//================================================================================================== // standard moves mframe_t whore_frames_stand[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 ai_stand, 0.000, whore_talk_think, // frame 23 ai_stand, 0.000, whore_talk_think, // frame 24 ai_stand, 0.000, whore_talk_think, // frame 25 ai_stand, 0.000, whore_talk_think, // frame 26 ai_stand, 0.000, whore_talk_think, // frame 27 }; mmove_t whore_move_stand = {FRAME_stand_01, FRAME_stand_28, whore_frames_stand, whore_end_stand}; mframe_t whore_frames_tg_shoot[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 0.000, whore_firegun, // frame 1 ai_charge, 0.000, whore_firegun, // frame 2 ai_charge, 0.000, whore_firegun, // frame 3 ai_charge, 0.000, whore_firegun, // frame 4 ai_charge, 0.000, whore_firegun, // frame 5 ai_charge, 0.000, whore_firegun, // frame 6 ai_charge, 0.000, whore_firegun, // frame 7 ai_charge, 0.000, whore_firegun, // frame 8 ai_charge, 0.000, whore_firegun, // frame 9 ai_charge, 0.000, whore_firegun, // frame 10 ai_charge, 0.000, whore_firegun, // frame 11 ai_charge, 0.000, whore_firegun, // frame 12 ai_charge, 0.000, whore_firegun, // frame 13 }; mmove_t whore_move_tg_shoot = {FRAME_tg_shoot_01, FRAME_tg_shoot_14, whore_frames_tg_shoot, AI_EndAttack}; mframe_t whore_frames_hmg_shoot[] = { ai_charge, 0.000, whore_firehmg, // frame 0 ai_charge, 0.000, whore_firehmg, // frame 1 ai_charge, 0.000, whore_firehmg, // frame 2 ai_charge, 0.000, NULL, // frame 3 ai_charge, 0.000, NULL, // frame 4 ai_charge, 0.000, NULL, // frame 5 ai_charge, 0.000, NULL, // frame 6 ai_charge, 0.000, NULL, // frame 7 ai_charge, 0.000, NULL, // frame 8 ai_charge, 0.000, NULL, // frame 9 ai_charge, 0.000, NULL, // frame 10 ai_charge, 0.000, NULL, // frame 11 ai_charge, 0.000, NULL, // frame 12 ai_charge, 0.000, whore_firehmg_delay, // frame 13 }; mmove_t whore_move_hmg_shoot = {FRAME_tg_shoot_01, FRAME_tg_shoot_14, whore_frames_hmg_shoot, AI_EndAttack}; mframe_t whore_frames_bazooka_shoot[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, NULL, // frame 2 ai_charge, 0.000, NULL, // frame 3 ai_charge, 0.000, NULL, // frame 4 ai_charge, 0.000, NULL, // frame 5 ai_charge, 0.000, NULL, // frame 6 ai_charge, 0.000, NULL, // frame 7 ai_charge, 0.000, NULL, // frame 8 ai_charge, 0.000, NULL, // frame 9 ai_charge, 0.000, NULL, // frame 10 ai_charge, 0.000, NULL, // frame 11 ai_charge, 0.000, NULL, // frame 12 ai_charge, 0.000, whore_bazooka_delay, // frame 13 }; mmove_t whore_move_bazooka_shoot = {FRAME_tg_shoot_01, FRAME_tg_shoot_14, whore_frames_bazooka_shoot, AI_EndAttack}; mframe_t whore_frames_grenade_shoot[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, NULL, // frame 2 ai_charge, 0.000, NULL, // frame 3 ai_charge, 0.000, NULL, // frame 4 ai_charge, 0.000, NULL, // frame 5 ai_charge, 0.000, NULL, // frame 6 ai_charge, 0.000, NULL, // frame 7 ai_charge, 0.000, NULL, // frame 8 ai_charge, 0.000, NULL, // frame 9 ai_charge, 0.000, NULL, // frame 10 ai_charge, 0.000, NULL, // frame 11 ai_charge, 0.000, NULL, // frame 12 ai_charge, 0.000, NULL, // frame 13 }; mmove_t whore_move_grenade_shoot = {FRAME_tg_shoot_01, FRAME_tg_shoot_14, whore_frames_grenade_shoot, AI_EndAttack}; mframe_t whore_frames_flamegun_shoot[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 0.000, whore_firegun, // frame 1 ai_charge, 0.000, whore_firegun, // frame 2 ai_charge, 0.000, whore_firegun, // frame 3 ai_charge, 0.000, whore_firegun, // frame 4 ai_charge, 0.000, whore_firegun, // frame 5 ai_charge, 0.000, whore_firegun, // frame 6 ai_charge, 0.000, whore_firegun, // frame 7 ai_charge, 0.000, whore_firegun, // frame 8 ai_charge, 0.000, whore_firegun, // frame 9 ai_charge, 0.000, whore_firegun, // frame 10 ai_charge, 0.000, whore_firegun, // frame 11 ai_charge, 0.000, whore_firegun, // frame 12 ai_charge, 0.000, whore_firegun, // frame 13 }; mmove_t whore_move_flamegun_shoot = {FRAME_tg_shoot_01, FRAME_tg_shoot_14, whore_frames_flamegun_shoot, AI_EndAttack}; mframe_t whore_frames_shg_shoot[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, NULL, // frame 2 ai_charge, 0.000, NULL, // frame 3 ai_charge, 0.000, whore_shotgun_reload, // frame 4 ai_charge, 0.000, NULL, // frame 5 ai_charge, 0.000, NULL, // frame 6 ai_charge, 0.000, NULL, // frame 7 ai_charge, 0.000, NULL, // frame 8 }; mmove_t whore_move_shg_shoot = {FRAME_shg_shoot_01, FRAME_shg_shoot_09, whore_frames_shg_shoot, AI_EndAttack}; mframe_t whore_frames_tg_reload[] = { ai_charge, 0.000, NULL, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, NULL, // frame 2 ai_charge, 0.000, NULL, // frame 3 ai_charge, 0.000, NULL, // frame 4 ai_charge, 0.000, NULL, // frame 5 ai_charge, 0.000, NULL, // frame 6 ai_charge, 0.000, NULL, // frame 7 ai_charge, 0.000, whore_reload_snd, // frame 8 ai_charge, 0.000, NULL, // frame 9 ai_charge, 0.000, NULL, // frame 10 ai_charge, 0.000, NULL, // frame 11 ai_charge, 0.000, NULL, // frame 12 ai_charge, 0.000, NULL, // frame 13 ai_charge, 0.000, NULL, // frame 14 ai_charge, 0.000, NULL, // frame 15 ai_charge, 0.000, NULL, // frame 16 }; mmove_t whore_move_tg_reload = {FRAME_tg_reload_01, FRAME_tg_reload_17, whore_frames_tg_reload, AI_EndAttack}; mframe_t whore_frames_talk1[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 }; mmove_t whore_move_talk1 = {FRAME_talk1_01, FRAME_talk1_17, whore_frames_talk1, whore_end_stand}; mframe_t whore_frames_talk2[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 ai_stand, 0.000, whore_talk_think, // frame 23 ai_stand, 0.000, whore_talk_think, // frame 24 ai_stand, 0.000, whore_talk_think, // frame 25 ai_stand, 0.000, whore_talk_think, // frame 26 }; mmove_t whore_move_talk2 = {FRAME_talk2_01, FRAME_talk2_27, whore_frames_talk2, whore_end_stand}; mframe_t whore_frames_talk3[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 }; mmove_t whore_move_talk3 = {FRAME_talk3_01, FRAME_talk3_08, whore_frames_talk3, whore_end_stand}; mframe_t whore_frames_talk4[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 ai_stand, 0.000, whore_talk_think, // frame 23 }; mmove_t whore_move_talk4 = {FRAME_talk4_01, FRAME_talk4_24, whore_frames_talk4, whore_end_stand}; mframe_t whore_frames_talk5[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 }; mmove_t whore_move_talk5 = {FRAME_talk5_01, FRAME_talk5_21, whore_frames_talk5, whore_end_stand}; /* mframe_t