243 lines
3.1 KiB
Text
243 lines
3.1 KiB
Text
#name "mpplayermodel"
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#dll "configstringconvert"
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#target_dir "mp/playermodels/"
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#file_ext "*"
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// This tells the configstring converter what the file type identifier should be
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enum { "PLAYERMODEL" } configstringFileType
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string body
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string hat
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string TAG_BELT_BACK
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string TAG_BELT_BACKLEFT
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string TAG_BELT_BACKRIGHT
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string TAG_BELT_FRONT
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string TAG_BELT_FRONTLEFT
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string TAG_BELT_FRONTRIGHT
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string TAG_BELT_LEFT
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string TAG_BELT_RIGHT
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string TAG_BREASTPOCKET_LEFT
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string TAG_BREASTPOCKET_RIGHT
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string TAG_CALF_LEFT
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string TAG_CALF_RIGHT
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string TAG_HELMET
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string TAG_HELMETSIDE
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string TAG_SHIN_LEFT
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string TAG_SHIN_RIGHT
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string TAG_THIGH_LEFT
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string TAG_THIGH_RIGHT
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string TAG_WEAPON_LEFT
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string TAG_WEAPON_RIGHT
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string TAG_ORIGIN
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vcontainer
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{
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fileedit(body)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(hat)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_BACK)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_BACKLEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_BACKRIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_FRONT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_FRONTLEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_FRONTRIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BELT_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BREASTPOCKET_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_BREASTPOCKET_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_CALF_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_CALF_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_HELMET)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_HELMETSIDE)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_SHIN_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_SHIN_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_THIGH_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_THIGH_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_WEAPON_LEFT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_WEAPON_RIGHT)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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fileedit(TAG_ORIGIN)
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[
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exec
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{
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reldir("game/uo/xmodel/")
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labelwidth(200)
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}
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]
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}
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