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Fixed nagging help message in rhangar2
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16eee95bb8
commit
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1 changed files with 13 additions and 5 deletions
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@ -1,10 +1,17 @@
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// FIXED ENTITY STRING (by BjossiAlfreds)
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//
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// 1. Made a monster_turret (1056) accessible
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// 1. Made a monster_turret reachable (b#1)
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//
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// The turret spawns but is behind a func_door (1062) that never
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// The turret spawns but is behind a func_door that never
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// opens. It has targetname t332 but is never targeted, so I set it
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// to t311 instead so it opens after pressing the console nearby.
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//
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// 2. Fixed nagging help message (b#2)
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//
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// This is more of a code bug but can be avoided by a mapfix too.
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// Basically trigger_always trigger during savegame loads when they
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// really shouldn't. It's harmless most of the time but target_help
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// modify the global game state which is not cleared at this point.
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{
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"spawnflags" "2"
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"angle" "0"
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@ -55,6 +62,7 @@
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"targetname" "t11"
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"delay" "5"
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"killtarget" "t399"
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"target" "t11help" // b#2: added this
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"origin" "96 -480 8"
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}
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{
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@ -572,7 +580,7 @@
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"origin" "48 -168 344"
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"spawnflags" "1"
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"message" "Gain entrance to waste\ndisposal control."
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"targetname" "t11"
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"targetname" "t11help" // b#2: t11 -> t11help
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}
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{
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"model" "*10"
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@ -1065,7 +1073,7 @@
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"wait" "-1"
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"angle" "-1"
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"classname" "func_door"
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"targetname" "t311"
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"targetname" "t311" // b#1: t332 -> t311
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}
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{
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"spawnflags" "4"
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@ -7189,7 +7197,7 @@
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"spawnflags" "0"
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"origin" "80 -200 344"
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"classname" "target_help"
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"targetname" "t11"
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"targetname" "t11help" // b#2: t11 -> t11help
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}
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{
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"origin" "168 2648 -104"
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