whore_frames_talk6[] = { ai_stand, 0.000, NULL, // frame 0 ai_stand, 0.000, NULL, // frame 1 ai_stand, 0.000, NULL, // frame 2 ai_stand, 0.000, NULL, // frame 3 ai_stand, 0.000, NULL, // frame 4 ai_stand, 0.000, NULL, // frame 5 ai_stand, 0.000, NULL, // frame 6 ai_stand, 0.000, NULL, // frame 7 ai_stand, 0.000, NULL, // frame 8 ai_stand, 0.000, NULL, // frame 9 ai_stand, 0.000, NULL, // frame 10 ai_stand, 0.000, NULL, // frame 11 ai_stand, 0.000, NULL, // frame 12 ai_stand, 0.000, NULL, // frame 13 ai_stand, 0.000, NULL, // frame 14 ai_stand, 0.000, NULL, // frame 15 ai_stand, 0.000, NULL, // frame 16 ai_stand, 0.000, NULL, // frame 17 ai_stand, 0.000, NULL, // frame 18 ai_stand, 0.000, NULL, // frame 19 ai_stand, 0.000, NULL, // frame 20 }; mmove_t whore_move_talk6 = {FRAME_talk6_01, FRAME_talk6_21, whore_frames_talk6, whore_end_stand}; */ mframe_t whore_frames_pain_Rarm[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 }; mmove_t whore_move_pain_Rarm = {FRAME_pain_Rarm_01, FRAME_pain_Rarm_07, whore_frames_pain_Rarm, AI_EndAttack}; mframe_t whore_frames_pain_Larm[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 }; mmove_t whore_move_pain_Larm = {FRAME_pain_Larm_01, FRAME_pain_Larm_06, whore_frames_pain_Larm, AI_EndAttack}; mframe_t whore_frames_pain_chest[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 }; mmove_t whore_move_pain_chest = {FRAME_pain_chest_01, FRAME_pain_chest_06, whore_frames_pain_chest, AI_EndAttack}; mframe_t whore_frames_pain_head[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 }; mmove_t whore_move_pain_head = {FRAME_pain_head_01, FRAME_pain_head_06, whore_frames_pain_head, AI_EndAttack}; mframe_t whore_frames_pain_Rleg[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 }; mmove_t whore_move_pain_Rleg = {FRAME_pain_Rleg_01, FRAME_pain_Rleg_09, whore_frames_pain_Rleg, AI_EndAttack}; mframe_t whore_frames_pain_Lleg[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 }; mmove_t whore_move_pain_Lleg = {FRAME_pain_Lleg_01, FRAME_pain_Lleg_09, whore_frames_pain_Lleg, AI_EndAttack}; mframe_t whore_frames_pain_crch[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 }; mmove_t whore_move_pain_crch = {FRAME_pain_crch_01, FRAME_pain_crch_08, whore_frames_pain_crch, AI_EndAttack}; mframe_t whore_frames_pain_butt[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 }; mmove_t whore_move_pain_butt = {FRAME_pain_butt_01, FRAME_pain_butt_10, whore_frames_pain_butt, AI_EndAttack}; mframe_t whore_frames_jump[] = { // ai_stand, 0.000, NULL, // frame 0 // ai_stand, 0.000, NULL, // frame 1 // ai_stand, 0.000, NULL, // frame 2 // ai_stand, 0.000, NULL, // frame 3 // ai_stand, 0.000, NULL, // frame 4 NULL, 0.000, NULL, // frame 5 NULL, 0.000, NULL, // frame 6 NULL, 0.000, AI_CheckStillInair, // frame 7 NULL, 0.000, NULL, // frame 8 // ai_stand, 0.000, NULL, // frame 9 // ai_stand, 0.000, NULL, // frame 10 // ai_stand, 0.000, NULL, // frame 11 }; mmove_t whore_move_jump = {FRAME_jump_06, FRAME_jump_09, whore_frames_jump, AI_EndJump}; mframe_t whore_frames_death1[] = { ai_move, -2.902, NULL, // frame 0 ai_move, -0.664, NULL, // frame 1 ai_move,-14.584, NULL, // frame 2 ai_move,-17.393, NULL, // frame 3 ai_move,-28.195, NULL, // frame 4 ai_move, 9.304, NULL, // frame 5 ai_move, -6.112, NULL, // frame 6 ai_move, -0.394, NULL, // frame 7 ai_move, -0.618, NULL, // frame 8 ai_move, 1.842, NULL, // frame 9 ai_move, 1.468, NULL, // frame 10 ai_move, -4.435, NULL, // frame 11 ai_move, -8.503, NULL, // frame 12 ai_move, -3.642, NULL, // frame 13 ai_move, 0.104, NULL, // frame 14 }; mmove_t whore_move_death1 = {FRAME_death1_01, FRAME_death1_15, whore_frames_death1, AI_EndDeath}; mframe_t whore_frames_death2[] = { ai_move, 0.271, NULL, // frame 0 ai_move, -1.254, NULL, // frame 1 ai_move, -7.892, NULL, // frame 2 ai_move, -21.044, NULL, // frame 3 ai_move, -10.949, NULL, // frame 4 ai_move, -19.873, NULL, // frame 5 ai_move, -6.772, NULL, // frame 6 ai_move, 1.508, NULL, // frame 7 ai_move, 2.394, NULL, // frame 8 ai_move, 4.865, NULL, // frame 9 ai_move, -3.174, NULL, // frame 10 ai_move, -0.039, NULL, // frame 11 ai_move, 0.694, NULL, // frame 12 ai_move, 0.036, NULL, // frame 13 ai_move, -0.467, NULL, // frame 14 ai_move, 0.096, NULL, // frame 15 }; mmove_t whore_move_death2 = {FRAME_death2_01, FRAME_death2_16, whore_frames_death2, AI_EndDeath}; mframe_t whore_frames_death3[] = { ai_move, 2.578, NULL, // frame 0 ai_move, 9.487, NULL, // frame 1 ai_move, 8.104, NULL, // frame 2 ai_move, 7.801, NULL, // frame 3 ai_move, 4.730, NULL, // frame 4 ai_move, 10.007, NULL, // frame 5 ai_move, 1.971, NULL, // frame 6 ai_move, 0.830, NULL, // frame 7 ai_move, -0.488, NULL, // frame 8 ai_move, 0.076, NULL, // frame 9 ai_move, 0.033, NULL, // frame 10 ai_move, -0.045, NULL, // frame 11 ai_move, -0.006, NULL, // frame 12 ai_move, 0.017, NULL, // frame 13 ai_move, -0.006, NULL, // frame 14 ai_move, 0.002, NULL, // frame 15 }; mmove_t whore_move_death3 = {FRAME_death3_01, FRAME_death3_16, whore_frames_death3, AI_EndDeath}; mframe_t whore_frames_death4[] = { ai_move, 0.040, NULL, // frame 0 ai_move, 0.468, NULL, // frame 1 ai_move, 1.581, NULL, // frame 2 ai_move, 3.461, NULL, // frame 3 ai_move, 3.338, NULL, // frame 4 ai_move, 4.240, NULL, // frame 5 ai_move, 11.085, NULL, // frame 6 ai_move, 0.212, NULL, // frame 7 ai_move, -0.200, NULL, // frame 8 ai_move, 0.730, NULL, // frame 9 ai_move, 2.632, NULL, // frame 10 ai_move, 4.002, NULL, // frame 11 ai_move, 10.135, NULL, // frame 12 ai_move, 6.510, NULL, // frame 13 ai_move, 5.890, NULL, // frame 14 ai_move, 0.438, NULL, // frame 15 ai_move, 0.487, NULL, // frame 16 ai_move, 1.542, NULL, // frame 17 ai_move, 0.243, NULL, // frame 18 ai_move, -0.291, NULL, // frame 19 ai_move, -0.144, NULL, // frame 20 ai_move, 0.045, NULL, // frame 21 }; mmove_t whore_move_death4 = {FRAME_death4_01, FRAME_death4_22, whore_frames_death4, AI_EndDeath}; mframe_t whore_frames_death5[] = { ai_move, -0.476, NULL, // frame 0 ai_move, -15.310, NULL, // frame 1 ai_move, -5.952, NULL, // frame 2 ai_move, -7.488, NULL, // frame 3 ai_move, -18.312, NULL, // frame 4 ai_move, -2.110, NULL, // frame 5 ai_move, -11.255, NULL, // frame 6 ai_move, -1.091, NULL, // frame 7 ai_move, 0.135, NULL, // frame 8 ai_move, -0.201, NULL, // frame 9 ai_move, -0.217, NULL, // frame 10 ai_move, 