mirror of
https://github.com/yquake2/rogue.git
synced 2024-11-26 22:21:11 +00:00
Baut nun fehlerfrei
This commit is contained in:
parent
4cd96d7fb4
commit
597a7ca7ec
5 changed files with 66 additions and 144 deletions
|
@ -700,8 +700,6 @@ int flyer_blocked (edict_t *self, float dist)
|
||||||
!strcmp(self->monsterinfo.commander->classname, "monster_carrier"))
|
!strcmp(self->monsterinfo.commander->classname, "monster_carrier"))
|
||||||
{
|
{
|
||||||
self->monsterinfo.commander->monsterinfo.monster_slots++;
|
self->monsterinfo.commander->monsterinfo.monster_slots++;
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("suicide blocked, exploding. %d slots left\n", self->monsterinfo.commander->monsterinfo.monster_slots);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
VectorMA (self->s.origin, -0.02, self->velocity, origin);
|
VectorMA (self->s.origin, -0.02, self->velocity, origin);
|
||||||
|
@ -770,7 +768,7 @@ void SP_monster_flyer (edict_t *self)
|
||||||
self->monsterinfo.melee = flyer_melee;
|
self->monsterinfo.melee = flyer_melee;
|
||||||
self->monsterinfo.sight = flyer_sight;
|
self->monsterinfo.sight = flyer_sight;
|
||||||
self->monsterinfo.idle = flyer_idle;
|
self->monsterinfo.idle = flyer_idle;
|
||||||
self->monsterinfo.blocked = flyer_blocked;
|
self->monsterinfo.blocked = (void *)flyer_blocked;
|
||||||
|
|
||||||
gi.linkentity (self);
|
gi.linkentity (self);
|
||||||
|
|
||||||
|
@ -825,7 +823,7 @@ void SP_monster_kamikaze (edict_t *self)
|
||||||
self->monsterinfo.sight = flyer_sight;
|
self->monsterinfo.sight = flyer_sight;
|
||||||
self->monsterinfo.idle = flyer_idle;
|
self->monsterinfo.idle = flyer_idle;
|
||||||
|
|
||||||
self->monsterinfo.blocked = flyer_blocked;
|
self->monsterinfo.blocked = (void *)flyer_blocked;
|
||||||
|
|
||||||
gi.linkentity (self);
|
gi.linkentity (self);
|
||||||
|
|
||||||
|
|
|
@ -584,7 +584,7 @@ void SP_monster_gunner (edict_t *self)
|
||||||
self->monsterinfo.stand = gunner_stand;
|
self->monsterinfo.stand = gunner_stand;
|
||||||
self->monsterinfo.walk = gunner_walk;
|
self->monsterinfo.walk = gunner_walk;
|
||||||
self->monsterinfo.run = gunner_run;
|
self->monsterinfo.run = gunner_run;
|
||||||
self->monsterinfo.dodge = gunner_dodge;
|
self->monsterinfo.dodge = (void *)gunner_dodge;
|
||||||
self->monsterinfo.attack = gunner_attack;
|
self->monsterinfo.attack = gunner_attack;
|
||||||
self->monsterinfo.melee = NULL;
|
self->monsterinfo.melee = NULL;
|
||||||
self->monsterinfo.sight = gunner_sight;
|
self->monsterinfo.sight = gunner_sight;
|
||||||
|
|
|
@ -733,7 +733,7 @@ void SP_monster_medic (edict_t *self)
|
||||||
self->monsterinfo.stand = medic_stand;
|
self->monsterinfo.stand = medic_stand;
|
||||||
self->monsterinfo.walk = medic_walk;
|
self->monsterinfo.walk = medic_walk;
|
||||||
self->monsterinfo.run = medic_run;
|
self->monsterinfo.run = medic_run;
|
||||||
self->monsterinfo.dodge = medic_dodge;
|
self->monsterinfo.dodge = (void *)medic_dodge;
|
||||||
self->monsterinfo.attack = medic_attack;
|
self->monsterinfo.attack = medic_attack;
|
||||||
self->monsterinfo.melee = NULL;
|
self->monsterinfo.melee = NULL;
|
||||||
self->monsterinfo.sight = medic_sight;
|
self->monsterinfo.sight = medic_sight;
|
||||||
|
|
82
src/m_move.c
82
src/m_move.c
|
@ -155,16 +155,6 @@ qboolean IsBadAhead (edict_t *self, edict_t *bad, vec3_t move)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
/*
|
|
||||||
