Add fm/heretic2 model support

Save additional list of meshes between dmdl_t and list of skins.

https://sourceforge.net/p/quark/code/HEAD/tree/runtime/trunk/plugins/ie_fm_import.py
This commit is contained in:
Denis Pauk 2023-01-23 00:44:48 +02:00
parent 175454e302
commit e20dd0a717
4 changed files with 583 additions and 134 deletions

View file

@ -184,6 +184,25 @@ typedef struct
int ofs_end; /* end of file */
} dmdl_t;
/* .FM triangle model file format */
#define RAVENFMHEADER (('d'<<24)+('a'<<16)+('e'<<8)+'h')
typedef struct
{
int skinwidth;
int skinheight;
int framesize; /* byte size of each frame */
int num_skins;
int num_xyz;
int num_st; /* greater than num_xyz for seams */
int num_tris;
int num_glcmds; /* dwords in strip/fan command list */
int num_frames;
int num_mesh_nodes;
} fmheader_t;
/* .SP2 sprite file format */
#define IDSPRITEHEADER (('2' << 24) + ('S' << 16) + ('D' << 8) + 'I') /* little-endian "IDS2" */

View file

@ -26,6 +26,114 @@
#include "../common/header/ref_shared.h"
/*
=================
Mod_LoadSTvertList
load base s and t vertices (not used in gl version)
=================
*/
static void
Mod_LoadSTvertList (dmdl_t *pheader, dstvert_t *pinst)
{
dstvert_t *poutst;
int i;
poutst = (dstvert_t *) ((byte *)pheader + pheader->ofs_st);
for (i=0 ; i<pheader->num_st ; i++)
{
poutst[i].s = LittleShort (pinst[i].s);
poutst[i].t = LittleShort (pinst[i].t);
}
}
/*
=================
Mod_LoadCmdList
Load the glcmds
=================
*/
static void
Mod_LoadCmdList (const char *mod_name, dmdl_t *pheader, int *pincmd)
{
int *poutcmd;
int i;
poutcmd = (int *)((char*)pheader + pheader->ofs_glcmds);
for (i = 0; i < pheader->num_glcmds; i++)
{
poutcmd[i] = LittleLong (pincmd[i]);
}
if (poutcmd[pheader->num_glcmds-1] != 0)
{
R_Printf(PRINT_ALL, "%s: Entity %s has possible last element issues with %d verts.\n",
__func__, mod_name, poutcmd[pheader->num_glcmds-1]);
}
}
/*
=================
Mod_LoadFrames
Load the frames
=================
*/
static void
Mod_LoadFrames (dmdl_t *pheader, byte *src)
{
int i;
for (i=0 ; i<pheader->num_frames ; i++)
{
daliasframe_t *pinframe, *poutframe;
int j;
pinframe = (daliasframe_t *) (src + i * pheader->framesize);
poutframe = (daliasframe_t *) ((byte *)pheader
+ pheader->ofs_frames + i * pheader->framesize);
memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name));
for (j=0 ; j<3 ; j++)
{
poutframe->scale[j] = LittleFloat (pinframe->scale[j]);
poutframe->translate[j] = LittleFloat (pinframe->translate[j]);
}
// verts are all 8 bit, so no swapping needed
memcpy (poutframe->verts, pinframe->verts,
pheader->num_xyz*sizeof(dtrivertx_t));
}
}
/*
=================
Mod_LoadDTriangleList
Load triangle lists
=================
*/
static void
Mod_LoadDTriangleList (dmdl_t *pheader, dtriangle_t *pintri)
{
dtriangle_t *pouttri;
int i;
pouttri = (dtriangle_t *) ((byte *)pheader + pheader->ofs_tris);
for (i=0 ; i<pheader->num_tris ; i++)
{
int j;
for (j=0 ; j<3 ; j++)
{
pouttri[i].index_xyz[j] = LittleShort (pintri[i].index_xyz[j]);
pouttri[i].index_st[j] = LittleShort (pintri[i].index_st[j]);
}
}
}
/*
=================
Mod_LoadMDL
@ -332,7 +440,7 @@ Mod_LoadMDL (const char *mod_name, const void *buffer, int modfilelen,
/*
=================
Mod_LoadAliasModel/Mod_LoadMD2
Mod_LoadMD2
=================
*/
static void *
@ -341,13 +449,13 @@ Mod_LoadMD2 (const char *mod_name, const void *buffer, int modfilelen,
modtype_t *type)
{
dmdl_t *pinmodel, *pheader;
dtriangle_t *pintri, *pouttri;