0.002, NULL, // frame 11 ai_move, 0.008, NULL, // frame 12 ai_move, 0.008, NULL, // frame 13 ai_move, 0.008, NULL, // frame 14 ai_move, 0.008, NULL, // frame 15 ai_move, 0.008, NULL, // frame 16 ai_move, 0.008, NULL, // frame 17 ai_move, 0.008, NULL, // frame 18 ai_move, 0.008, NULL, // frame 19 ai_move, 0.008, NULL, // frame 20 ai_move, 0.008, NULL, // frame 21 ai_move, 0.008, NULL, // frame 22 ai_move, 0.008, NULL, // frame 23 ai_move, 0.008, NULL, // frame 24 ai_move, 0.008, NULL, // frame 25 ai_move, 0.008, NULL, // frame 26 ai_move, 0.008, NULL, // frame 27 ai_move, 0.008, NULL, // frame 28 ai_move, 0.008, NULL, // frame 29 ai_move, 0.008, NULL, // frame 30 ai_move, 0.008, NULL, // frame 31 ai_move, 0.008, NULL, // frame 32 }; mmove_t whore_move_death5 = {FRAME_death5_01, FRAME_death5_33, whore_frames_death4, AI_EndDeath}; mframe_t whore_frames_crh_shuf[] = { ai_run, 5.383, NULL, // frame 0 ai_run, 5.466, NULL, // frame 1 ai_run, 3.693, NULL, // frame 2 ai_run, 5.865, NULL, // frame 3 ai_run, 13.852, NULL, // frame 4 ai_run, 6.698, NULL, // frame 5 ai_run, 3.743, NULL, // frame 6 ai_run, 3.743, NULL, // frame 7 ai_run, 3.743, NULL, // frame 8 ai_run, 3.743, NULL, // frame 9 ai_run, 3.743, NULL, // frame 10 ai_run, 3.743, NULL, // frame 11 ai_run, 3.743, NULL, // frame 12 ai_run, 3.743, NULL, // frame 13 }; mmove_t whore_move_crh_shuf = {FRAME_crouch_walk_01, FRAME_crouch_walk_14, whore_frames_crh_shuf, NULL}; mframe_t whore_frames_crouch_walk[] = { ai_run, 5.383, NULL, // frame 0 ai_run, 5.466, NULL, // frame 1 ai_run, 3.693, NULL, // frame 2 ai_run, 5.865, NULL, // frame 3 ai_run, 13.852, NULL, // frame 4 ai_run, 6.698, NULL, // frame 5 ai_run, 3.743, NULL, // frame 6 ai_run, 3.743, NULL, // frame 7 ai_run, 3.743, NULL, // frame 8 ai_run, 3.743, NULL, // frame 9 ai_run, 3.743, NULL, // frame 10 ai_run, 3.743, NULL, // frame 11 ai_run, 3.743, NULL, // frame 12 ai_run, 3.743, NULL, // frame 13 }; mmove_t whore_move_crouch_walk = {FRAME_crouch_walk_01, FRAME_crouch_walk_14, whore_frames_crouch_walk, NULL}; mframe_t whore_frames_crouch_painC[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 }; mmove_t whore_move_crouch_painC = {FRAME_crouch_painC_01, FRAME_crouch_painC_10, whore_frames_crouch_painC, AI_EndAttack}; mframe_t whore_frames_crouch_painL[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 ai_move, 0.000, NULL, // frame 10 }; mmove_t whore_move_crouch_painL = {FRAME_crouch_painL_01, FRAME_crouch_painL_11, whore_frames_crouch_painL, AI_EndAttack}; mframe_t whore_frames_crouch_painR[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 ai_move, 0.000, NULL, // frame 10 }; mmove_t whore_move_crouch_painR = {FRAME_crouch_painR_01, FRAME_crouch_painR_11, whore_frames_crouch_painR, AI_EndAttack}; mframe_t whore_frames_crouch_shoot[] = { ai_turn, 0.000, whore_firegun, // frame 0 ai_turn, 0.000, whore_firegun_cr, // frame 1 ai_turn, 0.000, whore_firegun_cr, // frame 2 ai_turn, 0.000, whore_firegun_cr, // frame 3 ai_turn, 0.000, whore_firegun_cr, // frame 4 ai_turn, 0.000, whore_firegun_cr, // frame 5 ai_turn, 0.000, whore_firegun_cr, // frame 6 ai_turn, 0.000, whore_firegun_cr, // frame 7 ai_turn, 0.000, whore_firegun_cr, // frame 8 ai_turn, 0.000, whore_firegun_cr, // frame 9 ai_turn, 0.000, whore_firegun_cr, // frame 10 ai_turn, 0.000, whore_firegun_cr, // frame 11 ai_turn, 0.000, whore_firegun_cr, // frame 12 ai_turn, 0.000, whore_firegun_cr, // frame 13 ai_turn, 0.000, whore_firegun_cr, // frame 14 ai_turn, 0.000, whore_firegun_cr, // frame 15 ai_turn, 0.000, whore_firegun_cr, // frame 16 }; mmove_t whore_move_crouch_shoot = {FRAME_crouch_shoot_01, FRAME_crouch_shoot_17, whore_frames_crouch_shoot, AI_EndAttack}; mframe_t whore_frames_crch_shg_sht[] = { ai_turn, 0.000, whore_firegun, // frame 0 ai_turn, 0.000, NULL, // frame 1 ai_turn, 0.000, NULL, // frame 2 ai_turn, 0.000, NULL, // frame 3 ai_turn, 0.000, NULL, // frame 4 ai_turn, 0.000, whore_shotgun_reload, // frame 5 ai_turn, 0.000, NULL, // frame 6 ai_turn, 0.000, NULL, // frame 7 ai_turn, 0.000, NULL, // frame 8 ai_turn, 0.000, NULL, // frame 9 ai_turn, 0.000, NULL, // frame 10 }; mmove_t whore_move_crch_shg_sht = {FRAME_crch_shg_sht_01, FRAME_crch_shg_sht_11, whore_frames_crch_shg_sht, AI_EndAttack}; mframe_t whore_frames_crouch_stand_down[] = { // NULL, 0.000, NULL, // frame 0 // NULL, 0.000, NULL, // frame 1 // NULL, 0.000, NULL, // frame 2 NULL, 0.000, NULL, // frame 3 NULL, 0.000, NULL, // frame 4 NULL, 0.000, NULL, // frame 5 NULL, 0.000, NULL, // frame 6 // NULL, 0.000, NULL, // frame 7 // NULL, 0.000, NULL, // frame 8 // NULL, 0.000, NULL, // frame 9 // NULL, 0.000, NULL, // frame 10 }; mmove_t whore_move_crouch_stand_down = {FRAME_stand_crouch_04, FRAME_stand_crouch_07, whore_frames_crouch_stand_down, AI_End_CrouchStand_Down}; mframe_t whore_frames_crouch_stand_up[] = { // NULL, 0.000, NULL, // frame 0 // NULL, 0.000, NULL, // frame 1 // NULL, 0.000, NULL, // frame 2 NULL, 0.000, NULL, // frame 3 NULL, 0.000, NULL, // frame 4 NULL, 0.000, NULL, // frame 5 NULL, 0.000, NULL, // frame 6 // NULL, 0.000, NULL, // frame 7 // NULL, 0.000, NULL, // frame 8 // NULL, 0.000, NULL, // frame 9 // NULL, 0.000, NULL, // frame 10 }; mmove_t whore_move_crouch_stand_up = {FRAME_stand_crouch_07, FRAME_stand_crouch_04, whore_frames_crouch_stand_up, AI_End_CrouchStand_Up}; mframe_t whore_frames_crch_astand[] = { ai_stand, 0.000, NULL, // frame 0 ai_stand, 0.000, NULL, // frame 1 ai_stand, 0.000, NULL, // frame 2 ai_stand, 0.000, NULL, // frame 3 ai_stand, 0.000, NULL, // frame 4 ai_stand, 0.000, NULL, // frame 5 ai_stand, 0.000, NULL, // frame 6 ai_stand, 0.000, NULL, // frame 7 ai_stand, 0.000, NULL, // frame 8 ai_stand, 0.000, NULL, // frame 9 ai_stand, 0.000, NULL, // frame 10 ai_stand, 0.000, NULL, // frame 11 ai_stand, 0.000, NULL, // frame 12 ai_stand, 0.000, NULL, // frame 13 ai_stand, 0.000, NULL, // frame 14 ai_stand, 0.000, NULL, // frame 15 ai_stand, 0.000, NULL, // frame 16 ai_stand, 0.000, NULL, // frame 17 ai_stand, 0.000, NULL, // frame 18 ai_stand, 0.000, NULL, // frame 19 ai_stand, 0.000, NULL, // frame 20 ai_stand, 0.000, NULL, // frame 21 ai_stand, 0.000, NULL, // frame 22 ai_stand, 0.000, NULL, // frame 23 ai_stand, 0.000, NULL, // frame 24 ai_stand, 0.000, NULL, // frame 25 ai_stand, 0.000, NULL, // frame 26 ai_stand, 0.000, NULL, // frame 27 ai_stand, 0.000, NULL, // frame 28 ai_stand, 0.000, NULL, // frame 29 }; mmove_t whore_move_crch_astand = {FRAME_crch_astand_01, FRAME_crch_astand_30, whore_frames_crch_astand, NULL}; mframe_t whore_frames_crouch_death1[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 ai_move, 0.000, NULL, // frame 10 ai_move, 0.000, NULL, // frame 11 ai_move, 0.000, NULL, // frame 12 ai_move, 0.000, NULL, // frame 13 ai_move, 0.000, NULL, // frame 14 ai_move, 0.000, NULL, // frame 15 }; mmove_t whore_move_crouch_death1 = {FRAME_crch_death1_01, FRAME_crch_death1_16, whore_frames_crouch_death1, AI_EndDeath}; mframe_t whore_frames_crouch_death2[] = { ai_move, 0.000, NULL, // frame 0 ai_move, 0.000, NULL, // frame 1 ai_move, 0.000, NULL, // frame 2 ai_move, 0.000, NULL, // frame 3 ai_move, 0.000, NULL, // frame 4 ai_move, 0.000, NULL, // frame 5 ai_move, 0.000, NULL, // frame 6 ai_move, 0.000, NULL, // frame 7 ai_move, 0.000, NULL, // frame 8 ai_move, 0.000, NULL, // frame 9 ai_move, 0.000, NULL, // frame 10 ai_move, 0.000, NULL, // frame 11 ai_move, 0.000, NULL, // frame 12 ai_move, 0.000, NULL, // frame 13 ai_move, 0.000, NULL, // frame 14 ai_move, 0.000, NULL, // frame 15 ai_move, 0.000, NULL, // frame 16 ai_move, 0.000, NULL, // frame 17 ai_move, 0.000, NULL, // frame 18 ai_move, 0.000, NULL, // frame 19 ai_move, 0.000, NULL, // frame 20 ai_move, 0.000, NULL, // frame 21 ai_move, 0.000, NULL, // frame 22 }; mmove_t whore_move_crouch_death2 = {FRAME_crch_death2_01, FRAME_crch_death2_23, whore_frames_crouch_death2, AI_EndDeath}; /* mframe_t whore_frames_st_clmb[] = { ai_stand, 0.000, NULL, // frame 0 ai_stand, 0.000, NULL, // frame 1 }; mmove_t whore_move_st_clmb = {FRAME_st_clmb_01, FRAME_st_clmb_02, whore_frames_st_clmb, NULL}; */ mframe_t whore_frames_clmb_loop[] = { NULL, 0.000, NULL, // frame 0 NULL, 0.000, NULL, // frame 1 NULL, 0.000, NULL, // frame 2 NULL, 0.000, NULL, // frame 3 NULL, 0.000, NULL, // frame 4 NULL, 0.000, NULL, // frame 5 NULL, 0.000, NULL, // frame 6 NULL, 0.000, NULL, // frame 7 NULL, 0.000, NULL, // frame 8 NULL, 0.000, NULL, // frame 9 NULL, 0.000, NULL, // frame 10 }; mmove_t whore_move_clmb_loop = {FRAME_clmb_loop_01, FRAME_clmb_loop_11, whore_frames_clmb_loop, AI_CheckStillClimbingLadder}; mframe_t whore_frames_clmb_over[] = { // NULL, 0.000, NULL, // frame 0 NULL, 0.000, NULL, // frame 1 NULL, 0.000, NULL, // frame 2 NULL, 0.000, NULL, // frame 3 NULL, 0.000, NULL, // frame 4 NULL, 0.000, NULL, // frame 5 NULL, 0.000, NULL, // frame 6 NULL, 0.000, NULL, // frame 7 NULL, 0.000, NULL, // frame 8 NULL, 0.000, NULL, // frame 9 // NULL, 0.000, NULL, // frame 10 // NULL, 0.000, NULL, // frame 11 // NULL, 0.000, NULL, // frame 12 // NULL, 0.000, NULL, // frame 13 // NULL, 0.000, NULL, // frame 14 }; mmove_t whore_move_clmb_over = {FRAME_clmb_over_02, FRAME_clmb_over_10, whore_frames_clmb_over, AI_EndJump}; /* mframe_t whore_frames_lside_step[] = { ai_sidestep, 0.215, NULL, // frame 0 ai_sidestep, 0.721, NULL, // frame 1 ai_sidestep, 2.871, NULL, // frame 2 ai_sidestep, 4.372, NULL, // frame 3 ai_sidestep, 2.453, NULL, // frame 4 ai_sidestep, 2.358, NULL, // frame 5 ai_sidestep, -0.671, NULL, // frame 6 }; mmove_t whore_move_lside_step = {FRAME_lside_step_01, FRAME_lside_step_07, whore_frames_lside_step, NULL}; mframe_t whore_frames_rside_step[] = { ai_sidestep, 0.676, NULL, // frame 0 ai_sidestep, -0.261, NULL, // frame 1 ai_sidestep, -1.790, NULL, // frame 2 ai_sidestep, -1.300, NULL, // frame 3 ai_sidestep, -2.096, NULL, // frame 4 ai_sidestep, -3.586, NULL, // frame 5 ai_sidestep, -3.024, NULL, // frame 6 }; mmove_t whore_move_rside_step = {FRAME_rside_step_01, FRAME_rside_step_07, whore_frames_rside_step, NULL}; */ mframe_t whore_frames_lside_step[] = { ai_sidestep, -0.215, NULL, // frame 0 ai_sidestep, -0.721, NULL, // frame 1 ai_sidestep, -2.871, NULL, // frame 2 ai_sidestep, -4.372, NULL, // frame 3 ai_sidestep, -2.453, NULL, // frame 4 ai_sidestep, -2.358, NULL, // frame 5 ai_sidestep, 0.671, NULL, // frame 6 }; mmove_t whore_move_lside_step = {FRAME_lside_step_01, FRAME_lside_step_07, whore_frames_lside_step, AI_EndAttack}; /* mframe_t whore_frames_rside_step[] = { ai_sidestep, -0.676, NULL, // frame 0 ai_sidestep, 0.261, NULL, // frame 1 ai_sidestep, 1.790, NULL, // frame 2 ai_sidestep, 1.300, NULL, // frame 3 ai_sidestep, 2.096, NULL, // frame 4 ai_sidestep, 3.586, NULL, // frame 5 ai_sidestep, 3.024, NULL, // frame 6 }; mmove_t whore_move_rside_step = {FRAME_rside_step_01, FRAME_rside_step_07, whore_frames_rside_step, AI_EndAttack}; */ mframe_t whore_frames_walk_nw[] = { ai_run, 16.781, NULL, // frame 0 ai_run, 14.098, NULL, // frame 1 ai_run, 7.220, NULL, // frame 2 ai_run, 1.106, NULL, // frame 3 ai_run, -0.983, NULL, // frame 4 ai_run, -0.107, NULL, // frame 5 ai_run, 5.744, NULL, // frame 6 ai_run, 5.101, NULL, // frame 7 ai_run, 3.955, NULL, // frame 8 ai_run, 6.993, NULL, // frame 9 ai_run, 5.951, NULL, // frame 10 }; mmove_t whore_move_walk_nw = {FRAME_walk_nw_01, FRAME_walk_nw_11, whore_frames_walk_nw, AI_EndRun}; mframe_t whore_frames_walk_tg_sht[] = { ai_turn, 11.306, whore_firegun, // frame 0 ai_turn, 6.486, whore_firegun, // frame 1 ai_turn, 6.159, whore_firegun, // frame 2 ai_turn, 9.146, whore_firegun, // frame 3 ai_turn, 9.527, whore_firegun, // frame 4 ai_turn, 8.850, whore_firegun, // frame 5 ai_turn, 8.214, whore_firegun, // frame 6 ai_turn, 6.377, whore_firegun, // frame 7 ai_turn, 5.029, whore_firegun, // frame 8 ai_turn, 5.740, whore_firegun, // frame 9 }; mmove_t whore_move_walk_tg_sht = {FRAME_walk_tg_sht_01, FRAME_walk_tg_sht_10, whore_frames_walk_tg_sht, AI_EndAttack}; mframe_t whore_frames_walk_hmg_sht[] = { ai_turn, 11.306, whore_firehmg, // frame 0 ai_turn, 6.486, whore_firehmg, // frame 1 ai_turn, 6.159, whore_firehmg, // frame 2 ai_turn, 9.146, NULL, // frame 3 ai_turn, 9.527, NULL, // frame 4 ai_turn, 8.850, NULL, // frame 5 ai_turn, 8.214, NULL, // frame 6 ai_turn, 6.377, NULL, // frame 7 ai_turn, 5.029, NULL, // frame 8 ai_turn, 5.740, whore_firehmg_delay, // frame 9 }; mmove_t whore_move_walk_hmg_sht = {FRAME_walk_tg_sht_01, FRAME_walk_tg_sht_10, whore_frames_walk_hmg_sht, AI_EndAttack}; mframe_t whore_frames_walk_bazooka_sht[] = { ai_turn, 11.306, whore_firegun, // frame 0 ai_turn, 6.486, NULL, // frame 1 ai_turn, 6.159, NULL, // frame 2 ai_turn, 9.146, NULL, // frame 3 ai_turn, 