mirror of
https://github.com/yquake2/rogue.git
synced 2024-11-29 07:22:30 +00:00
Add OS X installation guide
This commit is contained in:
parent
31178c81bf
commit
ab88319274
1 changed files with 18 additions and 3 deletions
21
README
21
README
|
@ -4,19 +4,34 @@ fixed, this version should run much more stable than the the old
|
||||||
SDK version. It must be used with the "Yamagi Quake II Client".
|
SDK version. It must be used with the "Yamagi Quake II Client".
|
||||||
For more information visit http://www.yamagi.org/quake2.
|
For more information visit http://www.yamagi.org/quake2.
|
||||||
|
|
||||||
Installation:
|
Installation for FreeBSD, Linux and OpenBSD:
|
||||||
|
--------------------------------------------
|
||||||
1. Type "make" or "gmake" to compile the game.so.
|
1. Type "make" or "gmake" to compile the game.so.
|
||||||
2. Create a subdirectory rogue/ in your quake2 directory.
|
2. Create a subdirectory rogue/ in your quake2 directory.
|
||||||
3. Copy pak0.pak and videos/ from the Ground Zero CD to
|
3. Copy pak0.pak and videos/ from the Ground Zero CD to
|
||||||
the newly created directory rogue/.
|
the newly created directory rogue/.
|
||||||
4. Copy release/game.so to rogue/.
|
4. Copy release/game.so to rogue/.
|
||||||
5. Start the game with "./quake2 +set game rogue"
|
5. Start the game with "./quake2 +set game rogue"
|
||||||
|
|
||||||
Installation for Windows:
|
Installation for OS X:
|
||||||
|
----------------------
|
||||||
1. Create a subdirectory rogue/ in your quake2 directory.
|
1. Create a subdirectory rogue/ in your quake2 directory.
|
||||||
2. Copy pak0.pak and videos/ from the the Reckoning CD to
|
2. Copy pak0.pak and videos/ from the the Reckoning CD to
|
||||||
the newly created directory rogue/.
|
the newly created directory rogue/.
|
||||||
3. Copy game.dll from the zip-archive to rogue/.
|
3. Copy game.dll from the zip-archive to rogue/.
|
||||||
|
4. Start the game with "quake2 +set game rogue"
|
||||||
|
|
||||||
|
If you want to compile 'rogue' for OS X from source, please take a
|
||||||
|
look at the "Installation" section of the README of the Yamagi Quake II
|
||||||
|
client. In the same file the integration into an app-bundle is
|
||||||
|
explained.
|
||||||
|
|
||||||
|
Installation for Windows:
|
||||||
|
-------------------------
|
||||||
|
1. Create a subdirectory rogue\ in your quake2 directory.
|
||||||
|
2. Copy pak0.pak and videos\ from the the Reckoning CD to
|
||||||
|
the newly created directory rogue\.
|
||||||
|
3. Copy game.dll from the zip-archive to rogue/.
|
||||||
4. Start the game with "quake2.exe +set game rogue"
|
4. Start the game with "quake2.exe +set game rogue"
|
||||||
|
|
||||||
If you want to compile 'rogue' for Windows from source, please take a
|
If you want to compile 'rogue' for Windows from source, please take a
|
||||||
|
|
Loading…
Reference in a new issue