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the aimfix was working only on half of the attack, since the supershotgun shoots 2 times (half bullets left, half bullets right) to carefully test it i tried to comment out 1 of the 2 shots while also keep yaw change to 0 in 1 case the bullets hit around the crossair, in the other case the bullets were not centered around the crossair. i added the same fix to the shot that did not have it, and it worked. i tested it out with yaw-5 and yaw+5 with both shots shooting at the same time and the bullets appeared to gather into 2 distinct clusters one left side of crossair, one right side of crossair like 2 eyes on the wall |
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.. | ||
header | ||
menu | ||
monster | ||
player | ||
shared | ||
g_ai.c | ||
g_chase.c | ||
g_cmds.c | ||
g_combat.c | ||
g_ctf.c | ||
g_func.c | ||
g_items.c | ||
g_main.c | ||
g_misc.c | ||
g_monster.c | ||
g_phys.c | ||
g_save.c | ||
g_spawn.c | ||
g_svcmds.c | ||
g_target.c | ||
g_trigger.c | ||
g_utils.c | ||
g_weapon.c |