9.527, NULL, // frame 4 ai_turn, 8.850, NULL, // frame 5 ai_turn, 8.214, NULL, // frame 6 ai_turn, 6.377, NULL, // frame 7 ai_turn, 5.029, NULL, // frame 8 ai_turn, 5.740, whore_bazooka_delay, // frame 9 }; mmove_t whore_move_walk_bazooka_sht = {FRAME_walk_tg_sht_01, FRAME_walk_tg_sht_10, whore_frames_walk_bazooka_sht, AI_EndAttack}; mframe_t whore_frames_walk_grenade_sht[] = { ai_turn, 11.306, whore_firegun, // frame 0 ai_turn, 6.486, NULL, // frame 1 ai_turn, 6.159, NULL, // frame 2 ai_turn, 9.146, NULL, // frame 3 ai_turn, 9.527, NULL, // frame 4 ai_turn, 8.850, NULL, // frame 5 ai_turn, 8.214, NULL, // frame 6 ai_turn, 6.377, NULL, // frame 7 ai_turn, 5.029, NULL, // frame 8 ai_turn, 5.740, NULL, // frame 9 }; mmove_t whore_move_walk_grenade_sht = {FRAME_walk_tg_sht_01, FRAME_walk_tg_sht_10, whore_frames_walk_grenade_sht, AI_EndAttack}; mframe_t whore_frames_walk_flamegun_sht[] = { ai_turn, 11.306, whore_firegun, // frame 0 ai_turn, 6.486, whore_firegun, // frame 1 ai_turn, 6.159, whore_firegun, // frame 2 ai_turn, 9.146, whore_firegun, // frame 3 ai_turn, 9.527, whore_firegun, // frame 4 ai_turn, 8.850, whore_firegun, // frame 5 ai_turn, 8.214, whore_firegun, // frame 6 ai_turn, 6.377, whore_firegun, // frame 7 ai_turn, 5.029, whore_firegun, // frame 8 ai_turn, 5.740, whore_firegun, // frame 9 }; mmove_t whore_move_walk_flamegun_sht = {FRAME_walk_tg_sht_01, FRAME_walk_tg_sht_10, whore_frames_walk_flamegun_sht, AI_EndAttack}; mframe_t whore_frames_walk_shg_sht[] = { ai_turn, 13.194, whore_firegun, // frame 0 ai_turn, 3.697, NULL, // frame 1 ai_turn, 9.794, NULL, // frame 2 ai_turn, 9.688, NULL, // frame 3 ai_turn, 8.709, NULL, // frame 4 ai_turn, 9.221, whore_shotgun_reload, // frame 5 ai_turn, 7.405, NULL, // frame 6 ai_turn, 7.594, NULL, // frame 7 ai_turn, 2.303, NULL, // frame 8 ai_turn, 5.228, NULL, // frame 9 }; mmove_t whore_move_walk_shg_sht = {FRAME_walk_shg_sht_01, FRAME_walk_shg_sht_10, whore_frames_walk_shg_sht, AI_EndAttack}; mframe_t whore_frames_walk_gdown[] = { ai_run, 3.636, NULL, // frame 0 ai_run, 6.504, NULL, // frame 1 ai_run, 3.111, NULL, // frame 2 ai_run, 4.200, NULL, // frame 3 ai_run, 8.913, NULL, // frame 4 ai_run, 7.640, NULL, // frame 5 ai_run, 11.360, NULL, // frame 6 ai_run, 4.233, NULL, // frame 7 ai_run, 12.047, NULL, // frame 8 ai_run, 10.356, NULL, // frame 9 }; mmove_t whore_move_walk_gdown = {FRAME_walk_gdown_01, FRAME_walk_gdown_10, whore_frames_walk_gdown, NULL}; mframe_t whore_frames_run_nw[] = { ai_run, 1.956, NULL, // frame 0 ai_run, 15.182, NULL, // frame 1 ai_run, 3.415, NULL, // frame 2 ai_run, 15.985, NULL, // frame 3 ai_run, 39.101, NULL, // frame 4 ai_run, 7.988, NULL, // frame 5 ai_run, 24.122, NULL, // frame 6 }; mmove_t whore_move_run_nw = {FRAME_run_nw_01, FRAME_run_nw_07, whore_frames_run_nw, AI_EndRun}; mframe_t whore_frames_run_tg_sht[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 18.721, NULL, // frame 1 ai_charge, 11.416, whore_firegun, // frame 2 ai_charge, 22.838, NULL, // frame 3 ai_charge, 19.254, whore_firegun, // frame 4 ai_charge, 14.931, NULL, // frame 5 ai_charge, 24.714, whore_firegun, // frame 6 }; mmove_t whore_move_run_tg_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_07, whore_frames_run_tg_sht, AI_EndAttack}; mframe_t whore_frames_run_reverse_tg_sht[] = { ai_charge,- 24.714, NULL, // frame 0 ai_charge,- 14.931, whore_firegun, // frame 5 ai_charge,- 19.254, NULL, // frame 4 ai_charge,- 22.838, whore_firegun, // frame 3 ai_charge,- 11.416, NULL, // frame 2 ai_charge,- 18.721, whore_firegun, // frame 1 ai_charge, 0.0, NULL, // frame 0 }; mmove_t whore_move_run_reverse_tg_sht = {FRAME_run_tg_sht_07, FRAME_run_tg_sht_01, whore_frames_run_reverse_tg_sht, AI_EndAttack}; mframe_t whore_frames_run_hmg_sht[] = { ai_charge, 0.000, whore_firehmg, // frame 0 ai_charge, 18.721, whore_firehmg, // frame 1 ai_charge, 11.416, whore_firehmg, // frame 2 ai_charge, 22.838, NULL, // frame 3 ai_charge, 19.254, NULL, // frame 4 ai_charge, 14.931, NULL, // frame 5 ai_charge, 24.714, whore_firehmg_delay, }; mmove_t whore_move_run_hmg_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_07, whore_frames_run_hmg_sht, AI_EndAttack}; mframe_t whore_frames_run_reverse_hmg_sht[] = { ai_charge,- 24.714, whore_firehmg, ai_charge,- 14.931, whore_firehmg, // frame 5 ai_charge,- 19.254, whore_firehmg, // frame 4 ai_charge,- 22.838, NULL, // frame 3 ai_charge,- 11.416, NULL, // frame 2 ai_charge,- 18.721, NULL, // frame 1 ai_charge, 0.0, NULL, // frame 0 }; mmove_t whore_move_run_reverse_hmg_sht = {FRAME_run_tg_sht_07, FRAME_run_tg_sht_01, whore_frames_run_reverse_hmg_sht, AI_EndAttack}; mframe_t whore_frames_run_bazooka_sht[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 18.721, NULL, // frame 1 ai_charge, 11.416, NULL, // frame 2 ai_charge, 22.838, NULL, // frame 3 ai_charge, 19.254, NULL, // frame 4 ai_charge, 14.931, NULL, // frame 5 ai_charge, 24.714, whore_bazooka_delay, // frame 6 }; mmove_t whore_move_run_bazooka_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_07, whore_frames_run_bazooka_sht, AI_EndAttack}; mframe_t whore_frames_run_reverse_bazooka_sht[] = { ai_charge,- 24.714, whore_firegun, // frame 5 ai_charge,- 14.931, NULL, // frame 5 ai_charge,- 19.254, NULL, // frame 4 ai_charge,- 22.838, NULL, // frame 3 ai_charge,- 11.416, NULL, // frame 2 ai_charge,- 18.721, NULL, // frame 1 ai_charge, 0.0, NULL, // frame 0 }; mmove_t whore_move_run_reverse_bazooka_sht = {FRAME_run_tg_sht_07, FRAME_run_tg_sht_01, whore_frames_run_reverse_bazooka_sht, AI_EndAttack}; mframe_t whore_frames_run_grenade_sht[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 18.721, NULL, // frame 1 ai_charge, 11.416, NULL, // frame 2 ai_charge, 22.838, NULL, // frame 3 ai_charge, 19.254, NULL, // frame 4 ai_charge, 14.931, NULL, // frame 5 ai_charge, 24.714, NULL, // frame 6 }; mmove_t whore_move_run_grenade_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_07, whore_frames_run_grenade_sht, AI_EndAttack}; mframe_t whore_frames_run_reverse_grenade_sht[] = { ai_charge,- 24.714, whore_firegun, // frame 5 ai_charge,- 14.931, NULL, // frame 5 ai_charge,- 19.254, NULL, // frame 4 ai_charge,- 22.838, NULL, // frame 3 ai_charge,- 11.416, NULL, // frame 2 ai_charge,- 18.721, NULL, // frame 1 ai_charge, 0.0, NULL, // frame 0 }; mmove_t whore_move_run_reverse_grenade_sht = {FRAME_run_tg_sht_07, FRAME_run_tg_sht_01, whore_frames_run_reverse_grenade_sht, AI_EndAttack}; mframe_t whore_frames_run_flamegun_sht[] = { ai_charge, 27.656, whore_firegun, // frame 0 ai_charge, 17.929, whore_firegun, // frame 1 ai_charge, 33.470, whore_firegun, // frame 2 ai_charge, 37.084, whore_firegun, // frame 3 ai_charge, 31.857, whore_firegun, // frame 4 ai_charge, 24.969, whore_firegun, // frame 5 }; mmove_t whore_move_run_flamegun_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_06, whore_frames_run_flamegun_sht, AI_EndAttack}; mframe_t whore_frames_run_reverse_flamegun_sht[] = { ai_charge,- 24.969, whore_firegun, // frame 5 ai_charge,- 31.857, whore_firegun, // frame 4 ai_charge,- 37.084, whore_firegun, // frame 3 ai_charge,- 33.470, whore_firegun, // frame 2 ai_charge,- 17.929, whore_firegun, // frame 1 ai_charge,- 27.656, whore_firegun, // frame 0 }; mmove_t whore_move_run_reverse_flamegun_sht = {FRAME_run_tg_sht_01, FRAME_run_tg_sht_06, whore_frames_run_reverse_flamegun_sht, AI_EndAttack}; mframe_t whore_frames_run_shg_sht[] = { ai_charge, 0.000, whore_firegun, // frame 0 ai_charge, 15.902, NULL, // frame 1 ai_charge, 14.235, NULL, // frame 2 ai_charge, 17.221, whore_shotgun_reload, // frame 3 ai_charge, 19.659, NULL, // frame 4 ai_charge, 18.310, NULL, // frame 5 ai_charge, 26.546, NULL }; mmove_t whore_move_run_shg_sht = {FRAME_run_shg_sht_01, FRAME_run_shg_sht_07, whore_frames_run_shg_sht, AI_EndAttack}; mframe_t whore_frames_run_gun_down[] = { ai_run, 1.956, NULL, // frame 0 ai_run, 15.182, NULL, // frame 1 ai_run, 3.415, NULL, // frame 2 ai_run, 15.985, NULL, // frame 3 ai_run, 39.101, NULL, // frame 4 ai_run, 7.988, NULL, // frame 5 ai_run, 24.122, NULL, // frame 6 }; mmove_t whore_move_run_gun_down = {FRAME_run_gun_down_01, FRAME_run_gun_down_07, whore_frames_run_gun_down, AI_EndRun}; mframe_t whore_frames_run_on_fire[] = { ai_onfire_run, 8.376, NULL, // frame 0 ai_onfire_run, 20.175, NULL, // frame 1 ai_onfire_run, 1.329, NULL, // frame 2 ai_onfire_run, 31.146, NULL, // frame 3 ai_onfire_run, 24.144, NULL, // frame 4 ai_onfire_run, 8.606, NULL, // frame 5 ai_onfire_run, 19.366, NULL, // frame 6 ai_onfire_run, 17.079, NULL, // frame 7 ai_onfire_run, 9.276, NULL, // frame 8 ai_onfire_run, 25.777, NULL, // frame 9 ai_onfire_run, 22.222, NULL, // frame 10 ai_onfire_run, 12.728, NULL, // frame 11 ai_onfire_run, 24.948, NULL, // frame 12 }; mmove_t whore_move_run_on_fire = {FRAME_run_on_fire_01, FRAME_run_on_fire_13, whore_frames_run_on_fire, NULL}; mframe_t whore_frames_lsd_tg_run[] = { ai_sidestep, 0.000, whore_firegun_left, // frame 0 ai_sidestep,-15.496, whore_firegun_left, // frame 1 ai_sidestep,-19.304, whore_firegun_left, // frame 2 ai_sidestep,-15.863, whore_firegun_left, // frame 3 ai_sidestep,-22.482, whore_firegun_left, // frame 4 ai_sidestep,-17.608, whore_firegun_left, // frame 5 ai_sidestep,-18.113, whore_firegun_left, // frame 6 }; mmove_t whore_move_lsd_tg_run = {FRAME_rsd_tg_run_01, FRAME_rsd_tg_run_07, whore_frames_lsd_tg_run, NULL}; mframe_t whore_frames_rsd_tg_run[] = { ai_sidestep, 0.000, whore_firegun_right, // frame 0 ai_sidestep,22.407, whore_firegun_right, // frame 1 ai_sidestep,17.900, whore_firegun_right, // frame 2 ai_sidestep,14.898, whore_firegun_right, // frame 3 ai_sidestep,18.887, whore_firegun_right, // frame 4 ai_sidestep,17.189, whore_firegun_right, // frame 5 ai_sidestep,17.301, whore_firegun_right, // frame 6 }; mmove_t whore_move_rsd_tg_run = {FRAME_lsd_tg_run_01, FRAME_lsd_tg_run_07, whore_frames_rsd_tg_run, NULL}; /* mframe_t whore_frames_lsd_hmg_run[] = { ai_sidestep,- 23.733*0.75, whore_firegun_left, // frame 0 ai_sidestep,- 18.601*0.75, NULL, // frame 1 ai_sidestep,- 31.336*0.75, whore_firegun, // frame 2 ai_sidestep,- 39.244*0.75, NULL, // frame 3 ai_sidestep,- 26.961*0.75, whore_firegun, // frame 4 ai_sidestep,- 23.858*0.75, NULL, // frame 5 }; mmove_t whore_move_lsd_hmg_run = {FRAME_rsd_tg_run_01, FRAME_rsd_tg_run_06, whore_frames_lsd_hmg_run, NULL}; mframe_t whore_frames_rsd_hmg_run[] = { ai_sidestep, 19.829*0.75, whore_firegun_right, // frame 0 ai_sidestep, 17.364*0.75, NULL, // frame 1 ai_sidestep, 32.611*0.75, whore_firegun, // frame 2 ai_sidestep, 37.973*0.75, NULL, // frame 3 ai_sidestep, 32.279*0.75, whore_firegun, // frame 4 ai_sidestep, 24.741*0.75, NULL, // frame 5 }; mmove_t whore_move_rsd_hmg_run = {FRAME_lsd_tg_run_01, FRAME_lsd_tg_run_06, whore_frames_rsd_hmg_run, NULL}; */ mframe_t whore_frames_lsd_bazooka_run[] = { ai_sidestep, 0.000, whore_firegun_left, // frame 0 ai_sidestep,-15.496, NULL, // frame 1 ai_sidestep,-19.304, NULL, // frame 2 ai_sidestep,-15.863, NULL, // frame 3 ai_sidestep,-22.482, NULL, // frame 4 ai_sidestep,-17.608, NULL, // frame 5 ai_sidestep,-18.113, NULL, // frame 6 }; mmove_t whore_move_lsd_bazooka_run = {FRAME_rsd_tg_run_01, FRAME_rsd_tg_run_07, whore_frames_lsd_bazooka_run, NULL}; mframe_t whore_frames_rsd_bazooka_run[] = { ai_sidestep, 0.000, whore_firegun_right, // frame 0 ai_sidestep,22.407, NULL, // frame 1 ai_sidestep,17.900, NULL, // frame 2 ai_sidestep,14.898, NULL, // frame 3 ai_sidestep,18.887, NULL, // frame 4 ai_sidestep,17.189, NULL, // frame 5 ai_sidestep,17.301, NULL, // frame 6 }; mmove_t whore_move_rsd_bazooka_run = {FRAME_lsd_tg_run_01, FRAME_lsd_tg_run_07, whore_frames_rsd_bazooka_run, NULL}; mframe_t whore_frames_lsd_grenade_run[] = { ai_sidestep, 0.000, whore_firegun_left, // frame 0 ai_sidestep,-15.496, NULL, // frame 1 ai_sidestep,-19.304, NULL, // frame 2 ai_sidestep,-15.863, NULL, // frame 3 ai_sidestep,-22.482, NULL, // frame 4 ai_sidestep,-17.608, NULL, // frame 5 ai_sidestep,-18.113, NULL, // frame 6 }; mmove_t whore_move_lsd_grenade_run = {FRAME_rsd_tg_run_01, FRAME_rsd_tg_run_07, whore_frames_lsd_grenade_run, NULL}; mframe_t whore_frames_rsd_grenade_run[] = { ai_sidestep, 0.000, whore_firegun_right, // frame 0 ai_sidestep,22.407, NULL, // frame 1 ai_sidestep,17.900, NULL, // frame 2 ai_sidestep,14.898, NULL, // frame 3 ai_sidestep,18.887, NULL, // frame 4 ai_sidestep,17.189, NULL, // frame 5 ai_sidestep,17.301, NULL, // frame 6 }; mmove_t whore_move_rsd_grenade_run = {FRAME_lsd_tg_run_01, FRAME_lsd_tg_run_07, whore_frames_rsd_grenade_run, NULL}; mframe_t whore_frames_lsd_flamegun_run[] = { ai_sidestep, 0.000, whore_firegun_left, // frame 0 ai_sidestep,-15.496, whore_firegun_left, // frame 1 