Fixed nagging help message in rhangar2

This commit is contained in:
BjossiAlfreds 2023-08-20 18:55:08 +00:00
parent 16eee95bb8
commit 84fdbe057b

View file

@ -1,10 +1,17 @@
// FIXED ENTITY STRING (by BjossiAlfreds)
//
// 1. Made a monster_turret (1056) accessible
// 1. Made a monster_turret reachable (b#1)
//
// The turret spawns but is behind a func_door (1062) that never
// The turret spawns but is behind a func_door that never
// opens. It has targetname t332 but is never targeted, so I set it
// to t311 instead so it opens after pressing the console nearby.
//
// 2. Fixed nagging help message (b#2)
//
// This is more of a code bug but can be avoided by a mapfix too.
// Basically trigger_always trigger during savegame loads when they
// really shouldn't. It's harmless most of the time but target_help
// modify the global game state which is not cleared at this point.
{
"spawnflags" "2"
"angle" "0"
@ -55,6 +62,7 @@
"targetname" "t11"
"delay" "5"
"killtarget" "t399"
"target" "t11help" // b#2: added this
"origin" "96 -480 8"
}
{
@ -572,7 +580,7 @@
"origin" "48 -168 344"
"spawnflags" "1"
"message" "Gain entrance to waste\ndisposal control."
"targetname" "t11"
"targetname" "t11help" // b#2: t11 -> t11help
}
{
"model" "*10"
@ -1065,7 +1073,7 @@
"wait" "-1"
"angle" "-1"
"classname" "func_door"
"targetname" "t311"
"targetname" "t311" // b#1: t332 -> t311
}
{
"spawnflags" "4"
@ -7189,7 +7197,7 @@
"spawnflags" "0"
"origin" "80 -200 344"
"classname" "target_help"
"targetname" "t11"
"targetname" "t11help" // b#2: t11 -> t11help
}
{
"origin" "168 2648 -104"