{ "mg42_bipod_prone_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "bullet" "stance" "prone" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "script" "mg42/prone" "damage" "60" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "20" "bottomArc" "20" "grabarc" "0" "accuracy" "0.5" "fireTime" "0.05" "animHorRotateInc" "20" "horTurnSpeed" "20" "vertTurnSpeed" "100" "convergenceTime" "1.5" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "1" "fireSound" "" "loopFireSound" "weap_mg42_loop" "stopFireSound" "weap_mg42_cooldown" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "proneMG42gun_aim_forward_medium" "fireAnim" "proneMG42gun_fire_forward_medium" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_mg42.tga" "wideKillIcon" "1" "useHintString" "CGAME_USEMG42" "turret_fov" "55" "fireHeat" "0.02" "cooldownRate" "0.01" } "mg42_bipod_stand_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "bullet" "stance" "stand" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "script" "mg42/stand" "damage" "60" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "40" "bottomArc" "40" "grabarc" "0" "accuracy" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "horTurnSpeed" "40" "vertTurnSpeed" "40" "convergenceTime" "1.5" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "1" "fireSound" "" "loopFireSound" "weap_mg42_loop" "stopFireSound" "weap_mg42_cooldown" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "standMG42gun_aim_foward" "fireAnim" "standMG42gun_fire_foward" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_mg42.tga" "wideKillIcon" "1" "useHintString" "CGAME_USEMG42" "turret_fov" "55" "fireHeat" "0.02" "cooldownRate" "0.01" } "mg42_bipod_duck_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "bullet" "stance" "duck" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "script" "mg42/stand" "damage" "60" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "30" "bottomArc" "30" "grabarc" "0" "accuracy" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "horTurnSpeed" "40" "vertTurnSpeed" "40" "convergenceTime" "1.5" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "1" "fireSound" "" "loopFireSound" "weap_mg42_loop" "stopFireSound" "weap_mg42_cooldown" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "standMG42gun_aim_foward" "fireAnim" "standMG42gun_fire_foward" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_mg42.tga" "wideKillIcon" "1" "useHintString" "CGAME_USEMG42" "turret_fov" "55" "fireHeat" "0.02" "cooldownRate" "0.01" } "PTRS41_Antitank_Rifle_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "projectile" "stance" "prone" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "1" "projectileSpeed" "10000" "explosionRadius" "64" "explosionInnerDamage" "300" "explosionOuterDamage" "25" "script" "" "damage" "300" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "30" "bottomArc" "30" "grabarc" "0" "accuracy" "1" "fireTime" "0.5" "animHorRotateInc" "20" "horTurnSpeed" "100" "vertTurnSpeed" "100" "convergenceTime" "0" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "0" "fireSound" "antitank_rifle_fire" "loopFireSound" "" "stopFireSound" "" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_ptrs41_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_ptrs41.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "proneMG42gun_aim_forward_medium" "fireAnim" "proneMG42gun_fire_forward_medium" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_antitank.dds" "wideKillIcon" "1" "useHintString" "CGAME_USEPTRS41" "turret_fov" "45" "fireHeat" "0" "cooldownRate" "0" } "mg50cal_tripod_stand_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "bullet" "stance" "stand" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "script" "mg42/stand" "damage" "60" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "40" "bottomArc" "40" "grabarc" "0" "accuracy" "0.5" "fireTime" "0.12" "animHorRotateInc" "15" "horTurnSpeed" "40" "vertTurnSpeed" "40" "convergenceTime" "1.5" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "1" "fireSound" "weap_50cal_box_fire" "loopFireSound" "" "stopFireSound" "" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_50cal_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_50cal.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "standMG42gun_aim_foward" "fireAnim" "standMG42gun_fire_foward" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_mg42.tga" "wideKillIcon" "1" "useHintString" "GMI_CGAME_USE50CAL" "turret_fov" "55" "fireHeat" "0.04" "cooldownRate" "0.01" } "mg_sg43_stand_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponSlot" "none" "weaponType" "bullet" "stance" "stand" "ammoType" "hmg" "projExplosionType" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "script" "mg42/stand" "damage" "60" "minDamagePercent" "35" "damageInnerRadius" "8000" "damageOuterRadius" "10000" "leftArc" "45" "rightArc" "45" "topArc" "40" "bottomArc" "40" "grabarc" "0" "accuracy" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "horTurnSpeed" "40" "vertTurnSpeed" "40" "convergenceTime" "1.5" "maxRange" "0" "minSpread" "0" "maxSpread" "0" "rifleBullet" "1" "fireSound" "" "loopFireSound" "weap_mg42_loop" "stopFireSound" "weap_mg42_cooldown" "viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_sg43_turret_v.efx" "worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_sg43.efx" "projectileModel" "" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "standMG42gun_aim_foward" "fireAnim" "standMG42gun_fire_foward" "playerPositionDist" "46" "killIcon" "gfx\\hud\\hud@death_mg42.tga" "wideKillIcon" "1" "useHintString" "GMI_CGAME_USESG43" "turret_fov" "55" "fireHeat" "0.04" "cooldownRate" "0.01" } }