dstvert_t *pinst, *poutst;
int *pincmd, *poutcmd;
dtriangle_t *pintri;
dstvert_t *pinst;
int *pincmd;
void *extradata;
int version;
int ofs_end;
int i, j;
int i;
pinmodel = (dmdl_t *)buffer;
@ -420,67 +528,24 @@ Mod_LoadMD2 (const char *mod_name, const void *buffer, int modfilelen,
// load base s and t vertices (not used in gl version)
//
pinst = (dstvert_t *) ((byte *)pinmodel + pheader->ofs_st);
poutst = (dstvert_t *) ((byte *)pheader + pheader->ofs_st);
for (i=0 ; i<pheader->num_st ; i++)
{
poutst[i].s = LittleShort (pinst[i].s);
poutst[i].t = LittleShort (pinst[i].t);
}
Mod_LoadSTvertList (pheader, pinst);
//
// load triangle lists
//
pintri = (dtriangle_t *) ((byte *)pinmodel + pheader->ofs_tris);
pouttri = (dtriangle_t *) ((byte *)pheader + pheader->ofs_tris);
for (i=0 ; i<pheader->num_tris ; i++)
{
for (j=0 ; j<3 ; j++)
{
pouttri[i].index_xyz[j] = LittleShort (pintri[i].index_xyz[j]);
pouttri[i].index_st[j] = LittleShort (pintri[i].index_st[j]);
}
}
Mod_LoadDTriangleList (pheader, pintri);
//
// load the frames
//
for (i=0 ; i<pheader->num_frames ; i++)
{
daliasframe_t *pinframe, *poutframe;
pinframe = (daliasframe_t *) ((byte *)pinmodel
+ pheader->ofs_frames + i * pheader->framesize);
poutframe = (daliasframe_t *) ((byte *)pheader
+ pheader->ofs_frames + i * pheader->framesize);
memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name));
for (j=0 ; j<3 ; j++)
{
poutframe->scale[j] = LittleFloat (pinframe->scale[j]);
poutframe->translate[j] = LittleFloat (pinframe->translate[j]);
}
// verts are all 8 bit, so no swapping needed
memcpy (poutframe->verts, pinframe->verts,
pheader->num_xyz*sizeof(dtrivertx_t));
}
Mod_LoadFrames (pheader, (byte *)pinmodel + pheader->ofs_frames);
//
// load the glcmds
//
pincmd = (int *) ((byte *)pinmodel + pheader->ofs_glcmds);
poutcmd = (int *) ((byte *)pheader + pheader->ofs_glcmds);
for (i=0; i < pheader->num_glcmds; i++)
{
poutcmd[i] = LittleLong (pincmd[i]);
}
if (poutcmd[pheader->num_glcmds-1] != 0)
{
R_Printf(PRINT_ALL, "%s: Entity %s has possible last element issues with %d verts.\n",
__func__, mod_name, poutcmd[pheader->num_glcmds-1]);
}
Mod_LoadCmdList (mod_name, pheader, pincmd);
// register all skins
memcpy ((char *)pheader + pheader->ofs_skins, (char *)pinmodel + pheader->ofs_skins,
@ -503,6 +568,292 @@ Mod_LoadMD2 (const char *mod_name, const void *buffer, int modfilelen,
return extradata;
}
/*
=============
Mod_LoadFlexModel
=============
*/
static void *
Mod_LoadFlexModel(const char *mod_name, const void *buffer, int modfilelen,
vec3_t mins, vec3_t maxs, struct image_s **skins, findimage_t find_image,
modtype_t *type)
{
char *src = (char *)buffer;
int version, size, i;
void *extradata;
dmdl_t *pheader = NULL;
while (modfilelen > 0)
{
char blockname[32];
memcpy(blockname, src, sizeof(blockname));
src += sizeof(blockname);
version = *(int*)src;
src += sizeof(version);
size = *(int*)src;
src += sizeof(size);
modfilelen = modfilelen - sizeof(blockname) - sizeof(version) - sizeof(size);
if (Q_strncasecmp(blockname, "header", sizeof(blockname)) == 0)
{
dmdl_t dmdlheader;
fmheader_t *header = (fmheader_t *)src;
if (sizeof(fmheader_t) > size)
{
R_Printf(PRINT_ALL, "%s: Too short header", __func__);
return NULL;
}
if (version != 2)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
/* copy back all values */
dmdlheader.ident = IDALIASHEADER;
dmdlheader.version = ALIAS_VERSION;
dmdlheader.skinwidth = LittleLong (header->skinwidth);
