diff --git a/src/header/game.h b/src/header/game.h index 891fd13..3a9d3b3 100644 --- a/src/header/game.h +++ b/src/header/game.h @@ -100,7 +100,7 @@ typedef struct /* config strings hold all the index strings, the lightstyles, and misc data like the sky definition and cdtrack. - All of the current configstrings are sent to clients when + All of the current configstrings are sent to clients when they connect, and changes are sent to all connected clients. */ void (*configstring)(int num, char *string); void (*error)(char *fmt, ...); @@ -196,7 +196,7 @@ typedef struct void (*RunFrame)(void); - /* ServerCommand will be called when an "sv " command + /* ServerCommand will be called when an "sv " command is issued on the server console. The game can issue gi.argc() gi.argv() commands to get the rest of the parameters */ void (*ServerCommand)(void); @@ -212,6 +212,4 @@ typedef struct int max_edicts; } game_export_t; -game_export_t *GetGameApi(game_import_t *import); - #endif /* ROGUE_GAME_H */