diff --git a/src/bot.h b/src/bot.h index 9896c8c..9e90e26 100644 --- a/src/bot.h +++ b/src/bot.h @@ -426,4 +426,4 @@ extern gitem_t *Fdi_SLUGS; extern gitem_t *Fdi_MAGSLUGS; extern float ctfjob_update; -#endif \ No newline at end of file +#endif diff --git a/src/bot_fire.c b/src/bot_fire.c index f8c7f5f..4f9079c 100644 --- a/src/bot_fire.c +++ b/src/bot_fire.c @@ -471,12 +471,12 @@ qboolean B_UseBfg(edict_t *ent,edict_t *target,int enewep,float aim,float distan client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_BFG)) + if(CanUsewep(ent,WEAP_BFG)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); if(trace_priority < TRP_ANGLEKEEP) trace_priority = TRP_ANGLEKEEP; - if(k = Bot_traceS(ent,target)) VectorCopy(target->s.origin,zc->vtemp); + if((k = Bot_traceS(ent,target))) VectorCopy(target->s.origin,zc->vtemp); if(FFlg[skill] & FIRE_STAYFIRE) { @@ -535,14 +535,14 @@ qboolean B_UseBfg(edict_t *ent,edict_t *target,int enewep,float aim,float distan //------------------------------------------------------------ qboolean B_UseHyperBlaster(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_HYPERBLASTER)) + if(CanUsewep(ent,WEAP_HYPERBLASTER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -560,14 +560,14 @@ qboolean B_UseHyperBlaster(edict_t *ent,edict_t *target,int enewep,float aim,flo //------------------------------------------------------------ qboolean B_UsePhalanx(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_PHALANX)) + if(CanUsewep(ent,WEAP_PHALANX)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -589,7 +589,7 @@ qboolean B_UsePhalanx(edict_t *ent,edict_t *target,int enewep,float aim,float di && (target->s.origin[2] - ent->s.origin[2]) < JumpMax && !(client->ps.pmove.pm_flags && PMF_DUCKED)) { - if(ent->groundentity && !ent->waterlevel <= 1) + if(ent->groundentity && !(ent->waterlevel <= 1)) { if(zc->route_trace) { @@ -639,14 +639,14 @@ qboolean B_UsePhalanx(edict_t *ent,edict_t *target,int enewep,float aim,float di //------------------------------------------------------------ qboolean B_UseRocket(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_ROCKETLAUNCHER)) + if(CanUsewep(ent,WEAP_ROCKETLAUNCHER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -668,7 +668,7 @@ qboolean B_UseRocket(edict_t *ent,edict_t *target,int enewep,float aim,float dis && (target->s.origin[2] - ent->s.origin[2]) < JumpMax && !(client->ps.pmove.pm_flags && PMF_DUCKED)) { - if(ent->groundentity && !ent->waterlevel <= 1) + if(ent->groundentity && !(ent->waterlevel <= 1)) { if(zc->route_trace) { @@ -720,14 +720,14 @@ qboolean B_UseRocket(edict_t *ent,edict_t *target,int enewep,float aim,float dis //------------------------------------------------------------ qboolean B_UseBoomer(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_BOOMER)) + if(CanUsewep(ent,WEAP_BOOMER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -745,14 +745,14 @@ qboolean B_UseBoomer(edict_t *ent,edict_t *target,int enewep,float aim,float dis //------------------------------------------------------------ qboolean B_UseRailgun(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_RAILGUN)) + if(CanUsewep(ent,WEAP_RAILGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -770,14 +770,14 @@ qboolean B_UseRailgun(edict_t *ent,edict_t *target,int enewep,float aim,float di //------------------------------------------------------------ qboolean B_UseGrenadeLauncher(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_GRENADELAUNCHER)) + if(CanUsewep(ent,WEAP_GRENADELAUNCHER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -823,14 +823,14 @@ qboolean B_UseGrenadeLauncher(edict_t *ent,edict_t *target,int enewep,float aim, //------------------------------------------------------------ qboolean B_UseChainGun(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_CHAINGUN)) + if(CanUsewep(ent,WEAP_CHAINGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -856,7 +856,7 @@ qboolean B_UseMachineGun(edict_t *ent,edict_t *target,int enewep,float aim,float client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_MACHINEGUN)) + if((k = CanUsewep(ent,WEAP_MACHINEGUN))) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -874,14 +874,14 @@ qboolean B_UseMachineGun(edict_t *ent,edict_t *target,int enewep,float aim,float //------------------------------------------------------------ qboolean B_UseSuperShotgun(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_SUPERSHOTGUN)) + if(CanUsewep(ent,WEAP_SUPERSHOTGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -899,14 +899,14 @@ qboolean B_UseSuperShotgun(edict_t *ent,edict_t *target,int enewep,float aim,flo //------------------------------------------------------------ qboolean B_UseShotgun(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_SHOTGUN)) + if(CanUsewep(ent,WEAP_SHOTGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -924,14 +924,14 @@ qboolean B_UseShotgun(edict_t *ent,edict_t *target,int enewep,float aim,float di //------------------------------------------------------------ qboolean B_UseHandGrenade(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_GRENADES)) + if(CanUsewep(ent,WEAP_GRENADES)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -949,14 +949,14 @@ qboolean B_UseHandGrenade(edict_t *ent,edict_t *target,int enewep,float aim,floa //------------------------------------------------------------ qboolean B_UseTrap(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_TRAP)) + if(CanUsewep(ent,WEAP_TRAP)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -975,14 +975,14 @@ qboolean B_UseTrap(edict_t *ent,edict_t *target,int enewep,float aim,float dista //------------------------------------------------------------ qboolean B_UseBlaster(edict_t *ent,edict_t *target,int enewep,float aim,float distance,int skill) { - int k,mywep; + int mywep; zgcl_t *zc; gclient_t *client; client = ent->client; zc = &client->zc; - if(k = CanUsewep(ent,WEAP_BLASTER)) + if(CanUsewep(ent,WEAP_BLASTER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1002,7 +1002,6 @@ void Combat_LevelX(edict_t *ent,int foundedenemy,int enewep edict_t *target; int mywep,k; vec3_t v; - qboolean mod = false; client = ent->client; zc = &client->zc; @@ -1067,7 +1066,6 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep edict_t *target; int mywep,i,j,k; vec3_t v,vv,v1,v2; - qboolean mod = false; trace_t rs_trace; @@ -1318,7 +1316,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep && (zc->zcstate & STS_WAITSMASK2) && (target->s.origin[2] - ent->s.origin[2]) < -300) { - if(k = CanUsewep(ent,WEAP_GRENADELAUNCHER)) + if(CanUsewep(ent,WEAP_GRENADELAUNCHER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1327,7 +1325,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep trace_priority = TRP_ANGLEKEEP; return; } - if(k = CanUsewep(ent,WEAP_GRENADES)) + if(CanUsewep(ent,WEAP_GRENADES)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1412,7 +1410,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep if(enewep < WEAP_MACHINEGUN || enewep == WEAP_GRENADES) j = true; //Hyper Blaster - if(k = CanUsewep(ent,WEAP_HYPERBLASTER)) + if(CanUsewep(ent,WEAP_HYPERBLASTER)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1426,7 +1424,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep return; } //Chain Gun - if(k = CanUsewep(ent,WEAP_CHAINGUN)) + if(CanUsewep(ent,WEAP_CHAINGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1440,7 +1438,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep return; } //Machine Gun - if(k = CanUsewep(ent,WEAP_MACHINEGUN)) + if(CanUsewep(ent,WEAP_MACHINEGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1454,7 +1452,7 @@ void Combat_Level0(edict_t *ent,int foundedenemy,int enewep return; } //S-Shotgun - if(k = CanUsewep(ent,WEAP_SUPERSHOTGUN)) + if(CanUsewep(ent,WEAP_SUPERSHOTGUN)) { mywep = Get_KindWeapon(client->pers.weapon); Get_AimAngle(ent,aim,distance,mywep); @@ -1797,8 +1795,6 @@ FIRED: void UsePrimaryWeapon(edict_t *ent) { - int mywep = Get_KindWeapon(ent->client->pers.weapon); - if(CanUsewep(ent,WEAP_BFG)) return; CanUsewep(ent,Bot[ent->client->zc.botindex].param[BOP_PRIWEP]); diff --git a/src/bot_func.c b/src/bot_func.c index 46a352a..1aafd19 100644 --- a/src/bot_func.c +++ b/src/bot_func.c @@ -98,7 +98,7 @@ void Load_BotInfo() while(1) { if(fgets( Buff, sizeof(Buff), fp ) == NULL) goto MESS_NOTFOUND; - if(!_strnicmp(MessageSection,Buff,strlen(MessageSection))) break; + if(!strncasecmp(MessageSection,Buff,strlen(MessageSection))) break; } while(1) @@ -121,7 +121,7 @@ MESS_NOTFOUND: MessageSection[0] = 0; break; } - if(!_strnicmp(MessageSection,Buff,strlen(MessageSection))) break; + if(!strncasecmp(MessageSection,Buff,strlen(MessageSection))) break; } //when not found if(MessageSection[0] == 0) @@ -131,7 +131,7 @@ MESS_NOTFOUND: while(1) { if(fgets( Buff, sizeof(Buff), fp ) == NULL) goto BOTLIST_NOTFOUND; - if(!_strnicmp(MessageSection,Buff,strlen(MessageSection))) break; + if(!strncasecmp(MessageSection,Buff,strlen(MessageSection))) break; } } @@ -336,7 +336,6 @@ void InitializeBot (edict_t *ent,int botindex ) gclient_t *client; char pinfo[200]; int index; - int i; index = ent-g_edicts-1; ent->client = &game.clients[index]; diff --git a/src/bot_za.c b/src/bot_za.c index e15c400..5429749 100644 --- a/src/bot_za.c +++ b/src/bot_za.c @@ -1011,7 +1011,7 @@ int Bot_moveT ( edict_t *ent,float ryaw,vec3_t pos,float dist,float *bottom) else VectorSet (vv,16,16,3); if(0/*!(ent->client->ps.pmove.pm_flags & PMF_DUCKED) - && (ent->client->zc.n_duckedtime < FRAMETIME * 10 /*&& !ent->client->zc.route_trace)*/) trmax[2] = 31; + && (ent->client->zc.n_duckedtime < FRAMETIME * 10 && !ent->client->zc.route_trace)*/) trmax[2] = 31; // else if(ent->waterlevel && !ent->groundentity) trmax[2] = 32; else if(ent->client->zc.route_trace && !(ent->client->ps.pmove.pm_flags & PMF_DUCKED) @@ -2287,7 +2287,7 @@ void Bots_Move_NORM (edict_t *ent) gitem_t *item; float x,yaw,iyaw,f1,f2,f3,bottom; - qboolean tempflag;//,buttonuse; + int tempflag;//,buttonuse; vec3_t temppos; trace_t rs_trace; @@ -2433,15 +2433,15 @@ if(ctf->value) j = 0; else if(!ctf->value && Route[i].ent->solid == SOLID_TRIGGER) { //Quad - if(j = mpindex[MPI_QUAD]) + if((j = mpindex[MPI_QUAD])) if(Route[i].ent->item == &itemlist[j]) {zc->havetarget = true; break;} //Quad fire - if(j = mpindex[MPI_QUADF]) + if((j = mpindex[MPI_QUADF])) if(Route[i].ent->item == &itemlist[j]) {zc->havetarget = true; break;} //Quad fire - if(j = mpindex[MPI_PENTA]) + if((j = mpindex[MPI_PENTA])) if(Route[i].ent->item == &itemlist[j]) {zc->havetarget = true; break;} } @@ -3814,7 +3814,7 @@ gi.bprintf(PRINT_HIGH,"OFF 10\n"); // else if(zc->waterstate == WAS_IN) k = true; if(ent->groundentity /*|| ent->waterlevel ) && - /*temppos[2] < 32 || zc->waterstate != WAS_IN)*/ || ent->waterlevel/*zc->waterstate*/ ) + temppos[2] < 32 || zc->waterstate != WAS_IN)*/ || ent->waterlevel/*zc->waterstate*/ ) { k = false; yaw = temppos[2]; @@ -4881,7 +4881,7 @@ GOMOVE: //right trace yaw = zc->moveyaw + x; if(yaw > 180) yaw -= 360; - if(j = Bot_moveT (ent,yaw,temppos,dist,&bottom)) + if((j = Bot_moveT (ent,yaw,temppos,dist,&bottom))) { //special if(x == 0 && /*bottom < 20 &&*/ !ent->waterlevel @@ -4992,7 +4992,7 @@ GOMOVE: else if(bottom <= f3 &&(bottom >= f1 || /*zc->waterstate*/ent->waterlevel /* 2*/)) { // ent->client->anim_priority = ANIM_BASIC; - if(bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate/*ent->waterlevel < 2)*/) + if(bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate ent->waterlevel < 2)*/) { f2 = FRAMETIME * (ent->velocity[2] - ent->gravity * sv_gravity->value * FRAMETIME); if(bottom >= f2 && ent->velocity[2] < 0/*20*/) temppos[2] += bottom; @@ -5055,7 +5055,7 @@ GOMOVE: //left trace yaw = zc->moveyaw - x; if(yaw < -180) yaw += 360; - if(j = Bot_moveT (ent,yaw,temppos,dist,&bottom)) + if((j = Bot_moveT (ent,yaw,temppos,dist,&bottom))) { if(zc->waterstate == WAS_FLOAT) f2 = TOP_LIMIT_WATER; else f2 = JumpMax; @@ -5093,7 +5093,7 @@ GOMOVE: else if(bottom <= f3 && (bottom >= f1 || ent->waterlevel /* 2zc->waterstate*/)) { //ent->client->anim_priority = ANIM_BASIC; - if(bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate/*ent->waterlevel < 2)*/) + if(bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate ent->waterlevel < 2)*/) { //gi.bprintf(PRINT_HIGH,"ponko\n"); f2 = FRAMETIME * (ent->velocity[2] - ent->gravity * sv_gravity->value * FRAMETIME); diff --git a/src/g_ctf.c b/src/g_ctf.c index c1d2260..ff334c0 100644 --- a/src/g_ctf.c +++ b/src/g_ctf.c @@ -352,7 +352,7 @@ void CTFAssignTeam(gclient_t *who) team2count++; } } - if (team1count < team1count) + if (team1count < team2count) who->resp.ctf_team = CTF_TEAM1; else if (team2count < team1count) who->resp.ctf_team = CTF_TEAM2; @@ -379,10 +379,16 @@ edict_t *SelectCTFSpawnPoint (edict_t *ent) char *cname; if (ent->client->resp.ctf_state != CTF_STATE_START) + { if ( (int)(dmflags->value) & DF_SPAWN_FARTHEST) - return SelectFarthestDeathmatchSpawnPoint (); + { + return SelectFarthestDeathmatchSpawnPoint(); + } else - return SelectRandomDeathmatchSpawnPoint (); + { + return SelectRandomDeathmatchSpawnPoint(); + } + } ent->client->resp.ctf_state = CTF_STATE_PLAYING; @@ -807,21 +813,20 @@ void CTFDeadDropFlag(edict_t *self) } } -qboolean CTFDrop_Flag(edict_t *ent, gitem_t *item) +void +CTFDrop_Flag(edict_t *ent, gitem_t *item) { - if (rand() & 1) + if (rand() & 1) { - if(!(ent->svflags & SVF_MONSTER)) gi.cprintf(ent, PRINT_HIGH, "Only lusers drop flags.\n"); } else { - if(!(ent->svflags & SVF_MONSTER)) gi.cprintf(ent, PRINT_HIGH, "Winners don't drop flags.\n"); } - return false; } + static void CTFFlagThink(edict_t *ent) { if (ent->solid != SOLID_NOT) @@ -2771,10 +2776,10 @@ int CTFUpdateJoinMenu(edict_t *ent) joinmenu[6].SelectFunc = CTFJoinTeam2; if (ctf_forcejoin->string && *ctf_forcejoin->string) { - if (stricmp(ctf_forcejoin->string, "red") == 0) { + if (Q_stricmp(ctf_forcejoin->string, "red") == 0) { joinmenu[6].text = NULL; joinmenu[6].SelectFunc = NULL; - } else if (stricmp(ctf_forcejoin->string, "blue") == 0) { + } else if (Q_stricmp(ctf_forcejoin->string, "blue") == 0) { joinmenu[4].text = NULL; joinmenu[4].SelectFunc = NULL; } @@ -3224,4 +3229,4 @@ void CTFJobAssign (void) if(geti2 != NULL) geti2->client->zc.ctfstate = CTFS_OFFENCER; } /// gi.bprintf(PRINT_HIGH,"Called!!!!