cod-uo-sdk/UOTools/bin/graydiant.ini

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2004-09-30 00:00:00 +00:00
; command mapping for QERadiant
;
; syntax is as follows
; Command name=keystroke
;
; use +altshift or ctrl to modify the keys (you can combine them)
; i.e.
; EntityColor=k+ctrl
;
; the special keys are as follows
;
; UP=Cursor up
; DOWN=Cursor down
; LEFT=Cursor left
; RIGHT=Cursor right
; SPACE=space
; BACKSPACE=back space
; ESCAPE=escape
; END=end
; INSERT=insert
; DELETE=delete
; PAGEUP=page up
; PAGEDOWN=page down
; TAB=tab
; RETURN=return (enter)
; F1..F2=f1 .. f12
; COMMAN=,
; PERIOD=.
; PLUS=+
; MULTIPLY=*
; SUBTRACT=-
CubicClipping=0
CubicScale=16
WhichGame=MK
ALTEdgeDrag=1
UseTextureBar=0
FaceColors=0
[Commands]
ToggleOutlineDraw=J
CSGMerge=U+ctrl
CSGSubtract=U+shift
ViewFilters=F
ViewLayers=L
HideSelected=H
HideUnSelected=H+alt
EntityList=L+ctrl
ShowHidden=H+shift
BendMode=B
FitFace=B+ctrl
FitBrush=B+shift
FreezePatchVertices=F+alt
AdvancedCurveEdit=Y
UnFreezeAllPatchVertices=F+alt+ctrl
SelectionKeyValue=F+shift+ctrl
;ToggleLockPatchVertices=OEM_PERIOD+ctrl
;ToggleUnlockPatchVertices=OEM_PERIOD(+ctrl|+shift)
;ToggleTurnTerrainEdges=OEM_2+ctrl
ShowTexturesInUse=U
ViewTextures=T
ThickenPatch=T+shift+ctrl
MakeOverlayPatch=Y+shift
ClearPatchOverlays=Y+alt
AddTerrainRow=A+shift+ctrl
RemoveTerrainRow=Q+shift+ctrl
SplitPatch=X+shift+ctrl
SurfaceInspector=S
PatchInspector=S+shift
CyclePatchCap=P+shift+ctrl
TolerantWeld=J+shift
RedisperseRows=E+shift
RedisperseCols=E+shift+ctrl
InvertCurveTextureX=I+shift+ctrl
InvertCurveTextureY=I+shift
InvertCurve=I+ctrl
IncPatchColumn=ADD+shift+ctrl
IncPatchRow=ADD+ctrl
DecPatchColumn=SUBTRACT+shift+ctrl
DecPatchRow=SUBTRACT+ctrl
;Patch TAB=TAB
;Patch TAB=TAB+shift
TogglePatchWireframes=W+shift
SelectNudgeDown=DOWN+alt
EntityColor=K
CameraForward=UP
CameraBack=DOWN
CameraLeft=LEFT
CameraRight=RIGHT
CameraUp=D
CameraDown=C
CameraAngleUp=A
CameraAngleDown=Z
CameraStrafeRight=PERIOD
CameraStrafeLeft=COMMA
ToggleGrid=0
SetGrid1=1
SetGrid2=2
SetGrid4=3
SetGrid8=4
SetGrid16=5
SetGrid32=6
SetGrid64=7
SetGrid256=8
SetGrid512=9
DragEdges=E
DragVertices=V
ViewEntityInfo=N
ViewConsole=O
CloneSelection=SPACE
DeleteSelection=BACK
UnSelectSelection=ESCAPE
InvertSelection=I
CenterView=END
ZoomOut=INSERT
ZoomIn=DELETE
;SelectPrev=OEM_COMMA+shift
;SelectNext=OEM_PERIOD+shift
UpFloor=PRIOR
DownFloor=NEXT
LinkSelectionToggle=O+shift
ToggleClipper=X
ToggleCrosshairs=X+shift
TogTexLock=T+shift
TogTexRotLock=R+shift
