From ae1fe9b8e071449636a1dfc820ec06b8c22684ee Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Sun, 1 Jul 2012 10:10:57 +0200 Subject: [PATCH] Update the README --- README | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/README b/README index 14eddd4..78bb872 100644 --- a/README +++ b/README @@ -5,8 +5,17 @@ should run much more stable than the old SDK version. While it may work with every Quake II client, the "Yamagi Quake II" client is highly recommended. For more Information visit http://www.yamagi.org/quake2. -Installation: -1. Type "make" or "gmake" to compile the game.sp. +Installation for FreeBSD and Linux: +1. Type "make" or "gmake" to compile the game.so. 2. Copy release/game.so to the ctf/ subfolder of your Quake II installation. The CTF gamedata is part of the 3.20 point release. 3. Start the game with "./quake2 +set game ctf". + +Installation for Windows: +1. Copy the game.dll to the ctf/ subfolder of your Quake II + installation. The CTF gamedata is part of the 3.20 point release. +2. Start the game with "quake2.exe +set game ctf". + +If you want to compile 'ctf' for Windows from source, please take a +look at the "Installation" section of the README of the Yamagi Quake +II client. There's descripted how to setup the build environment.