diff --git a/src/g_items.c b/src/g_items.c index e4a0823..839a1ed 100644 --- a/src/g_items.c +++ b/src/g_items.c @@ -28,9 +28,9 @@ gitem_armor_t jacketarmor_info = { 25, 50, .30, .00, ARMOR_JACKET}; gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; -static int jacket_armor_index; -static int combat_armor_index; -static int body_armor_index; +int jacket_armor_index; +int combat_armor_index; +int body_armor_index; static int power_screen_index; static int power_shield_index; diff --git a/src/p_weapon.c b/src/p_weapon.c index 78840f0..c7321e3 100644 --- a/src/p_weapon.c +++ b/src/p_weapon.c @@ -4,7 +4,7 @@ #include "m_player.h" #include "bot.h" -static qboolean is_quad; +qboolean is_quad; // RAFAEL static qboolean is_quadfire; static byte is_silenced;