ai_sidestep,-19.304, whore_firegun_left, // frame 2 ai_sidestep,-15.863, whore_firegun_left, // frame 3 ai_sidestep,-22.482, whore_firegun_left, // frame 4 ai_sidestep,-17.608, whore_firegun_left, // frame 5 ai_sidestep,-18.113, whore_firegun_left, // frame 6 }; mmove_t whore_move_lsd_flamegun_run = {FRAME_rsd_tg_run_01, FRAME_rsd_tg_run_07, whore_frames_lsd_flamegun_run, NULL}; mframe_t whore_frames_rsd_flamegun_run[] = { ai_sidestep, 0.000, whore_firegun_right, // frame 0 ai_sidestep,22.407, whore_firegun_right, // frame 1 ai_sidestep,17.900, whore_firegun_right, // frame 2 ai_sidestep,14.898, whore_firegun_right, // frame 3 ai_sidestep,18.887, whore_firegun_right, // frame 4 ai_sidestep,17.189, whore_firegun_right, // frame 5 ai_sidestep,17.301, whore_firegun_right, // frame 6 }; mmove_t whore_move_rsd_flamegun_run = {FRAME_lsd_tg_run_01, FRAME_lsd_tg_run_07, whore_frames_rsd_flamegun_run, NULL}; mframe_t whore_frames_lsd_shg_run[] = { ai_sidestep, 0.000, NULL, // frame 0 ai_sidestep,-15.072, whore_firegun_left, // frame 1 ai_sidestep,-19.236, NULL, // frame 2 ai_sidestep,-16.334, whore_shotgun_reload, // frame 3 ai_sidestep,-22.102, NULL, // frame 4 ai_sidestep,-17.517, NULL, // frame 5 ai_sidestep,-18.783, NULL, // frame 6 }; mmove_t whore_move_lsd_shg_run = {FRAME_rsd_shg_run_01, FRAME_rsd_shg_run_07, whore_frames_lsd_shg_run, NULL}; mframe_t whore_frames_rsd_shg_run[] = { ai_sidestep, 0.000, NULL, // frame 0 ai_sidestep,21.514, whore_firegun_right, // frame 1 ai_sidestep,18.794, NULL, // frame 2 ai_sidestep,14.898, whore_shotgun_reload, // frame 3 ai_sidestep,19.542, NULL, // frame 4 ai_sidestep,16.533, NULL, // frame 5 ai_sidestep,17.042, NULL, // frame 6 }; mmove_t whore_move_rsd_shg_run = {FRAME_lsd_shg_run_01, FRAME_lsd_shg_run_07, whore_frames_rsd_shg_run, NULL}; //================================================================================================================ // created moves mframe_t whore_frames_avoid_walk[] = { ai_turn, 3.636, NULL, // frame 0 ai_turn, 6.504, NULL, // frame 1 ai_turn, 3.111, NULL, // frame 2 ai_turn, 4.200, NULL, // frame 3 ai_turn, 8.913, NULL, // frame 4 ai_turn, 7.640, NULL, // frame 5 }; mmove_t whore_move_avoid_walk = {FRAME_walk_gdown_01, FRAME_walk_gdown_06, whore_frames_avoid_walk, AI_EndAttack}; mframe_t whore_frames_avoid_crouch_walk[] = { ai_turn, 5.383, NULL, // frame 0 ai_turn, 5.466, NULL, // frame 1 ai_turn, 3.693, NULL, // frame 2 ai_turn, 5.865, NULL, // frame 3 ai_turn, 13.852, NULL, // frame 4 ai_turn, 6.698, NULL, // frame 5 ai_turn, 3.743, NULL, // frame 6 }; mmove_t whore_move_avoid_crouch_walk = {FRAME_crouch_walk_01, FRAME_crouch_walk_07, whore_frames_avoid_crouch_walk, AI_EndAttack}; mframe_t whore_frames_walk_gdownFLASHLIGHT[] = { ai_runFLASHLIGHT, 12.686, NULL, // frame 0 ai_runFLASHLIGHT, 6.612, NULL, // frame 1 ai_runFLASHLIGHT, 4.302, NULL, // frame 2 ai_runFLASHLIGHT, 8.823, NULL, // frame 3 ai_runFLASHLIGHT, 7.734, NULL, // frame 4 ai_runFLASHLIGHT, 9.099, NULL, // frame 5 ai_runFLASHLIGHT, 9.405, NULL, // frame 6 ai_runFLASHLIGHT, 5.060, NULL, // frame 7 ai_runFLASHLIGHT, 4.412, NULL, // frame 8 ai_runFLASHLIGHT, 8.700, NULL, // frame 9 }; mmove_t whore_move_walk_gdownFLASHLIGHT = {FRAME_walk_gdown_01, FRAME_walk_gdown_10, whore_frames_walk_gdownFLASHLIGHT, AI_EndRun }; mframe_t whore_frames_avoid_run[] = { ai_turn, 26.748, NULL, // frame 0 ai_turn, 17.188, NULL, // frame 1 ai_turn, 31.486, NULL, // frame 2 ai_turn, 31.052, NULL, // frame 3 ai_turn, 23.944, NULL, // frame 4 ai_turn, 24.549, NULL, // frame 5 }; mmove_t whore_move_avoid_run = {FRAME_run_gun_down_01, FRAME_run_gun_down_06, whore_frames_avoid_run, AI_EndAttack}; mframe_t whore_frames_avoid_reverse_walk[] = { ai_turn, -7.640, NULL, // frame 5 ai_turn, -8.913, NULL, // frame 4 ai_turn, -4.200, NULL, // frame 3 ai_turn, -3.111, NULL, // frame 2 ai_turn, -6.504, NULL, // frame 1 ai_turn, -3.636, NULL, // frame 0 }; mmove_t whore_move_avoid_reverse_walk = {FRAME_walk_gdown_06, FRAME_walk_gdown_01, whore_frames_avoid_reverse_walk, AI_EndAttack}; mframe_t whore_frames_avoid_reverse_run[] = { ai_turn, - 24.549, NULL, // frame 5 ai_turn, - 23.944, NULL, // frame 4 ai_turn, - 31.052, NULL, // frame 3 ai_turn, - 31.486, NULL, // frame 2 ai_turn, - 17.188, NULL, // frame 1 ai_turn, - 26.748, NULL, // frame 0 }; mmove_t whore_move_avoid_reverse_run = {FRAME_run_gun_down_06, FRAME_run_gun_down_03, whore_frames_avoid_reverse_run, AI_EndAttack}; mframe_t whore_frames_sg_stand[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 }; mmove_t whore_move_sg_stand = {FRAME_sg_stand_01, FRAME_sg_stand_17, whore_frames_sg_stand, whore_end_stand}; mframe_t whore_frames_sg_talk1[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 ai_stand, 0.000, whore_talk_think, // frame 23 ai_stand, 0.000, whore_talk_think, // frame 24 ai_stand, 0.000, whore_talk_think, // frame 25 ai_stand, 0.000, whore_talk_think, // frame 26 ai_stand, 0.000, whore_talk_think, // frame 27 ai_stand, 0.000, whore_talk_think, // frame 28 ai_stand, 0.000, whore_talk_think, // frame 29 ai_stand, 0.000, whore_talk_think, // frame 30 ai_stand, 0.000, whore_talk_think, // frame 31 ai_stand, 0.000, whore_talk_think, // frame 32 ai_stand, 0.000, whore_talk_think, // frame 33 ai_stand, 0.000, whore_talk_think, // frame 34 ai_stand, 0.000, whore_talk_think, // frame 35 ai_stand, 0.000, whore_talk_think, // frame 36 ai_stand, 0.000, whore_talk_think, // frame 37 }; mmove_t whore_move_sg_talk1 = {FRAME_sg_talk1_01, FRAME_sg_talk1_38, whore_frames_sg_talk1, whore_end_stand}; mframe_t whore_frames_sg_talk2[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 ai_stand, 0.000, whore_talk_think, // frame 23 ai_stand, 0.000, whore_talk_think, // frame 24 ai_stand, 0.000, whore_talk_think, // frame 25 ai_stand, 0.000, whore_talk_think, // frame 26 ai_stand, 0.000, whore_talk_think, // frame 27 ai_stand, 0.000, whore_talk_think, // frame 28 ai_stand, 0.000, whore_talk_think, // frame 29 ai_stand, 0.000, whore_talk_think, // frame 30 ai_stand, 0.000, whore_talk_think, // frame 31 ai_stand, 0.000, whore_talk_think, // frame 32 ai_stand, 0.000, whore_talk_think, // frame 33 ai_stand, 0.000, whore_talk_think, // frame 34 ai_stand, 0.000, whore_talk_think, // frame 35 ai_stand, 0.000, whore_talk_think, // frame 36 ai_stand, 0.000, whore_talk_think, // frame 37 }; mmove_t whore_move_sg_talk2 = {FRAME_sg_talk2_01, FRAME_sg_talk2_38, whore_frames_sg_talk2, whore_end_stand}; mframe_t whore_frames_sg_talk3[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 ai_stand, 0.000, whore_talk_think, // frame 21 ai_stand, 0.000, whore_talk_think, // frame 22 }; mmove_t whore_move_sg_talk3 = {FRAME_sg_talk3_01, FRAME_sg_talk3_23, whore_frames_sg_talk3, whore_end_stand}; /* mframe_t whore_frames_sg_talk4[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 }; mmove_t whore_move_sg_talk4 = {FRAME_sg_talk4_01, FRAME_sg_talk4_15, whore_frames_sg_talk4, whore_end_stand}; */ mframe_t whore_frames_sg_talk5[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 }; mmove_t whore_move_sg_talk5 = {FRAME_sg_talk5_01, FRAME_sg_talk5_16, whore_frames_sg_talk5, whore_end_stand}; mframe_t whore_frames_sg_talk6[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 }; mmove_t whore_move_sg_talk6 = {FRAME_sg_talk6_01, FRAME_sg_talk6_20, whore_frames_sg_talk6, whore_end_stand}; mframe_t whore_frames_sg_talk7[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 }; mmove_t whore_move_sg_talk7 = {FRAME_sg_talk7_01, FRAME_sg_talk7_21, whore_frames_sg_talk7, whore_end_stand}; mframe_t whore_frames_sg_talk8[] = { ai_stand, 0.000, whore_talk_think, // frame 0 ai_stand, 0.000, whore_talk_think, // frame 1 ai_stand, 0.000, whore_talk_think, // frame 2 ai_stand, 0.000, whore_talk_think, // frame 3 ai_stand, 0.000, whore_talk_think, // frame 4 ai_stand, 0.000, whore_talk_think, // frame 5 ai_stand, 0.000, whore_talk_think, // frame 6 ai_stand, 0.000, whore_talk_think, // frame 7 ai_stand, 0.000, whore_talk_think, // frame 8 ai_stand, 0.000, whore_talk_think, // frame 9 ai_stand, 0.000, whore_talk_think, // frame 10 ai_stand, 0.000, whore_talk_think, // frame 11 ai_stand, 0.000, whore_talk_think, // frame 12 ai_stand, 0.000, whore_talk_think, // frame 13 ai_stand, 0.000, whore_talk_think, // frame 14 ai_stand, 0.000, whore_talk_think, // frame 15 ai_stand, 0.000, whore_talk_think, // frame 16 ai_stand, 0.000, whore_talk_think, // frame 17 ai_stand, 0.000, whore_talk_think, // frame 18 ai_stand, 0.000, whore_talk_think, // frame 19 ai_stand, 0.000, whore_talk_think, // frame 20 }; mmove_t whore_move_sg_talk8 = {FRAME_sg_talk8_01, FRAME_sg_talk8_19, whore_frames_sg_talk8, whore_end_stand}; mframe_t whore_frames_walk_dokey[] = { ai_runDOKEY, 12.686, EP_ReachedDoKey, // frame 0 ai_runDOKEY, 6.612, EP_ReachedDoKey, // frame 1 ai_runDOKEY, 4.302, EP_ReachedDoKey, // frame 2 ai_runDOKEY, 8.823, EP_ReachedDoKey, // frame 3 ai_runDOKEY, 7.734, EP_ReachedDoKey, // frame 4 ai_runDOKEY, 9.099, EP_ReachedDoKey, // frame 5 ai_runDOKEY, 9.405, EP_ReachedDoKey, // frame 6 ai_runDOKEY, 5.060, EP_ReachedDoKey, // frame 7 ai_runDOKEY, 4.412, EP_ReachedDoKey, // frame 8 ai_runDOKEY, 8.700, EP_ReachedDoKey, // frame 9 }; mmove_t whore_move_walk_dokey = {FRAME_walk_gdown_01, FRAME_walk_gdown_10, whore_frames_walk_dokey, EP_ReachedDoKey}; mframe_t whore_frames_crch_dokey[] = { ai_stand, 0.000, NULL, // frame 0 ai_stand, 0.000, NULL, // frame 1 ai_stand, 0.000, NULL, // frame 2 ai_stand, 0.000, NULL, // frame 3 ai_stand, 0.000, NULL, // frame 4 ai_stand, 0.000, NULL, // frame 5 ai_stand, 0.000, NULL, // frame 6 ai_stand, 0.000, NULL, // frame 7 ai_stand, 0.000, NULL, // frame 8 ai_stand, 0.000, NULL, // frame 9 ai_stand, 0.000, NULL, // frame 10 ai_stand, 0.000, NULL, // frame 11 ai_stand, 0.000, NULL, // frame 12 ai_stand, 0.000, NULL, // frame 13 ai_stand, 0.000, NULL, // frame 14 ai_stand, 0.000, NULL, // frame 15 ai_stand, 0.000, NULL, // frame 16 ai_stand, 0.000, NULL, // frame 17 ai_stand, 0.000, NULL, // frame 18 ai_stand, 0.000, NULL, // frame 19 }; mmove_t whore_move_crch_dokey = {FRAME_crch_astand_01, FRAME_crch_astand_20, whore_frames_crch_dokey, EP_EndDoKey}; /* custom moves to allow hmg sound to and visuals to behave as player hmg */ mframe_t whore_frames_hmg_shoot2[] = { ai_charge, 0.000, NULL, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, whore_hmg_avoid, // frame 2 }; mmove_t whore_move_hmg_shoot2 = {FRAME_hmg_std_01, FRAME_hmg_std_03, whore_frames_hmg_shoot2, AI_EndAttack}; mframe_t whore_frames_walk_hmg_sht2[] = { ai_turn, 0.049 , NULL, // frame 0 ai_turn, 6.533 , NULL, // frame 1 ai_turn, 5.211 , NULL, // frame 2 ai_turn, 6.256 , NULL, // frame 3 ai_turn, 7.597 , NULL, // frame 4 ai_turn, 6.603 , NULL, // frame 5 ai_turn, 7.558 , NULL, // frame 6 ai_turn, 6.896 , NULL, // frame 7 ai_turn, 3.916 , NULL, // frame 8 ai_turn, 5.127 , NULL, // frame 9 ai_turn, 3.965 , whore_hmg_avoid, // frame 10 }; mmove_t whore_move_walk_hmg_sht2 = {FRAME_hmg_wlk_01, FRAME_hmg_wlk_11, whore_frames_walk_hmg_sht2, AI_EndAttack}; mframe_t whore_frames_run_hmg_sht2[] = { ai_charge, 0.000 , NULL, // frame 0 ai_charge, 16.658 , NULL, // frame 1 ai_charge, 9.637 , NULL, // frame 2 ai_charge, 27.670 , NULL, // frame 3 ai_charge, 18.670 , NULL, // frame 4 ai_charge, 14.250 , NULL, // frame 5 ai_charge, 23.489 , whore_hmg_avoid, // frame 6 }; mmove_t whore_move_run_hmg_sht2 = {FRAME_hmg_run_01, FRAME_hmg_run_07, whore_frames_run_hmg_sht2, AI_EndAttack}; mframe_t whore_frames_bazooka_shoot2[] = { ai_charge, 0.000, NULL, // frame 0 ai_charge, 0.000, NULL, // frame 1 ai_charge, 0.000, NULL, // frame 2 }; mmove_t whore_move_bazooka_shoot2 = {FRAME_hmg_std_01, FRAME_hmg_std_03, whore_frames_bazooka_shoot2, AI_EndAttack}; mframe_t whore_frames_walk_bazooka_shoot2[] = { ai_turn, 0.049 , NULL, // frame 0 ai_turn, 6.533 , NULL, // frame 1 ai_turn, 5.211 , NULL, // frame 2 ai_turn, 6.256 , NULL, // frame 3 ai_turn, 7.597 , NULL, // frame 4 ai_turn, 6.603 , NULL, // frame 5 ai_turn, 7.558 , NULL, // frame 6 ai_turn, 6.896 , NULL, // frame 7 ai_turn, 3.916 , NULL, // frame 8 ai_turn, 5.127 , NULL, // frame 9 ai_turn, 3.965 , NULL, // frame 10 }; mmove_t whore_move_walk_bazooka_shoot2 = {FRAME_hmg_wlk_01, FRAME_hmg_wlk_11, whore_frames_walk_bazooka_shoot2, AI_EndAttack}; mframe_t whore_frames_run_bazooka_shoot2[] = { ai_charge, 0.000 , NULL, // frame 0 ai_charge, 16.658 , NULL, // frame 1 ai_charge, 9.637 , NULL, // frame 2 ai_charge, 27.670 , NULL, // frame 3 ai_charge, 18.670 , NULL, // frame 4 ai_charge, 14.250 , NULL, // frame 5 ai_charge, 23.489 , NULL, // frame 6 }; mmove_t whore_move_run_bazooka_shoot2 = {FRAME_hmg_run_01, FRAME_hmg_run_07, whore_frames_run_bazooka_shoot2, AI_EndAttack};