\n"); -} \ No newline at end of file +} diff --git a/src/g_ctf.h b/src/g_ctf.h index 9400969..f6e2aa9 100644 --- a/src/g_ctf.h +++ b/src/g_ctf.h @@ -82,7 +82,7 @@ void CTFAssignSkin(edict_t *ent, char *s); void CTFAssignTeam(gclient_t *who); edict_t *SelectCTFSpawnPoint (edict_t *ent); qboolean CTFPickup_Flag(edict_t *ent, edict_t *other); -qboolean CTFDrop_Flag(edict_t *ent, gitem_t *item); +void CTFDrop_Flag(edict_t *ent, gitem_t *item); void CTFEffects(edict_t *player); void CTFCalcScores(void); void SetCTFStats(edict_t *ent); @@ -133,4 +133,4 @@ void ChasePrev(edict_t *ent); void SP_trigger_teleport (edict_t *ent); void SP_info_teleport_destination (edict_t *ent); -#endif \ No newline at end of file +#endif diff --git a/src/g_func.c b/src/g_func.c index 8b49645..5bca914 100644 --- a/src/g_func.c +++ b/src/g_func.c @@ -2098,7 +2098,7 @@ void door_secret_done (edict_t *self) void door_secret_blocked (edict_t *self, edict_t *other) { - if (!(other->svflags & SVF_MONSTER) && (!other->client) || !Q_stricmp(other->classname,"bodyque")) + if ((!(other->svflags & SVF_MONSTER) && (!other->client)) || !Q_stricmp(other->classname,"bodyque")) { // give it a chance to go away on it's own terms (like gibs) T_Damage (other, self, self, vec3_origin, other->s.origin, vec3_origin, 100000, 1, 0, MOD_CRUSH); diff --git a/src/g_main.c b/src/g_main.c index 0c483d9..2d75367 100644 --- a/src/g_main.c +++ b/src/g_main.c @@ -321,7 +321,7 @@ void EndDMLevel (void) ent->classname = "target_changelevel"; ent->map = level.mapname; } - else if (level.nextmap) + else if (level.nextmap[0]) { // go to a specific map ent = G_Spawn (); ent->classname = "target_changelevel"; @@ -473,13 +473,11 @@ void G_InitEdict (edict_t *e); void G_RunFrame (void) { int i,j; - static int ofs; static float next_fragadd = 0; edict_t *ent; vec3_t v,vv; qboolean haveflag; - gitem_t *item; level.framenum++; level.time = level.framenum*FRAMETIME; diff --git a/src/g_save.c b/src/g_save.c index 2e09ac9..b81fc72 100644 --- a/src/g_save.c +++ b/src/g_save.c @@ -296,6 +296,8 @@ void WriteField2 (FILE *f, field_t *field, byte *base) fwrite (*(char **)p, len, 1, f); } break; + default: + break; } } diff --git a/src/g_spawn.c b/src/g_spawn.c index 1cf98e9..3950113 100644 --- a/src/g_spawn.c +++ b/src/g_spawn.c @@ -450,6 +450,8 @@ void ED_ParseField (char *key, char *value, edict_t *ent) break; case F_IGNORE: break; + default: + break; } return; } diff --git a/src/g_target.c b/src/g_target.c index 3873d88..29f5a8c 100644 --- a/src/g_target.c +++ b/src/g_target.c @@ -157,7 +157,7 @@ void SP_target_secret (edict_t *ent) ent->svflags = SVF_NOCLIENT; level.total_secrets++; // map bug hack - if (!stricmp(level.mapname, "mine3") && ent->s.origin[0] == 280 && ent->s.origin[1] == -2048 && ent->s.origin[2] == -624) + if (!Q_stricmp(level.mapname, "mine3") && ent->s.origin[0] == 280 && ent->s.origin[1] == -2048 && ent->s.origin[2] == -624) ent->message = "You have found a secret area."; } @@ -290,7 +290,7 @@ void SP_target_changelevel (edict_t *ent) } // ugly hack because *SOMEBODY* screwed up their map - if((stricmp(level.mapname, "fact1") == 0) && (stricmp(ent->map, "fact3") == 0)) + if((Q_stricmp(level.mapname, "fact1") == 0) && (Q_stricmp(ent->map, "fact3") == 0)) ent->map = "fact3$secret1"; ent->use = use_target_changelevel; diff --git a/src/g_utils.c b/src/g_utils.c index c719b7d..23aa4bd 100644 --- a/src/g_utils.c +++ b/src/g_utils.c @@ -509,7 +509,7 @@ void G_TouchTriggers (edict_t *ent) // be careful, it is possible to have an entity in this // list removed before we get to it (killtriggered) -/* for (i=0 ; iinuse) diff --git a/src/g_weapon.c b/src/g_weapon.c index e06fc95..6893a2f 100644 --- a/src/g_weapon.c +++ b/src/g_weapon.c @@ -1238,7 +1238,7 @@ void heat_think (edict_t *self) continue; // if we need to reduce the tracking cone - /* + { vec3_t vec; float dot; diff --git a/src/p_client.c b/src/p_client.c index 7c174f4..aeb82b9 100644 --- a/src/p_client.c +++ b/src/p_client.c @@ -37,7 +37,7 @@ static void SP_FixCoopSpots (edict_t *self) VectorSubtract(self->s.origin, spot->s.origin, d); if (VectorLength(d) < 384) { - if ((!self->targetname) || stricmp(self->targetname, spot->targetname) != 0) + if ((!self->targetname) || Q_stricmp(self->targetname, spot->targetname) != 0) { // gi.dprintf("FixCoopSpots changed %s at %s targetname from %s to %s\n", self->classname, vtos(self->s.origin), self->targetname, spot->targetname); self->targetname = spot->targetname; @@ -55,7 +55,7 @@ static void SP_CreateCoopSpots (edict_t *self) { edict_t *spot; - if(stricmp(level.mapname, "security") == 0) + if(Q_stricmp(level.mapname, "security") == 0) { spot = G_Spawn(); spot->classname = "info_player_coop"; @@ -93,7 +93,7 @@ void SP_info_player_start(edict_t *self) { if (!coop->value) return; - if(stricmp(level.mapname, "security") == 0) + if(Q_stricmp(level.mapname, "security") == 0) { // invoke one of our gross, ugly, disgusting hacks self->think = SP_CreateCoopSpots; @@ -126,20 +126,20 @@ void SP_info_player_coop(edict_t *self) return; } - if((stricmp(level.mapname, "jail2") == 0) || - (stricmp(level.mapname, "jail4") == 0) || - (stricmp(level.mapname, "mine1") == 0) || - (stricmp(level.mapname, "mine2") == 0) || - (stricmp(level.mapname, "mine3") == 0) || - (stricmp(level.mapname, "mine4") == 0) || - (stricmp(level.mapname, "lab") == 0) || - (stricmp(level.mapname, "boss1") == 0) || - (stricmp(level.mapname, "fact3") == 0) || - (stricmp(level.mapname, "biggun") == 0) || - (stricmp(level.mapname, "space") == 0) || - (stricmp(level.mapname, "command") == 0) || - (stricmp(level.mapname, "power2") == 0) || - (stricmp(level.mapname, "strike") == 0)) + if((Q_stricmp(level.mapname, "jail2") == 0) || + (Q_stricmp(level.mapname, "jail4") == 0) || + (Q_stricmp(level.mapname, "mine1") == 0) || + (Q_stricmp(level.mapname, "mine2") == 0) || + (Q_stricmp(level.mapname, "mine3") == 0) || + (Q_stricmp(level.mapname, "mine4") == 0) || + (Q_stricmp(level.mapname, "lab") == 0) || + (Q_stricmp(level.mapname, "boss1") == 0) || + (Q_stricmp(level.mapname, "fact3") == 0) || + (Q_stricmp(level.mapname, "biggun") == 0) || + (Q_stricmp(level.mapname, "space") == 0) || + (Q_stricmp(level.mapname, "command") == 0) || + (Q_stricmp(level.mapname, "power2") == 0) || + (Q_stricmp(level.mapname, "strike") == 0)) { // invoke one of our gross, ugly, disgusting hacks self->think = SP_FixCoopSpots; diff --git a/src/p_weapon.c b/src/p_weapon.c index c7321e3..2362173 100644 --- a/src/p_weapon.c +++ b/src/p_weapon.c @@ -705,7 +705,7 @@ void Weapon_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, fire_frames, fire); // run the weapon frame again if hasted - if (stricmp(ent->client->pers.weapon->pickup_name, "Grapple") == 0 && + if (Q_stricmp(ent->client->pers.weapon->pickup_name, "Grapple") == 0 && ent->client->weaponstate == WEAPON_FIRING) return; @@ -2140,7 +2140,6 @@ void weapon_phalanx_fire (edict_t *ent) vec3_t forward, right, up; vec3_t offset; vec3_t v; - int kick = 12; int damage; float damage_radius; int radius_damage;