dmdlheader.skinheight = LittleLong (header->skinheight);
dmdlheader.framesize = LittleLong (header->framesize);
dmdlheader.num_skins = LittleLong (header->num_skins);
dmdlheader.num_xyz = LittleLong (header->num_xyz);
dmdlheader.num_st = LittleLong (header->num_st);
dmdlheader.num_tris = LittleLong (header->num_tris);
dmdlheader.num_glcmds = LittleLong (header->num_glcmds);
dmdlheader.num_frames = LittleLong (header->num_frames);
// just skip header and meshes
dmdlheader.ofs_skins = sizeof(dmdl_t) + sizeof(short) * 2 * LittleLong (header->num_mesh_nodes);
dmdlheader.ofs_st = dmdlheader.ofs_skins + dmdlheader.num_skins * MAX_SKINNAME;
dmdlheader.ofs_tris = dmdlheader.ofs_st + dmdlheader.num_st * sizeof(dstvert_t);
dmdlheader.ofs_frames = dmdlheader.ofs_tris + dmdlheader.num_tris * sizeof(dtriangle_t);
dmdlheader.ofs_glcmds = dmdlheader.ofs_frames + dmdlheader.num_frames * dmdlheader.framesize;
dmdlheader.ofs_end = dmdlheader.ofs_glcmds + dmdlheader.num_glcmds * sizeof(int);
if (dmdlheader.skinheight > MAX_LBM_HEIGHT)
{
R_Printf(PRINT_ALL, "%s: model %s has a skin taller than %d",
__func__, mod_name, MAX_LBM_HEIGHT);
return NULL;
}
if (dmdlheader.num_xyz <= 0)
{
R_Printf(PRINT_ALL, "%s: model %s has no vertices",
__func__, mod_name);
return NULL;
}
if (dmdlheader.num_xyz > MAX_VERTS)
{
R_Printf(PRINT_ALL, "%s: model %s has too many vertices",
__func__, mod_name);
return NULL;
}
if (dmdlheader.num_st <= 0)
{
R_Printf(PRINT_ALL, "%s: model %s has no st vertices",
__func__, mod_name);
return NULL;
}
if (dmdlheader.num_tris <= 0)
{
R_Printf(PRINT_ALL, "%s: model %s has no triangles",
__func__, mod_name);
return NULL;
}
if (dmdlheader.num_frames <= 0)
{
R_Printf(PRINT_ALL, "%s: model %s has no frames",
__func__, mod_name);
return NULL;
}
extradata = Hunk_Begin(dmdlheader.ofs_end);
pheader = Hunk_Alloc(dmdlheader.ofs_end);
memcpy(pheader, &dmdlheader, sizeof(dmdl_t));
}
else {
if (!pheader)
{
R_Printf(PRINT_ALL, "%s: %s has broken header.",
__func__, mod_name);
return NULL;
}
else if (Q_strncasecmp(blockname, "skin", sizeof(blockname)) == 0)
{
if (version != 1)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
if (size != (pheader->num_skins * MAX_SKINNAME))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
memcpy((char*) pheader + pheader->ofs_skins, src, size);
}
else if (Q_strncasecmp(blockname, "st coord", sizeof(blockname)) == 0)
{
if (version != 1)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
if (size != (pheader->num_st * sizeof(dstvert_t)))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
Mod_LoadSTvertList (pheader, (dstvert_t *)src);
}
else if (Q_strncasecmp(blockname, "tris", sizeof(blockname)) == 0)
{
if (version != 1)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
if (size != (pheader->num_tris * sizeof(dtriangle_t)))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
Mod_LoadDTriangleList (pheader, (dtriangle_t *) src);
}
else if (Q_strncasecmp(blockname, "frames", sizeof(blockname)) == 0)
{
if (version != 1)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
if (size != (pheader->num_frames * pheader->framesize))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
Mod_LoadFrames (pheader, (byte *)src);
}
else if (Q_strncasecmp(blockname, "glcmds", sizeof(blockname)) == 0)
{
if (version != 1)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
if (size != (pheader->num_glcmds * sizeof(int)))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
Mod_LoadCmdList (mod_name, pheader, (int *)src);
