diff --git a/src/g_turret.c b/src/g_turret.c index 9197338..920e419 100644 --- a/src/g_turret.c +++ b/src/g_turret.c @@ -8,7 +8,7 @@ #include "header/local.h" qboolean FindTarget(edict_t *self); -void infantry_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage); +void infantry_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point); void infantry_stand(edict_t *self); void monster_use(edict_t *self, edict_t *other, edict_t *activator); void SpawnTargetingSystem(edict_t *turret); @@ -419,7 +419,7 @@ turret_driver_die(edict_t *self, edict_t *inflictor, edict_t *attacker, self->target_ent->owner = NULL; self->target_ent->teammaster->owner = NULL; - infantry_die(self, inflictor, attacker, damage); + infantry_die(self, inflictor, attacker, damage, point); } void diff --git a/src/player/client.c b/src/player/client.c index ec8cc51..aa5b285 100644 --- a/src/player/client.c +++ b/src/player/client.c @@ -103,7 +103,7 @@ SP_info_player_coop_lava(edict_t *self) * as well as yaw. 'pitch yaw roll' */ void -SP_info_player_intermission(void) +SP_info_player_intermission(edict_t *ent) { } diff --git a/src/savegame/tables/gamefunc_decs.h b/src/savegame/tables/gamefunc_decs.h index 5574a94..93d4635 100644 --- a/src/savegame/tables/gamefunc_decs.h +++ b/src/savegame/tables/gamefunc_decs.h @@ -187,7 +187,7 @@ extern void ClientObituary ( edict_t * self , edict_t * inflictor , edict_t * at extern qboolean IsNeutral ( edict_t * ent ) ; extern qboolean IsFemale ( edict_t * ent ) ; extern void player_pain ( edict_t * self , edict_t * other , float kick , int damage ) ; -extern void SP_info_player_intermission ( void ) ; +extern void SP_info_player_intermission ( edict_t *ent ); extern void SP_info_player_coop_lava ( edict_t * self ) ; extern void SP_info_player_coop ( edict_t * self ) ; extern void SP_info_player_deathmatch ( edict_t * self ) ; @@ -485,7 +485,7 @@ extern qboolean medic_checkattack ( edict_t * self ) ; extern void medic_finish_spawn ( edict_t *self ); extern void medic_spawngrows ( edict_t *self ); extern void medic_determine_spawn ( edict_t *self ) ; -extern void medic_start_spawn ( edict_t *self ) ; +extern void medic_start_spawn ( edict_t *self ) ; extern void medic_attack ( edict_t * self ) ; extern void medic_hook_retract ( edict_t * self ) ; extern void medic_cable_attack ( edict_t * self ) ;