/* ------------------------------------------------------------------------------- Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ---------------------------------------------------------------------------------- This code has been altered significantly from its original form, to support several games based on the Quake III Arena engine, in the form of "Q3Map2." ------------------------------------------------------------------------------- */ /* marker */ #define PORTALS_C /* dependencies */ #include "vmap.h" /* ydnar: to fix broken portal windings */ extern qboolean FixWinding( winding_t *w ); int c_active_portals; int c_peak_portals; int c_boundary; int c_boundary_sides; /* =========== AllocPortal =========== */ portal_t *AllocPortal( void ){ portal_t *p; if ( numthreads == 1 ) { c_active_portals++; } if ( c_active_portals > c_peak_portals ) { c_peak_portals = c_active_portals; } p = safe_malloc( sizeof( portal_t ) ); memset( p, 0, sizeof( portal_t ) ); return p; } void FreePortal( portal_t *p ){ if ( p->winding ) { FreeWinding( p->winding ); } if ( numthreads == 1 ) { c_active_portals--; } free( p ); } /* PortalPassable returns true if the portal has non-opaque leafs on both sides */ qboolean PortalPassable( portal_t *p ){ /* is this to global outside leaf? */ if ( !p->onnode ) { return qfalse; } /* this should never happen */ if ( p->nodes[ 0 ]->planenum != PLANENUM_LEAF || p->nodes[ 1 ]->planenum != PLANENUM_LEAF ) { Error( "Portal_EntityFlood: not a leaf" ); } /* ydnar: added antiportal to supress portal generation for visibility blocking */ if ( p->compileFlags & C_ANTIPORTAL ) { return qfalse; } /* both leaves on either side of the portal must be passable */ if ( p->nodes[ 0 ]->opaque == qfalse && p->nodes[ 1 ]->opaque == qfalse ) { return qtrue; } /* otherwise this isn't a passable portal */ return qfalse; } int c_tinyportals; int c_badportals; /* ydnar */ /* ============= AddPortalToNodes ============= */ void AddPortalToNodes( portal_t *p, node_t *front, node_t *back ){ if ( p->nodes[0] || p->nodes[1] ) { Error( "AddPortalToNode: allready included" ); } p->nodes[0] = front; p->next[0] = front->portals; front->portals = p; p->nodes[1] = back; p->next[1] = back->portals; back->portals = p; } /* ============= RemovePortalFromNode ============= */ void RemovePortalFromNode( portal_t *portal, node_t *l ){ portal_t **pp, *t; // remove reference to the current portal pp = &l->portals; while ( 1 ) { t = *pp; if ( !t ) { Error( "RemovePortalFromNode: portal not in leaf" ); } if ( t == portal ) { break; } if ( t->nodes[0] == l ) { pp = &t->next[0]; } else if ( t->nodes[1] == l ) { pp = &t->next[1]; } else{ Error( "RemovePortalFromNode: portal not bounding leaf" ); } } if ( portal->nodes[0] == l ) { *pp = portal->next[0]; portal->nodes[0] = NULL; } else if ( portal->nodes[1] == l ) { *pp = portal->next[1]; portal->nodes[1] = NULL; } } //============================================================================ void PrintPortal( portal_t *p ){ int i; winding_t *w; w = p->winding; for ( i = 0 ; i < w->numpoints ; i++ ) Sys_Printf( "(%5.0f,%5.0f,%5.0f)\n",w->p[i][0] , w->p[i][1], w->p[i][2] ); } /* ================ MakeHeadnodePortals The created portals will face the global outside_node ================ */ #define SIDESPACE 8 void MakeHeadnodePortals( tree_t *tree ){ vec3_t bounds[2]; int i, j, n; portal_t *p, *portals[6]; plane_t bplanes[6], *pl; node_t *node; node = tree->headnode; // pad with some space so there will never be null volume leafs for ( i = 0 ; i < 3 ; i++ ) { bounds[0][i] = tree->mins[i] - SIDESPACE; bounds[1][i] = tree->maxs[i] + SIDESPACE; if ( bounds[0][i] >= bounds[1][i] ) { Error( "Backwards tree volume" ); } } tree->outside_node.planenum = PLANENUM_LEAF; tree->outside_node.brushlist = NULL; tree->outside_node.portals = NULL; tree->outside_node.opaque = qfalse; for ( i = 0 ; i < 3 ; i++ ) for ( j = 0 ; j < 2 ; j++ ) { n = j * 3 + i; p = AllocPortal(); portals[n] = p; pl = &bplanes[n]; memset( pl, 0, sizeof( *pl ) ); if ( j ) { pl->normal[i] = -1; pl->dist = -bounds[j][i]; } else { pl->normal[i] = 1; pl->dist = bounds[j][i]; } p->plane = *pl; p->winding = BaseWindingForPlane( pl->normal, pl->dist ); AddPortalToNodes( p, node, &tree->outside_node ); } // clip the basewindings by all the other planes for ( i = 0 ; i < 6 ; i++ ) { for ( j = 0 ; j < 6 ; j++ ) { if ( j == i ) { continue; } ChopWindingInPlace( &portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON ); } } } //=================================================== /* ================ BaseWindingForNode ================ */ #define BASE_WINDING_EPSILON 0.001 #define SPLIT_WINDING_EPSILON 0.001 winding_t *BaseWindingForNode( node_t *node ){ winding_t *w; node_t *n; plane_t *plane; vec3_t normal; vec_t dist; w = BaseWindingForPlane( mapplanes[node->planenum].normal , mapplanes[node->planenum].dist ); // clip by all the parents for ( n = node->parent ; n && w ; ) { plane = &mapplanes[n->planenum]; if ( n->children[0] == node ) { // take front ChopWindingInPlace( &w, plane->normal, plane->dist, BASE_WINDING_EPSILON ); } else { // take back VectorSubtract( vec3_origin, plane->normal, normal ); dist = -plane->dist; ChopWindingInPlace( &w, normal, dist, BASE_WINDING_EPSILON ); } node = n; n = n->parent; } return w; } //============================================================ /* ================== MakeNodePortal create the new portal by taking the full plane winding for the cutting plane and clipping it by all of parents of this node ================== */ void MakeNodePortal( node_t *node ){ portal_t *new_portal, *p; winding_t *w; vec3_t normal; float dist; int side; w = BaseWindingForNode( node ); // clip the portal by all the other portals in the node for ( p = node->portals ; p && w; p = p->next[side] ) { if ( p->nodes[0] == node ) { side = 0; VectorCopy( p->plane.normal, normal ); dist = p->plane.dist; } else if ( p->nodes[1] == node ) { side = 1; VectorSubtract( vec3_origin, p->plane.normal, normal ); dist = -p->plane.dist; } else{ Error( "CutNodePortals_r: mislinked portal" ); } ChopWindingInPlace( &w, normal, dist, CLIP_EPSILON ); } if ( !w ) { return; } /* ydnar: adding this here to fix degenerate windings */ #if 0 if ( FixWinding( w ) == qfalse ) { c_badportals++; FreeWinding( w ); return; } #endif if ( WindingIsTiny( w ) ) { c_tinyportals++; FreeWinding( w ); return; } new_portal = AllocPortal(); new_portal->plane = mapplanes[node->planenum]; new_portal->onnode = node; new_portal->winding = w; new_portal->compileFlags = node->compileFlags; AddPortalToNodes( new_portal, node->children[0], node->children[1] ); } /* ============== SplitNodePortals Move or split the portals that bound node so that the node's children have portals instead of node. ============== */ void SplitNodePortals( node_t *node ){ portal_t *p, *next_portal, *new_portal; node_t *f, *b, *other_node; int side; plane_t *plane; winding_t *frontwinding, *backwinding; plane = &mapplanes[node->planenum]; f = node->children[0]; b = node->children[1]; for ( p = node->portals ; p ; p = next_portal ) { if ( p->nodes[0] == node ) { side = 0; } else if ( p->nodes[1] == node ) { side = 1; } else{ Error( "SplitNodePortals: mislinked portal" ); } next_portal = p->next[side]; other_node = p->nodes[!side]; RemovePortalFromNode( p, p->nodes[0] ); RemovePortalFromNode( p, p->nodes[1] ); // // cut the portal into two portals, one on each side of the cut plane // /* not strict, we want to always keep one of them even if coplanar */ ClipWindingEpsilon( p->winding, plane->normal, plane->dist, SPLIT_WINDING_EPSILON, &frontwinding, &backwinding ); if ( frontwinding && WindingIsTiny( frontwinding ) ) { if ( !f->tinyportals ) { VectorCopy( frontwinding->p[0], f->referencepoint ); } f->tinyportals++; if ( !other_node->tinyportals ) { VectorCopy( frontwinding->p[0], other_node->referencepoint ); } other_node->tinyportals++; FreeWinding( frontwinding ); frontwinding = NULL; c_tinyportals++; } if ( backwinding && WindingIsTiny( backwinding ) ) { if ( !b->tinyportals ) { VectorCopy( backwinding->p[0], b->referencepoint ); } b->tinyportals++; if ( !other_node->tinyportals ) { VectorCopy( backwinding->p[0], other_node->referencepoint ); } other_node->tinyportals++; FreeWinding( backwinding ); backwinding = NULL; c_tinyportals++; } if ( !frontwinding && !backwinding ) { // tiny windings on both sides continue; } if ( !frontwinding ) { FreeWinding( backwinding ); if ( side == 0 ) { AddPortalToNodes( p, b, other_node ); } else{ AddPortalToNodes( p, other_node, b ); } continue; } if ( !backwinding ) { FreeWinding( frontwinding ); if ( side == 0 ) { AddPortalToNodes( p, f, other_node ); } else{ AddPortalToNodes( p, other_node, f ); } continue; } // the winding is split new_portal = AllocPortal(); *new_portal = *p; new_portal->winding = backwinding; FreeWinding( p->winding ); p->winding = frontwinding; if ( side == 0 ) { AddPortalToNodes( p, f, other_node ); AddPortalToNodes( new_portal, b, other_node ); } else { AddPortalToNodes( p, other_node, f ); AddPortalToNodes( new_portal, other_node, b ); } } node->portals = NULL; } /* ================ CalcNodeBounds ================ */ void CalcNodeBounds( node_t *node ){ portal_t *p; int s; int i; // calc mins/maxs for both leafs and nodes ClearBounds( node->mins, node->maxs ); for ( p = node->portals ; p ; p = p->next[s] ) { s = ( p->nodes[1] == node ); for ( i = 0 ; i < p->winding->numpoints ; i++ ) AddPointToBounds( p->winding->p[i], node->mins, node->maxs ); } } /* ================== MakeTreePortals_r ================== */ void MakeTreePortals_r( node_t *node ){ int i; CalcNodeBounds( node ); if ( node->mins[0] >= node->maxs[0] ) { Sys_FPrintf( SYS_WRN, "WARNING: node without a volume\n" ); Sys_Printf( "node has %d tiny portals\n", node->tinyportals ); Sys_Printf( "node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0], node->referencepoint[1], node->referencepoint[2] ); } for ( i = 0 ; i < 3 ; i++ ) { if ( node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD ) { if ( node->portals && node->portals->winding ) { xml_Winding( "WARNING: Node With Unbounded Volume", node->portals->winding->p, node->portals->winding->numpoints, qfalse ); } break; } } if ( node->planenum == PLANENUM_LEAF ) { return; } MakeNodePortal( node ); SplitNodePortals( node ); MakeTreePortals_r( node->children[0] ); MakeTreePortals_r( node->children[1] ); } /* ================== MakeTreePortals ================== */ void MakeTreePortals( tree_t *tree ){ Sys_FPrintf( SYS_VRB, "--- MakeTreePortals ---\n" ); MakeHeadnodePortals( tree ); MakeTreePortals_r( tree->headnode ); Sys_FPrintf( SYS_VRB, "%9d tiny portals\n", c_tinyportals ); Sys_FPrintf( SYS_VRB, "%9d bad portals\n", c_badportals ); /* ydnar */ } /* ========================================================= FLOOD ENTITIES ========================================================= */ int c_floodedleafs; /* ============= FloodPortals_r ============= */ void FloodPortals_r( node_t *node, int dist, qboolean skybox ){ int s; portal_t *p; if ( skybox ) { node->skybox = skybox; } if ( node->opaque ) { return; } if ( node->occupied ) { if ( node->occupied > dist ) { /* reduce distance! */ /* for better leak line */ /* note: node->occupied will also be true for all further nodes, then */ node->occupied = dist; for ( p = node->portals; p; p = p->next[ s ] ) { s = ( p->nodes[ 1 ] == node ); FloodPortals_r( p->nodes[ !s ], dist + 1, skybox ); } } return; } c_floodedleafs++; node->occupied = dist; for ( p = node->portals; p; p = p->next[ s ] ) { s = ( p->nodes[ 1 ] == node ); FloodPortals_r( p->nodes[ !s ], dist + 1, skybox ); } } /* ============= PlaceOccupant ============= */ qboolean PlaceOccupant( node_t *headnode, vec3_t origin, entity_t *occupant, qboolean skybox ){ vec_t d; node_t *node; plane_t *plane; // find the leaf to start in node = headnode; while ( node->planenum != PLANENUM_LEAF ) { plane = &mapplanes[ node->planenum ]; d = DotProduct( origin, plane->normal ) - plane->dist; if ( d >= 0 ) { node = node->children[ 0 ]; } else{ node = node->children[ 1 ]; } } if ( node->opaque ) { return qfalse; } node->occupant = occupant; node->skybox = skybox; FloodPortals_r( node, 1, skybox ); return qtrue; } /* ============= FloodEntities Marks all nodes that can be reached by entites ============= */ int FloodEntities( tree_t *tree ){ int i, s; vec3_t origin, offset, scale, angles; qboolean r, inside, skybox, found; node_t *headnode; entity_t *e, *tripped; const char *value; int tripcount; headnode = tree->headnode; Sys_FPrintf( SYS_VRB,"--- FloodEntities ---\n" ); inside = qfalse; tree->outside_node.occupied = 0; tripped = qfalse; c_floodedleafs = 0; for ( i = 1; i < numEntities; i++ ) { /* get entity */ e = &entities[ i ]; /* get origin */ found = GetVectorForKey( e, "origin", origin ); /* as a special case, allow origin-less entities */ if ( !found ) { continue; } /* also allow bmodel entities outside, as they could be on a moving path that will go into the map */ if ( e->brushes != NULL || e->patches != NULL ) { continue; } /* handle skybox entities */ value = ValueForKey( e, "classname" ); if ( !Q_stricmp( value, "_skybox" ) ) { skybox = qtrue; skyboxPresent = qtrue; /* invert origin */ VectorScale( origin, -1.0f, offset ); /* get scale */ VectorSet( scale, 64.0f, 64.0f, 64.0f ); value = ValueForKey( e, "_scale" ); if ( value[ 0 ] != '\0' ) { s = sscanf( value, "%f %f %f", &scale[ 0 ], &scale[ 1 ], &scale[ 2 ] ); if ( s == 1 ) { scale[ 1 ] = scale[ 0 ]; scale[ 2 ] = scale[ 0 ]; } } /* get "angle" (yaw) or "angles" (pitch yaw roll) */ VectorClear( angles ); angles[ 2 ] = FloatForKey( e, "angle" ); value = ValueForKey( e, "angles" ); if ( value[ 0 ] != '\0' ) { sscanf( value, "%f %f %f", &angles[ 1 ], &angles[ 2 ], &angles[ 0 ] ); } /* set transform matrix (thanks spog) */ m4x4_identity( skyboxTransform ); m4x4_pivoted_transform_by_vec3( skyboxTransform, offset, angles, eXYZ, scale, origin ); } else{ skybox = qfalse; } /* nudge off floor */ origin[ 2 ] += 1; /* debugging code */ //% if( i == 1 ) //% origin[ 2 ] += 4096; /* find leaf */ r = PlaceOccupant( headnode, origin, e, skybox ); if ( r ) { inside = qtrue; } if ( !r ) { Sys_Printf( "Entity %i, Brush %i: Entity %s in solid at %g %g %g\n", e->mapEntityNum, 0, value, origin[0], origin[1], origin[2] ); } else if ( tree->outside_node.occupied ) { if ( !tripped || tree->outside_node.occupied < tripcount ) { tripped = e; tripcount = tree->outside_node.occupied; } } } if ( tripped ) { xml_Select( "Entity leaked", e->mapEntityNum, 0, qfalse ); } Sys_FPrintf( SYS_VRB, "%9d flooded leafs\n", c_floodedleafs ); if ( !inside ) { Sys_FPrintf( SYS_VRB, "no entities in open -- no filling\n" ); return FLOODENTITIES_EMPTY; } if ( tree->outside_node.occupied ) { Sys_FPrintf( SYS_VRB, "entity reached from outside -- leak detected\n" ); return FLOODENTITIES_LEAKED; } return FLOODENTITIES_GOOD; } /* ========================================================= FLOOD AREAS ========================================================= */ int c_areas; /* FloodAreas_r() floods through leaf portals to tag leafs with an area */ void FloodAreas_r( node_t *node ){ int s; portal_t *p; brush_t *b; if ( node->areaportal ) { if ( node->area == -1 ) { node->area = c_areas; } /* this node is part of an area portal brush */ b = node->brushlist->original; /* if the current area has already touched this portal, we are done */ if ( b->portalareas[ 0 ] == c_areas || b->portalareas[ 1 ] == c_areas ) { return; } // note the current area as bounding the portal if ( b->portalareas[ 1 ] != -1 ) { Sys_FPrintf( SYS_WRN, "WARNING: areaportal brush %i touches > 2 areas\n", b->brushNum ); return; } if ( b->portalareas[ 0 ] != -1 ) { b->portalareas[ 1 ] = c_areas; } else{ b->portalareas[ 0 ] = c_areas; } return; } if ( node->area != -1 ) { return; } if ( node->cluster == -1 ) { return; } node->area = c_areas; /* ydnar: skybox nodes set the skybox area */ if ( node->skybox ) { skyboxArea = c_areas; } for ( p = node->portals; p; p = p->next[ s ] ) { s = ( p->nodes[1] == node ); /* ydnar: allow areaportal portals to block area flow */ if ( p->compileFlags & C_AREAPORTAL ) { continue; } if ( !PortalPassable( p ) ) { continue; } FloodAreas_r( p->nodes[ !s ] ); } } /* ============= FindAreas_r Just decend the tree, and for each node that hasn't had an area set, flood fill out from there ============= */ void FindAreas_r( node_t *node ){ if ( node->planenum != PLANENUM_LEAF ) { FindAreas_r( node->children[ 0 ] ); FindAreas_r( node->children[ 1 ] ); return; } if ( node->opaque || node->areaportal || node->area != -1 ) { return; } FloodAreas_r( node ); c_areas++; } /* ============= CheckAreas_r ============= */ void CheckAreas_r( node_t *node ){ brush_t *b; if ( node->planenum != PLANENUM_LEAF ) { CheckAreas_r( node->children[0] ); CheckAreas_r( node->children[1] ); return; } if ( node->opaque ) { return; } if ( node->cluster != -1 ) { if ( node->area == -1 ) { Sys_FPrintf( SYS_WRN, "WARNING: cluster %d has area set to -1\n", node->cluster ); } } if ( node->areaportal ) { b = node->brushlist->original; // check if the areaportal touches two areas if ( b->portalareas[0] == -1 || b->portalareas[1] == -1 ) { Sys_FPrintf( SYS_WRN, "WARNING: areaportal brush %i doesn't touch two areas\n", b->brushNum ); } } } /* FloodSkyboxArea_r() - ydnar sets all nodes with the skybox area to skybox */ void FloodSkyboxArea_r( node_t *node ){ if ( skyboxArea < 0 ) { return; } if ( node->planenum != PLANENUM_LEAF ) { FloodSkyboxArea_r( node->children[ 0 ] ); FloodSkyboxArea_r( node->children[ 1 ] ); return; } if ( node->opaque || node->area != skyboxArea ) { return; } node->skybox = qtrue; } /* FloodAreas() mark each leaf with an area, bounded by C_AREAPORTAL */ void FloodAreas( tree_t *tree ){ Sys_FPrintf( SYS_VRB,"--- FloodAreas ---\n" ); FindAreas_r( tree->headnode ); /* ydnar: flood all skybox nodes */ FloodSkyboxArea_r( tree->headnode ); /* check for areaportal brushes that don't touch two areas */ /* ydnar: fix this rather than just silence the warnings */ //% CheckAreas_r( tree->headnode ); Sys_FPrintf( SYS_VRB, "%9d areas\n", c_areas ); } //====================================================== int c_outside; int c_inside; int c_solid; void FillOutside_r( node_t *node ){ if ( node->planenum != PLANENUM_LEAF ) { FillOutside_r( node->children[0] ); FillOutside_r( node->children[1] ); return; } // anything not reachable by an entity // can be filled away if ( !node->occupied ) { if ( !node->opaque ) { c_outside++; node->opaque = qtrue; } else { c_solid++; } } else { c_inside++; } } /* ============= FillOutside Fill all nodes that can't be reached by entities ============= */ void FillOutside( node_t *headnode ){ c_outside = 0; c_inside = 0; c_solid = 0; Sys_FPrintf( SYS_VRB,"--- FillOutside ---\n" ); FillOutside_r( headnode ); Sys_FPrintf( SYS_VRB,"%9d solid leafs\n", c_solid ); Sys_Printf( "%9d leafs filled\n", c_outside ); Sys_FPrintf( SYS_VRB, "%9d inside leafs\n", c_inside ); } //==============================================================