# OpenGL 4.6 Renderer Library for Yamagi Quake II This is an OpenGL 4.6 renderer library for Yamagi Quake II. ## Compilation You'll need: * clang or gcc, * GNU Make, * SDL2 with `sdl2-config`, * opengl-headers Type `make` to compile the library. If the compilation is successfull, the library can be found under *release/ref_gl4.dll* (Windows) or *release/ref_gl4.so* (unixoid systems). ## Usage Copy the library next to your Yamagi Quake II executable. You can select OpenGL 4.6 through the video menu. If you have run into issues, please attach output logs with OS/driver version and device name to the bug report. [List](https://openbenchmarking.org/test/pts/yquake2) of currently tested devices for the reference.