}
else if (Q_strncasecmp(blockname, "mesh nodes", sizeof(blockname)) == 0)
{
int num_mesh_nodes;
num_mesh_nodes = (pheader->ofs_skins - sizeof(dmdl_t)) / sizeof(short) / 2;
if (version != 3)
{
R_Printf(PRINT_ALL, "%s: Invalid %s version %d",
__func__, blockname, version);
return NULL;
}
/* 516 mesh node size */
if (size != (num_mesh_nodes * 516))
{
R_Printf(PRINT_ALL, "%s: Invalid %s size",
__func__, blockname);
return NULL;
}
if (num_mesh_nodes > 0)
{
short *mesh_nodes;
char *in_mesh = src;
int i;
mesh_nodes = (short *)((char*)pheader + sizeof(dmdl_t));
for (i = 0; i < num_mesh_nodes; i++)
{
/* 256 bytes of tri data */
/* 256 bytes of vert data */
/* 2 bytes of start */
/* 2 bytes of number commands */
in_mesh += 512;
mesh_nodes[i * 2] = LittleShort(*(short *)in_mesh);
in_mesh += 2;
mesh_nodes[i * 2 + 1] = LittleShort(*(short *)in_mesh);
in_mesh += 2;
}
}
}
else if (Q_strncasecmp(blockname, "normals", sizeof(blockname)) == 0 ||
Q_strncasecmp(blockname, "short frames", sizeof(blockname)) == 0 ||
Q_strncasecmp(blockname, "comp data", sizeof(blockname)) == 0 ||
Q_strncasecmp(blockname, "skeleton", sizeof(blockname)) == 0 ||
Q_strncasecmp(blockname, "references", sizeof(blockname)) == 0)
{
/* skipped block */
}
else
{
R_Printf(PRINT_ALL, "%s: %s Unknown block %s\n",
__func__, mod_name, blockname);
return NULL;
}
}
modfilelen -= size;
src += size;
}
// Load in our skins.
for (i=0 ; i<pheader->num_skins ; i++)
{
skins[i] = find_image((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME,
it_skin);
}
*type = mod_alias;
mins[0] = -32;
mins[1] = -32;
mins[2] = -32;
maxs[0] = 32;
maxs[1] = 32;
maxs[2] = 32;
return extradata;
}
/*
=================
Mod_LoadAliasModel
@ -515,6 +866,10 @@ Mod_LoadAliasModel (const char *mod_name, const void *buffer, int modfilelen,
{
switch (LittleLong(*(unsigned *)buffer))
{
case RAVENFMHEADER:
return Mod_LoadFlexModel(mod_name, buffer, modfilelen, mins, maxs, skins,
find_image, type);
case IDALIASHEADER:
return Mod_LoadMD2(mod_name, buffer, modfilelen, mins, maxs, skins,
find_image, type);
@ -522,7 +877,6 @@ Mod_LoadAliasModel (const char *mod_name, const void *buffer, int modfilelen,
case IDMDLHEADER:
return Mod_LoadMDL(mod_name, buffer, modfilelen, mins, maxs, skins,
find_image, type);
}
return NULL;
@ -615,7 +969,8 @@ Mod_LoadFile(char *name, void **buffer)
return -1;
}
if (!strcmp(ext, "md2") ||
if (!strcmp(ext, "fm") ||
!strcmp(ext, "md2") ||
!strcmp(ext, "mdl"))
{
char namewe[256], newname[256];
@ -631,6 +986,14 @@ Mod_LoadFile(char *name, void **buffer)
memset(namewe, 0, 256);
memcpy(namewe, name, len - (strlen(ext) + 1));
/* Check Heretic2 model */
snprintf(newname, sizeof(newname), "%s.fm", namewe);
filesize = ri.FS_LoadFile (newname, buffer);
if (filesize > 0)
{
return filesize;
}
/* Check Quake 2 model */
snprintf(newname, sizeof(newname), "%s.md2", namewe);
filesize = ri.FS_LoadFile (newname, buffer);

View file

@ -268,73 +268,11 @@ static void Vk_LerpVerts( int nverts, dtrivertx_t *v, dtrivertx_t *ov, dtrivertx
}
/*
=============
Vk_DrawAliasFrameLerp
interpolates between two frames and origins
FIXME: batch lerp all vertexes
=============
*/
static void Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *skin, float *modelMatrix, int leftHandOffset, int translucentIdx, entity_t *currententity)
static void
Vk_DrawAliasFrameLerpCommands (entity_t *currententity, int *order, int *order_end,
float alpha, image_t *skin, float *modelMatrix, int leftHandOffset, int translucentIdx,