if(DotProduct(forward, dir) > 0)
|
|
||||||
{
|
|
||||||
// gi.dprintf ("bad ahead...\n");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// gi.dprintf ("bad behind...\n");
|
|
||||||
return false;
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
// ROGUE
|
// ROGUE
|
||||||
//============
|
//============
|
||||||
|
@ -190,7 +180,7 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
float stepsize;
|
float stepsize;
|
||||||
vec3_t test;
|
vec3_t test;
|
||||||
int contents;
|
int contents;
|
||||||
edict_t *current_bad; // PGM
|
edict_t *current_bad = NULL; // PGM
|
||||||
float minheight; // pmm
|
float minheight; // pmm
|
||||||
|
|
||||||
//======
|
//======
|
||||||
|
@ -217,17 +207,9 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
ent->bad_area = NULL;
|
ent->bad_area = NULL;
|
||||||
if(ent->oldenemy)// && ent->bad_area->owner == ent->enemy)
|
if(ent->oldenemy)// && ent->bad_area->owner == ent->enemy)
|
||||||
{
|
{
|
||||||
// gi.dprintf("resuming being pissed at %s\n", ent->oldenemy->classname);
|
|
||||||
ent->enemy = ent->oldenemy;
|
ent->enemy = ent->oldenemy;
|
||||||
ent->goalentity = ent->oldenemy;
|
ent->goalentity = ent->oldenemy;
|
||||||
FoundTarget(ent);
|
FoundTarget(ent);
|
||||||
// FIXME - remove this when ready!!!
|
|
||||||
// if (ent->lastMoveTime == level.time)
|
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("Duplicate move detected for %s, please tell programmers!\n", ent->classname);
|
|
||||||
// ent->lastMoveTime = level.time;
|
|
||||||
// FIXME
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -260,7 +242,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
minheight = 104;
|
minheight = 104;
|
||||||
else
|
else
|
||||||
minheight = 40;
|
minheight = 40;
|
||||||
// if (dz > 40)
|
|
||||||
if (dz > minheight)
|
if (dz > minheight)
|
||||||
// pmm
|
// pmm
|
||||||
neworg[2] -= 8;
|
neworg[2] -= 8;
|
||||||
|
@ -311,8 +292,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// if (trace.fraction == 1)
|
|
||||||
|
|
||||||
// PMM - changed above to this
|
// PMM - changed above to this
|
||||||
if ((trace.fraction == 1) && (!trace.allsolid) && (!trace.startsolid))
|
if ((trace.fraction == 1) && (!trace.allsolid) && (!trace.startsolid))
|
||||||
{
|
{
|
||||||
|
@ -321,7 +300,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
//PGM
|
//PGM
|
||||||
if(!current_bad && CheckForBadArea(ent))
|
if(!current_bad && CheckForBadArea(ent))
|
||||||
{
|
{
|
||||||
// gi.dprintf("Oooh! Bad Area!\n");
|
|
||||||
VectorCopy (oldorg, ent->s.origin);
|
VectorCopy (oldorg, ent->s.origin);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -331,13 +309,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
gi.linkentity (ent);
|
gi.linkentity (ent);
|
||||||
G_TouchTriggers (ent);
|
G_TouchTriggers (ent);
|
||||||
}
|
}
|
||||||
// FIXME - remove this when ready!!!
|
|
||||||
// if (ent->lastMoveTime == level.time)
|
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("Duplicate move detected for %s, please tell programmers!\n", ent->classname);
|
|
||||||
// ent->lastMoveTime = level.time;
|
|
||||||
// FIXME
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
//PGM
|
//PGM
|
||||||
|
@ -419,12 +390,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
G_TouchTriggers (ent);
|
G_TouchTriggers (ent);
|
||||||
}
|
}
|
||||||
ent->groundentity = NULL;
|
ent->groundentity = NULL;
|
||||||
// FIXME - remove this when ready!!!
