Add OS X installation guide

This commit is contained in:
Yamagi Burmeister 2012-11-05 21:30:29 +01:00
parent 31178c81bf
commit ab88319274
1 changed files with 18 additions and 3 deletions

19
README
View File

@ -4,7 +4,8 @@ fixed, this version should run much more stable than the the old
SDK version. It must be used with the "Yamagi Quake II Client". SDK version. It must be used with the "Yamagi Quake II Client".
For more information visit http://www.yamagi.org/quake2. For more information visit http://www.yamagi.org/quake2.
Installation: Installation for FreeBSD, Linux and OpenBSD:
--------------------------------------------
1. Type "make" or "gmake" to compile the game.so. 1. Type "make" or "gmake" to compile the game.so.
2. Create a subdirectory rogue/ in your quake2 directory. 2. Create a subdirectory rogue/ in your quake2 directory.
3. Copy pak0.pak and videos/ from the Ground Zero CD to 3. Copy pak0.pak and videos/ from the Ground Zero CD to
@ -12,11 +13,25 @@ Installation:
4. Copy release/game.so to rogue/. 4. Copy release/game.so to rogue/.
5. Start the game with "./quake2 +set game rogue" 5. Start the game with "./quake2 +set game rogue"
Installation for Windows: Installation for OS X:
----------------------
1. Create a subdirectory rogue/ in your quake2 directory. 1. Create a subdirectory rogue/ in your quake2 directory.
2. Copy pak0.pak and videos/ from the the Reckoning CD to 2. Copy pak0.pak and videos/ from the the Reckoning CD to
the newly created directory rogue/. the newly created directory rogue/.
3. Copy game.dll from the zip-archive to rogue/. 3. Copy game.dll from the zip-archive to rogue/.
4. Start the game with "quake2 +set game rogue"
If you want to compile 'rogue' for OS X from source, please take a
look at the "Installation" section of the README of the Yamagi Quake II
client. In the same file the integration into an app-bundle is
explained.
Installation for Windows:
-------------------------
1. Create a subdirectory rogue\ in your quake2 directory.
2. Copy pak0.pak and videos\ from the the Reckoning CD to
the newly created directory rogue\.
3. Copy game.dll from the zip-archive to rogue/.
4. Start the game with "quake2.exe +set game rogue" 4. Start the game with "quake2.exe +set game rogue"
If you want to compile 'rogue' for Windows from source, please take a If you want to compile 'rogue' for Windows from source, please take a