dtrivertx_t *verts)
{
daliasframe_t *frame, *oldframe;
dtrivertx_t *v, *ov, *verts;
int *order;
float frontlerp;
float alpha;
vec3_t move, delta, vectors[3];
vec3_t frontv, backv;
int i;
float *lerp;
frame = (daliasframe_t *)((byte *)paliashdr + paliashdr->ofs_frames
+ currententity->frame * paliashdr->framesize);
verts = v = frame->verts;
oldframe = (daliasframe_t *)((byte *)paliashdr + paliashdr->ofs_frames
+ currententity->oldframe * paliashdr->framesize);
ov = oldframe->verts;
order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds);
if (currententity->flags & RF_TRANSLUCENT)
alpha = currententity->alpha;
else
alpha = 1.0;
frontlerp = 1.0 - backlerp;
// move should be the delta back to the previous frame * backlerp
VectorSubtract (currententity->oldorigin, currententity->origin, delta);
AngleVectors (currententity->angles, vectors[0], vectors[1], vectors[2]);
move[0] = DotProduct (delta, vectors[0]); // forward
move[1] = -DotProduct (delta, vectors[1]); // left
move[2] = DotProduct (delta, vectors[2]); // up
VectorAdd (move, oldframe->translate, move);
for (i=0 ; i<3 ; i++)
{
move[i] = backlerp*move[i] + frontlerp*frame->translate[i];
}
for (i=0 ; i<3 ; i++)
{
frontv[i] = frontlerp*frame->scale[i];
backv[i] = backlerp*oldframe->scale[i];
}
if (Mesh_VertsRealloc(paliashdr->num_xyz))
{
ri.Sys_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
}
lerp = s_lerped[0];
Vk_LerpVerts( paliashdr->num_xyz, v, ov, verts, lerp, move, frontv, backv, currententity );
int vertCounts[2] = { 0, 0 };
int pipeCounters[2] = { 0, 0 };
VkDeviceSize maxTriangleFanIdxCnt = 0;
@ -358,8 +296,11 @@ static void Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *s
// get the vertex count and primitive type
count = *order++;
if (!count)
break; // done
if (!count || order >= order_end)
{
break; /* done */
}
if (count < 0)
{
count = -count;
@ -489,6 +430,8 @@ static void Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *s
if (p == TRIANGLE_STRIP)
{
int i;
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleStripIbo(maxTriangleFanIdxCnt), 0, VK_INDEX_TYPE_UINT16);
for (i = 0; i < pipeCounters[p]; i++)
@ -498,6 +441,8 @@ static void Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *s
}
else
{
int i;
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo(maxTriangleFanIdxCnt), 0, VK_INDEX_TYPE_UINT16);
for (i = 0; i < pipeCounters[p]; i++)
@ -508,15 +453,109 @@ static void Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *s
}
}
/*
=============
Vk_DrawAliasFrameLerp
interpolates between two frames and origins
FIXME: batch lerp all vertexes
=============
*/
static void
Vk_DrawAliasFrameLerp (dmdl_t *paliashdr, float backlerp, image_t *skin,
float *modelMatrix, int leftHandOffset, int translucentIdx, entity_t *currententity)
{
daliasframe_t *frame, *oldframe;
dtrivertx_t *v, *ov, *verts;
int *order;
float frontlerp;
float alpha;
vec3_t move, delta, vectors[3];
vec3_t frontv, backv;
int i;
float *lerp;
int num_mesh_nodes;
short *mesh_nodes;
frame = (daliasframe_t *)((byte *)paliashdr + paliashdr->ofs_frames
+ currententity->frame * paliashdr->framesize);
verts = v = frame->verts;
oldframe = (daliasframe_t *)((byte *)paliashdr + paliashdr->ofs_frames
+ currententity->oldframe * paliashdr->framesize);
ov = oldframe->verts;
order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds);
if (currententity->flags & RF_TRANSLUCENT)
alpha = currententity->alpha;
else
alpha = 1.0;