|
|
||||||
// if (ent->lastMoveTime == level.time)
|
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("Duplicate move detected for %s, please tell programmers!\n", ent->classname);
|
|
||||||
// ent->lastMoveTime = level.time;
|
|
||||||
// FIXME
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -445,55 +410,34 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
{
|
{
|
||||||
if (new_bad->owner)
|
if (new_bad->owner)
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf("Blocked -");
|
|
||||||
if (!strcmp(new_bad->owner->classname, "tesla"))
|
if (!strcmp(new_bad->owner->classname, "tesla"))
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("it's a tesla -");
|
|
||||||
if ((!(ent->enemy)) || (!(ent->enemy->inuse)))
|
if ((!(ent->enemy)) || (!(ent->enemy->inuse)))
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("I don't have a valid enemy, attacking tesla!\n");
|
|
||||||
TargetTesla (ent, new_bad->owner);
|
TargetTesla (ent, new_bad->owner);
|
||||||
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
||||||
}
|
}
|
||||||
else if (!strcmp(ent->enemy->classname, "telsa"))
|
else if (!strcmp(ent->enemy->classname, "telsa"))
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("but we're already mad at a tesla\n");
|
|
||||||
}
|
}
|
||||||
else if ((ent->enemy) && (ent->enemy->client))
|
else if ((ent->enemy) && (ent->enemy->client))
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("we have a player enemy -");
|
|
||||||
if (visible(ent, ent->enemy))
|
if (visible(ent, ent->enemy))
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("we can see him -");
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("can't see him, kill the tesla! -");
|
|
||||||
TargetTesla (ent, new_bad->owner);
|
TargetTesla (ent, new_bad->owner);
|
||||||
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("the enemy isn't a player, killing tesla -");
|
|
||||||
TargetTesla (ent, new_bad->owner);
|
TargetTesla (ent, new_bad->owner);
|
||||||
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
ent->monsterinfo.aiflags |= AI_BLOCKED;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// else if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// {
|
|
||||||
// gi.dprintf(" by non-tesla bad area!");
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
// gi.dprintf ("\n");
|
|
||||||
|
|
||||||
VectorCopy (oldorg, ent->s.origin);
|
VectorCopy (oldorg, ent->s.origin);
|
||||||
return false;
|
return false;
|
||||||
|
@ -511,13 +455,6 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
gi.linkentity (ent);
|
gi.linkentity (ent);
|
||||||
G_TouchTriggers (ent);
|
G_TouchTriggers (ent);
|
||||||
}
|
}
|
||||||
// FIXME - remove this when ready!!!
|
|
||||||
// if (ent->lastMoveTime == level.time)
|
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("Duplicate move detected for %s, please tell programmers!\n", ent->classname);
|
|
||||||
// ent->lastMoveTime = level.time;
|
|
||||||
// FIXME
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
VectorCopy (oldorg, ent->s.origin);
|
VectorCopy (oldorg, ent->s.origin);
|
||||||
|
@ -531,19 +468,11 @@ qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
|
||||||
ent->groundentity = trace.ent;
|
ent->groundentity = trace.ent;
|
||||||
ent->groundentity_linkcount = trace.ent->linkcount;
|
ent->groundentity_linkcount = trace.ent->linkcount;
|
||||||
|
|
||||||
// the move is ok
|
|
||||||
if (relink)
|
if (relink)
|
||||||
{
|
{
|
||||||
gi.linkentity (ent);
|
gi.linkentity (ent);
|
||||||
G_TouchTriggers (ent);
|
G_TouchTriggers (ent);
|
||||||
}
|
}
|
||||||
// FIXME - remove this when ready!!!
|
|
||||||
// if (ent->lastMoveTime == level.time)
|
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("Duplicate move detected for %s, please tell programmers!\n", ent->classname);
|
|
||||||
// ent->lastMoveTime = level.time;
|
|
||||||
// FIXME
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -730,8 +659,6 @@ void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist)
|
||||||
}
|
}
|
||||||
//ROGUE
|
//ROGUE
|
||||||
|
|
||||||
/* there is no direct path to the player, so pick another direction */
|
|
||||||
|
|
||||||
if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist))
|
if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -798,15 +725,10 @@ void M_MoveToGoal (edict_t *ent, float dist)
|
||||||
if (ent->enemy && SV_CloseEnough (ent, ent->enemy, dist) )
|
if (ent->enemy && SV_CloseEnough (ent, ent->enemy, dist) )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// bump around...
|
|
||||||
// if ( (rand()&3)==1 || !SV_StepDirection (ent, ent->ideal_yaw, dist))
|
|
||||||
// PMM - charging monsters (AI_CHARGING) don't deflect unless they have to
|
|
||||||
if ( (((rand()&3)==1) && !(ent->monsterinfo.aiflags & AI_CHARGING)) || !SV_StepDirection (ent, ent->ideal_yaw, dist))
|
if ( (((rand()&3)==1) && !(ent->monsterinfo.aiflags & AI_CHARGING)) || !SV_StepDirection (ent, ent->ideal_yaw, dist))
|
||||||
{
|
{
|
||||||
if (ent->monsterinfo.aiflags & AI_BLOCKED)
|
if (ent->monsterinfo.aiflags & AI_BLOCKED)
|
||||||
{
|
{
|
||||||
// if ((g_showlogic) && (g_showlogic->value))
|
|
||||||
// gi.dprintf ("tesla attack detected, not changing direction!\n");
|
|
||||||
ent->monsterinfo.aiflags &= ~AI_BLOCKED;
|
ent->monsterinfo.aiflags &= ~AI_BLOCKED;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -841,5 +763,5 @@ qboolean M_walkmove (edict_t *ent, float yaw, float dist)
|
||||||
ent->monsterinfo.aiflags &= ~AI_BLOCKED;
|
ent->monsterinfo.aiflags &= ~AI_BLOCKED;
|
||||||
return retval;
|
return retval;
|
||||||
// pmm
|
// pmm
|
||||||
//return SV_movestep(ent, move, true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -457,27 +457,27 @@ void parasite_jump_wait_land (edict_t *self)
|
||||||
|
|
||||||
mframe_t parasite_frames_jump_up [] =
|
mframe_t parasite_frames_jump_up [] =
|
||||||
{
|
{
|
||||||
ai_move, -8, NULL,
|
{ai_move, -8, NULL},
|
||||||
ai_move, -8, NULL,
|
{ai_move, -8, NULL},
|
||||||
ai_move, -8, NULL,
|
{ai_move, -8, NULL},
|
||||||
ai_move, -8, parasite_jump_up,
|
{ai_move, -8, parasite_jump_up},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, parasite_jump_wait_land,
|
{ai_move, 0, parasite_jump_wait_land},
|
||||||
ai_move, 0, NULL
|
{ai_move, 0, NULL}
|
||||||
};
|
};
|
||||||
mmove_t parasite_move_jump_up = { FRAME_jump01, FRAME_jump08, parasite_frames_jump_up, parasite_run };
|
mmove_t parasite_move_jump_up = { FRAME_jump01, FRAME_jump08, parasite_frames_jump_up, parasite_run };
|
||||||
|
|
||||||
mframe_t parasite_frames_jump_down [] =
|
mframe_t parasite_frames_jump_down [] =
|
||||||
{
|
{
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, parasite_jump_down,
|
{ai_move, 0, parasite_jump_down},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, NULL,
|
{ai_move, 0, NULL},
|
||||||
ai_move, 0, parasite_jump_wait_land,
|
{ai_move, 0, parasite_jump_wait_land},
|
||||||
ai_move, 0, NULL
|
{ai_move, 0, NULL}
|
||||||
};
|
};
|
||||||
mmove_t parasite_move_jump_down = { FRAME_jump01, FRAME_jump08, parasite_frames_jump_down, parasite_run };
|
mmove_t parasite_move_jump_down = { FRAME_jump01, FRAME_jump08, parasite_frames_jump_down, parasite_run };
|
||||||
|
|
||||||
|
@ -510,6 +510,7 @@ qboolean parasite_blocked (edict_t *self, float dist)
|
||||||
|
|
||||||
if(blocked_checkplat (self, dist))
|
if(blocked_checkplat (self, dist))
|
||||||
return true;
|
return true;
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
//ROGUE
|
//ROGUE
|
||||||
//================
|
//================
|
||||||
|
@ -554,6 +555,7 @@ qboolean parasite_checkattack (edict_t *self)
|
||||||
self->monsterinfo.aiflags &= ~AI_BLOCKED;
|
self->monsterinfo.aiflags &= ~AI_BLOCKED;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue