjossiAlfreds Date: Sun, 20 Aug 2023 21:06:57 +0000 Subject: [PATCH 2/3] Fixed wrong/overlapping secret sound effect --- stuff/mapfixes/rhangar2.ent | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/stuff/mapfixes/rhangar2.ent b/stuff/mapfixes/rhangar2.ent index 65bd700..560c3c7 100644 --- a/stuff/mapfixes/rhangar2.ent +++ b/stuff/mapfixes/rhangar2.ent @@ -12,6 +12,8 @@ // Basically trigger_always trigger during savegame loads when they // really shouldn't. It's harmless most of the time but target_help // modify the global game state which is not cleared at this point. +// +// 3. Fixed wrong/overlapping secret sound effect (b#3) { "spawnflags" "2" "angle" "0" @@ -692,12 +694,12 @@ } { "origin" "-120 -336 -168" +"message" "You found a secret." // b#3: moved here "targetname" "t384" "classname" "target_secret" } { "model" "*14" -"message" "You found a secret." "target" "t384" "spawnflags" "2048" "classname" "trigger_once" @@ -1263,20 +1265,21 @@ "origin" "-328 2152 -8" "targetname" "t300" "classname" "target_secret" +"message" "You released the Mutant!" // b#3: moved this here } { "origin" "-408 8 16" "target" "t300" "targetname" "t299" -"message" "You released the Mutant!" "classname" "trigger_relay" +"spawnflags" "7936" // b#3: added this } { "model" "*36" "mass" "800" "dmg" "1" "health" "101" -"target" "t299" +"target" "t300" // b#3: t299 -> t300 "targetname" "t218" "spawnflags" "2057" "classname" "func_explosive" @@ -2021,7 +2024,6 @@ } { "model" "*70" -"message" "Something just fell in a container." "_minlight" ".2" "target" "t208" "wait" "-1" @@ -2034,6 +2036,7 @@ "targetname" "t208" "origin" "-328 2152 -8" "classname" "target_secret" +"message" "Something just fell in a container." // b#3: moved here } { "model" "*71" From 631e27190d709d4b7aa630fe67342195e05c17bf Mon Sep 17 00:00:00 2001 From: BjossiAlfreds Date: Thu, 24 Aug 2023 13:12:57 +0000 Subject: [PATCH 3/3] Upgraded old classnames in rhangar2 --- stuff/mapfixes/rhangar2.ent | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/stuff/mapfixes/rhangar2.ent b/stuff/mapfixes/rhangar2.ent index 560c3c7..3ed064d 100644 --- a/stuff/mapfixes/rhangar2.ent +++ b/stuff/mapfixes/rhangar2.ent @@ -14,6 +14,8 @@ // modify the global game state which is not cleared at this point. // // 3. Fixed wrong/overlapping secret sound effect (b#3) +// +// 4. Fixed old classnames (b#4) { "spawnflags" "2" "angle" "0" @@ -155,11 +157,11 @@ } { "origin" "-584 840 664" -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes } { "origin" "-1136 1224 784" -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes } { "origin" "-1456 1224 784" @@ -230,7 +232,7 @@ { "origin" "-544 552 544" "spawnflags" "1792" -"classname" "weapon_heatbeam" +"classname" "weapon_plasmabeam" // b#4: heat -> plasma } { "origin" "-288 480 552" @@ -245,11 +247,11 @@ { "origin" "40 2528 -176" "spawnflags" "5888" -"classname" "weapon_nailgun" +"classname" "weapon_etf_rifle" // b#4: nailgun -> etf_rifle } { "origin" "-96 2528 -176" -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes } { "origin" "-224 2656 -168" @@ -272,7 +274,7 @@ { "origin" "-80 1768 96" "spawnflags" "1536" -"classname" "weapon_heatbeam" +"classname" "weapon_plasmabeam" // b#4: heat -> plasma } { "origin" "-80 1832 96" @@ -445,7 +447,7 @@ "origin" "872 560 272" } { -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes "origin" "-272 -1040 -64" } { @@ -7259,7 +7261,7 @@ } { "origin" "-320 -1016 -64" -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes } { "origin" "1344 736 288" @@ -7315,7 +7317,7 @@ "classname" "item_health_large" } { -"classname" "ammo_nails" +"classname" "ammo_flechettes" // b#4: nails -> flechettes "origin" "-32 2528 -176" } {