frontlerp = 1.0 - backlerp;
// move should be the delta back to the previous frame * backlerp
VectorSubtract (currententity->oldorigin, currententity->origin, delta);
AngleVectors (currententity->angles, vectors[0], vectors[1], vectors[2]);
move[0] = DotProduct (delta, vectors[0]); // forward
move[1] = -DotProduct (delta, vectors[1]); // left
move[2] = DotProduct (delta, vectors[2]); // up
VectorAdd (move, oldframe->translate, move);
for (i=0 ; i<3 ; i++)
{
move[i] = backlerp*move[i] + frontlerp*frame->translate[i];
}
for (i=0 ; i<3 ; i++)
{
frontv[i] = frontlerp*frame->scale[i];
backv[i] = backlerp*oldframe->scale[i];
}
if (Mesh_VertsRealloc(paliashdr->num_xyz))
{
ri.Sys_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
}
lerp = s_lerped[0];
Vk_LerpVerts( paliashdr->num_xyz, v, ov, verts, lerp, move, frontv, backv, currententity );
num_mesh_nodes = (paliashdr->ofs_skins - sizeof(dmdl_t)) / sizeof(short) / 2;
mesh_nodes = (short *)((char*)paliashdr + sizeof(dmdl_t));
if (num_mesh_nodes > 0)
{
int i;
for (i = 0; i < num_mesh_nodes; i++)
{
Vk_DrawAliasFrameLerpCommands(currententity,
order + mesh_nodes[i * 2],
order + min(paliashdr->num_glcmds, mesh_nodes[i * 2] + mesh_nodes[i * 2 + 1]),
alpha, skin,
modelMatrix, leftHandOffset, translucentIdx, verts);
}
}
else
{
Vk_DrawAliasFrameLerpCommands(currententity,
order, order + paliashdr->num_glcmds, alpha, skin,
modelMatrix, leftHandOffset, translucentIdx, verts);
}
}
/*
=============
Vk_DrawAliasShadow
=============
*/
static void Vk_DrawAliasShadow (dmdl_t *paliashdr, int posenum, float *modelMatrix, entity_t *currententity)
static void Vk_DrawAliasShadow (int *order, int *order_end, int posenum,
float *modelMatrix, entity_t *currententity)
{
int *order;
vec3_t point;
float height, lheight;
@ -524,8 +563,6 @@ static void Vk_DrawAliasShadow (dmdl_t *paliashdr, int posenum, float *modelMatr
height = 0;
order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds);
height = -lheight + 1.0;
uint32_t uboOffset;
@ -541,8 +578,11 @@ static void Vk_DrawAliasShadow (dmdl_t *paliashdr, int posenum, float *modelMatr
i = 0;
// get the vertex count and primitive type
count = *order++;
if (!count)
break; // done
if (!count || order >= order_end)
{
break; /* done */
}
if (count < 0)
{
count = -count;
@ -988,9 +1028,34 @@ void R_DrawAliasModel (entity_t *currententity, model_t *currentmodel)
if (vk_shadows->value && !(currententity->flags & (RF_TRANSLUCENT | RF_WEAPONMODEL)))
{
int num_mesh_nodes;
short *mesh_nodes;
float model[16];
int *order;
Mat_Identity(model);
R_RotateForEntity(currententity, model);
Vk_DrawAliasShadow (paliashdr, currententity->frame, model, currententity);
order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds);
num_mesh_nodes = (paliashdr->ofs_skins - sizeof(dmdl_t)) / sizeof(short) / 2;
mesh_nodes = (short *)((char*)paliashdr + sizeof(dmdl_t));
if (num_mesh_nodes > 0)
{
int i;
for (i = 0; i < num_mesh_nodes; i++)
{
Vk_DrawAliasShadow (
order + mesh_nodes[i * 2],
order + min(paliashdr->num_glcmds, mesh_nodes[i * 2] + mesh_nodes[i * 2 + 1]),
currententity->frame, model, currententity);
}
}
else
{
Vk_DrawAliasShadow (order, order + paliashdr->num_glcmds,
currententity->frame, model, currententity);
}
}
}

View file

@ -751,6 +751,8 @@ Mod_ForName (const char *name, model_t *parent_model, qboolean crash)
switch (LittleLong(*(unsigned *)buf))
{
case RAVENFMHEADER:
/* fall through */
case IDALIASHEADER:
/* fall through */
case IDMDLHEADER: