//#include "voice.h" // Conversation: // The neutrals would say to you // 20 #define NUM_NEUTRAL_TALK 16 extern voice_table_t neutral_talk[]; #define NUM_NEUTRAL_ASSHOLE_TALK 2 extern voice_table_t neutral_asshole_talk[]; // Player talk to a neutral // 10 #define NUM_NEUTRAL_TALK_PLAYER 10 extern voice_table_t neutral_talk_player[]; // Neutrals converse among themselves // 20 #define NUM_NEUTRAL_CONVERSE 20 extern voice_table_t neutral_converse[]; // profanity // 20 #define NUM_PROFANITY_LEVEL1 11 extern voice_table_t profanity_level1[]; //20 #define NUM_PROFANITY_LEVEL2 17 extern voice_table_t profanity_level2[]; //3 #define NUM_PROFANITY_LEVEL3 2 extern voice_table_t profanity_level3[]; // JOSEPH 15-MAR-99 // 20 #define NUM_PLAYER_PROFANITY_LEVEL1 11 extern voice_table_t player_profanity_level1[]; //20 #define NUM_PLAYER_PROFANITY_LEVEL2 17 extern voice_table_t player_profanity_level2[]; //3 #define NUM_PLAYER_PROFANITY_LEVEL3 2 extern voice_table_t player_profanity_level3[]; // END JOSEPH //=================================================================================== #define NUM_FOLLOWME 5 extern voice_table_t followme[]; #define NUM_MOVEOUT 5 extern voice_table_t moveout[]; #define NUM_HOLDPOSITION 5 extern voice_table_t holdposition[]; #define NUM_RESPONSE 5 extern voice_table_t m_response[]; #define NUM_FRIENDLYCOMBAT 5 extern voice_table_t friendlycombat[]; #define NUM_FRIENDLYPAIN 2 extern voice_table_t friendlypain[]; #define NUM_FRIENDLYHURT 2 extern voice_table_t friendlyhurt[]; #define NUM_HIREDGUY_ASK 10 extern voice_table_t hiredguy_ask[]; #define NUM_HIREDGUY_COMBAT_MOVEOUT 5 extern voice_table_t hiredguy_combat_moveout[]; // RAFAEL 02-18-99 #define NUM_HIREDGUY_SPECIFIC 12 extern voice_table_t hiredguy_specific[]; //=================================================================================== #define NUM_FIGHTING 10 extern voice_table_t fightsounds[]; #define NUM_SPECIFIC 30 extern voice_table_t specific[]; #define NUM_BACKOFF 3 extern voice_table_t m_backoff[]; #define NUM_NEUTRAL_CONVERSE_TO_FEMALE 11 extern voice_table_t neutral_converse_to_female[]; #define NUM_MOMO_SPECIFIC 17 extern voice_table_t momo_specific[]; #define NUM_MJ_RANDOM 4 extern voice_table_t mj_random[]; // JOSEPH 29-MAY-99 #define NUM_MALE_SPECIFIC 13 extern voice_table_t male_specific[]; // END JOSEPH #define NUM_PLAYER_ANSWER 12 extern voice_table_t player_answer[]; #define NUM_LAMONT_RANDOM 15 extern voice_table_t lamont_random[]; // JOSEPH 12-MAR-99 #define NUM_GRUNTING 5 extern voice_table_t grunting[]; // END JOSEPH extern voice_table_t lenny_table[]; extern voice_table_t nick[]; extern voice_table_t rummy[]; #define NUM_PLAYER_MONEY_YES 2 extern voice_table_t player_money_yes[]; #define NUM_PLAYER_MONEY_NO 2 extern voice_table_t player_money_no[]; #define NUM_PV_LOUIE 11 extern voice_table_t pv_louie[]; extern voice_table_t sr_jesus[]; extern voice_table_t ty_mo[]; extern voice_table_t ty_larry[]; extern voice_table_t sy_popeye[]; extern voice_table_t sy_saltydog[]; extern voice_table_t sy_barney[]; extern voice_table_t sy_sal[]; extern voice_table_t sy_bigwillie[]; extern voice_table_t sy_dogg[]; extern voice_table_t sy_lefty[]; extern voice_table_t ty_tyrone[]; extern voice_table_t ty_luke[]; extern voice_table_t ty_hann[]; extern voice_table_t steeltown_moker[]; extern voice_table_t steeltown_kids[]; extern voice_table_t steeltown_brittany[]; extern voice_table_t steeltown_mathew[]; extern voice_table_t heilman[]; // JOSEPH 26-MAY-99 extern voice_table_t nickiblanco[]; // END JOSEPH extern voice_table_t steeltown_david[]; extern voice_table_t steeltown_pete[]; extern voice_table_t steeltown_kroker[]; extern voice_table_t steeltown_bambi[]; extern voice_table_t rc_scalper[]; ///////////////////////////////////////// // Radio city tables ///////////////////////////////////////// extern voice_table_t rc_neutral_talk[]; extern voice_table_t rc_neutral_asshole_talk[]; extern voice_table_t rc_neutral_talk_player[]; extern voice_table_t rc_neutral_converse[]; extern voice_table_t rc_neutral_converse_to_female[]; extern voice_table_t rc_profanity_level1[]; extern voice_table_t rc_profanity_level2[]; extern voice_table_t rc_profanity_level3[]; extern voice_table_t rc_friendlycombat[]; extern voice_table_t rc_friendlypain[]; extern voice_table_t rc_friendlyhurt[]; extern voice_table_t rc_fightsounds[]; extern voice_table_t rc_specific[]; extern voice_table_t rc_m_backoff[]; extern voice_table_t rc_butch[]; extern voice_table_t rc_patrick[]; extern voice_table_t rc_joker[]; extern voice_table_t rc_male_specific[]; extern voice_table_t rc_grunting[]; extern voice_table_t player_whiskey[]; extern voice_table_t player_50bucks[]; extern voice_table_t kingpin[];