ToggleRealtime=R+ctrl
RaiseLowerTerrain=T+ctrl+alt
Preferences=P
ToggleCamera=C+shift+ctrl
ToggleConsole=O
ToggleView=V+shift+ctrl
ToggleZ=Z+shift+ctrl
ConnectSelection=K+ctrl
SplaySelection=W+alt
SelectConnectedEntities=E+ctrl+alt
SelectWholeEntities=E+ctrl
Brush3Sided=3+ctrl
Brush4Sided=4+ctrl
Brush5Sided=5+ctrl
Brush6Sided=6+ctrl
Brush7Sided=7+ctrl
Brush8Sided=8+ctrl
Brush9Sided=9+ctrl
PatchMatrixTranspose=M+shift+ctrl
MakeDetail=D+shift+ctrl
MakeWeaponClip=W+shift+ctrl
;MakeNonColliding=OEM_MINUS+shift+ctrl
MapInfo=M
NextLeakSpot=K+shift+ctrl
PrevLeakSpot=L+shift+ctrl
FileOpen=O+ctrl
FileSave=S+ctrl
NextView=TAB+ctrl
ClipSelected=RETURN
SplitSelected=RETURN+shift
FlipClip=RETURN+ctrl
MouseRotate=R
Copy=C+ctrl
Paste=V+ctrl
Undo=Z+ctrl
Redo=Y+ctrl
ZZoomOut=INSERT+ctrl
ZZoomIn=DELETE+ctrl
TexDecrement=SUBTRACT+shift
TexIncrement=ADD+shift
TextureFit=F+ctrl
TexRotateClock=LEFT+ctrl
TexRotateCounter=RIGHT+ctrl
TexShiftLeft=LEFT+shift
TexShiftRight=RIGHT+shift
TexShiftUp=UP+shift
TexShiftDown=DOWN+shift
;GridDown=OEM_4
;GridUp=OEM_6
TexScaleLeft=LEFT+ctrl
TexScaleRight=RIGHT+ctrl
;LightShiftUp=OEM_6+alt
;LightShiftDown=OEM_4+alt
AssociateEntities=G+shift
DisassociateEntities=G+shift+ctrl
SelectedAssociated=X+ctrl
;OverBrightShiftUp=OEM_6+shift
;OverBrightShiftDown=OEM_4+shift
;CubicClipZoomOut=OEM_6+ctrl
;CubicClipZoomIn=OEM_4+ctrl
;ToggleCubicClip=220+ctrl
MoveSelectionDOWN=SUBTRACT
MoveSelectionUP=ADD
DumpSelectedBrush=D+shift
ToggleSizePaint=Q+alt+shift+ctrl
SelectNudgeLeft=LEFT+alt
SelectNudgeRight=RIGHT+alt
SelectNudgeUp=UP+alt
CycleCapTexturePatch=N+shift+ctrl
NaturalizePatch=N+ctrl
HeightMapPatch=H+ctrl+shift
ToggleSnapToGrid=G+ctrl+alt
SelectSnapPointsToGrid=G+ctrl
ShowAllTextures=A+ctrl
SelectAllOfType=A+shift
CapCurrentCurve=C+shift
MakeStructural=S+shift+ctrl
Center2DOnCamera=X+alt
ToggleFilterWorld=1+alt
ToggleFilterEntities=2+alt
ToggleFilterPatches=3+alt
ToggleFilterTranslucent=4+alt
ToggleFilterWater=5+alt
ToggleFilterCaulk=6+alt
ToggleFilterClip=7+alt
ToggleFilterPaths=8+alt
ToggleFilterAINodes=9+alt
ToggleFilterCoolNodes=9+alt+ctrl
ToggleFilterLights=0+alt
ToggleFilterDetail=D+ctrl
ToggleFilterWeaponClip=W+ctrl
;ToggleFilterNonColliding=OEM_MINUS+ctrl
ToggleFilterHintSkip=H+ctrl
ToggleFilterModels=M+ctrl
ToggleFilterPortals=P+ctrl
ToggleFilterTriggers=T+ctrl
ToggleFilterTerrain=R+ctrl+alt
ToggleFilterSky=A+ctrl+alt
ToggleFilterStaticModels=B+ctrl+alt
ToggleFilterStructural=S+ctrl+alt
ToggleFilterJuniors=J+ctrl
ToggleFilterNames=N+ctrl+alt