/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ // // Main Window for Q3Radiant // // Leonardo Zide (leo@lokigames.com) // #include "mainframe.h" #include "globaldefs.h" #include #include "ifilesystem.h" #include "iundo.h" #include "editable.h" #include "ientity.h" #include "ishaders.h" #include "igl.h" #include "moduleobserver.h" #include #include #include "cmdlib.h" #include "stream/stringstream.h" #include "signal/isignal.h" #include "os/path.h" #include "os/file.h" #include "eclasslib.h" #include "moduleobservers.h" #include "gtkutil/clipboard.h" #include "gtkutil/frame.h" #include "gtkutil/glwidget.h" #include "gtkutil/image.h" #include "gtkutil/menu.h" #include "gtkutil/paned.h" #include "autosave.h" #include "build.h" #include "brushmanip.h" #include "brushmodule.h" #include "camwindow.h" #include "csg.h" #include "commands.h" #include "console.h" #include "entity.h" #include "entityinspector.h" #include "entitylist.h" #include "filters.h" #include "findtexturedialog.h" #include "grid.h" #include "groupdialog.h" #include "gtkdlgs.h" #include "gtkmisc.h" #include "help.h" #include "map.h" #include "mru.h" #include "multimon.h" #include "patchdialog.h" #include "patchmanip.h" #include "plugin.h" #include "pluginmanager.h" #include "pluginmenu.h" #include "plugintoolbar.h" #include "preferences.h" #include "qe3.h" #include "qgl.h" #include "select.h" #include "server.h" #include "surfacedialog.h" #include "textures.h" #include "texwindow.h" #include "url.h" #include "xywindow.h" #include "windowobservers.h" #include "renderstate.h" #include "feedback.h" #include "referencecache.h" #include "texwindow.h" struct layout_globals_t { WindowPosition m_position; int nXYHeight; int nXYWidth; int nCamWidth; int nCamHeight; int nState; layout_globals_t() : m_position(-1, -1, 640, 480), nXYHeight(300), nXYWidth(300), nCamWidth(200), nCamHeight(200), nState(GDK_WINDOW_STATE_MAXIMIZED) { } }; layout_globals_t g_layout_globals; glwindow_globals_t g_glwindow_globals; // VFS bool g_vfsInitialized = false; void VFS_Init() { if (g_vfsInitialized) { return; } QE_InitVFS(); GlobalFileSystem().initialise(); g_vfsInitialized = true; } void VFS_Shutdown() { if (!g_vfsInitialized) { return; } GlobalFileSystem().shutdown(); g_vfsInitialized = false; } void VFS_Refresh() { if (!g_vfsInitialized) { return; } GlobalFileSystem().clear(); QE_InitVFS(); GlobalFileSystem().refresh(); g_vfsInitialized = true; // also refresh models RefreshReferences(); // also refresh texture browser TextureBrowser_RefreshShaders(); } void VFS_Restart() { VFS_Shutdown(); VFS_Init(); } class VFSModuleObserver : public ModuleObserver { public: void realise() { VFS_Init(); } void unrealise() { VFS_Shutdown(); } }; VFSModuleObserver g_VFSModuleObserver; void VFS_Construct() { Radiant_attachHomePathsObserver(g_VFSModuleObserver); } void VFS_Destroy() { Radiant_detachHomePathsObserver(g_VFSModuleObserver); } // Home Paths #if GDEF_OS_WINDOWS #include #include const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}}; #define qREFKNOWNFOLDERID GUID #define qKF_FLAG_CREATE 0x8000 #define qKF_FLAG_NO_ALIAS 0x1000 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath ); static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath; #endif void HomePaths_Realise() { do { const char *prefix = g_pGameDescription->getKeyValue("prefix"); if (!string_empty(prefix)) { StringOutputStream path(256); #if GDEF_OS_MACOS path.clear(); path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/"; if ( file_is_directory( path.c_str() ) ) { g_qeglobals.m_userEnginePath = path.c_str(); break; } path.clear(); path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/"; #endif #if GDEF_OS_WINDOWS TCHAR mydocsdir[MAX_PATH + 1]; wchar_t *mydocsdirw; HMODULE shfolder = LoadLibrary( "shfolder.dll" ); if ( shfolder ) { qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" ); } else{ qSHGetKnownFolderPath = NULL; } CoInitializeEx( NULL, COINIT_APARTMENTTHREADED ); if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) { memset( mydocsdir, 0, sizeof( mydocsdir ) ); wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 ); CoTaskMemFree( mydocsdirw ); path.clear(); path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/"; if ( file_is_directory( path.c_str() ) ) { g_qeglobals.m_userEnginePath = path.c_str(); CoUninitialize(); FreeLibrary( shfolder ); break; } } CoUninitialize(); if ( shfolder ) { FreeLibrary( shfolder ); } if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) { path.clear(); path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/"; // win32: only add it if it already exists if ( file_is_directory( path.c_str() ) ) { g_qeglobals.m_userEnginePath = path.c_str(); break; } } #endif #if GDEF_OS_POSIX path.clear(); path << DirectoryCleaned(g_get_home_dir()) << prefix << "/"; g_qeglobals.m_userEnginePath = path.c_str(); break; #endif } g_qeglobals.m_userEnginePath = EnginePath_get(); } while (0); Q_mkdir(g_qeglobals.m_userEnginePath.c_str()); { StringOutputStream path(256); path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/'; g_qeglobals.m_userGamePath = path.c_str(); } ASSERT_MESSAGE(!string_empty(g_qeglobals.m_userGamePath.c_str()), "HomePaths_Realise: user-game-path is empty"); Q_mkdir(g_qeglobals.m_userGamePath.c_str()); } ModuleObservers g_homePathObservers; void Radiant_attachHomePathsObserver(ModuleObserver &observer) { g_homePathObservers.attach(observer); } void Radiant_detachHomePathsObserver(ModuleObserver &observer) { g_homePathObservers.detach(observer); } class HomePathsModuleObserver : public ModuleObserver { std::size_t m_unrealised; public: HomePathsModuleObserver() : m_unrealised(1) { } void realise() { if (--m_unrealised == 0) { HomePaths_Realise(); g_homePathObservers.realise(); } } void unrealise() { if (++m_unrealised == 1) { g_homePathObservers.unrealise(); } } }; HomePathsModuleObserver g_HomePathsModuleObserver; void HomePaths_Construct() { Radiant_attachEnginePathObserver(g_HomePathsModuleObserver); } void HomePaths_Destroy() { Radiant_detachEnginePathObserver(g_HomePathsModuleObserver); } // Engine Path CopiedString g_strEnginePath; ModuleObservers g_enginePathObservers; std::size_t g_enginepath_unrealised = 1; void Radiant_attachEnginePathObserver(ModuleObserver &observer) { g_enginePathObservers.attach(observer); } void Radiant_detachEnginePathObserver(ModuleObserver &observer) { g_enginePathObservers.detach(observer); } void EnginePath_Realise() { if (--g_enginepath_unrealised == 0) { g_enginePathObservers.realise(); } } const char *EnginePath_get() { ASSERT_MESSAGE(g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised"); return g_strEnginePath.c_str(); } void EnginePath_Unrealise() { if (++g_enginepath_unrealised == 1) { g_enginePathObservers.unrealise(); } } void setEnginePath(const char *path) { StringOutputStream buffer(256); buffer << DirectoryCleaned(path); if (!path_equal(buffer.c_str(), g_strEnginePath.c_str())) { #if 0 while ( !ConfirmModified( "Paths Changed" ) ) { if ( Map_Unnamed( g_map ) ) { Map_SaveAs(); } else { Map_Save(); } } Map_RegionOff(); #endif ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Changing Engine Path"); EnginePath_Unrealise(); g_strEnginePath = buffer.c_str(); EnginePath_Realise(); } } // Pak Path CopiedString g_strPakPath[g_pakPathCount] = {"", "", "", "", ""}; ModuleObservers g_pakPathObservers[g_pakPathCount]; std::size_t g_pakpath_unrealised[g_pakPathCount] = {1, 1, 1, 1, 1}; void Radiant_attachPakPathObserver(int num, ModuleObserver &observer) { g_pakPathObservers[num].attach(observer); } void Radiant_detachPakPathObserver(int num, ModuleObserver &observer) { g_pakPathObservers[num].detach(observer); } void PakPath_Realise(int num) { if (--g_pakpath_unrealised[num] == 0) { g_pakPathObservers[num].realise(); } } const char *PakPath_get(int num) { std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised"; ASSERT_MESSAGE(g_pakpath_unrealised[num] == 0, message.c_str()); return g_strPakPath[num].c_str(); } void PakPath_Unrealise(int num) { if (++g_pakpath_unrealised[num] == 1) { g_pakPathObservers[num].unrealise(); } } void setPakPath(int num, const char *path) { if (!g_strcmp0(path, "")) { g_strPakPath[num] = ""; return; } StringOutputStream buffer(256); buffer << DirectoryCleaned(path); if (!path_equal(buffer.c_str(), g_strPakPath[num].c_str())) { std::string message = "Changing Pak Path " + std::to_string(num); ScopeDisableScreenUpdates disableScreenUpdates("Processing...", message.c_str()); PakPath_Unrealise(num); g_strPakPath[num] = buffer.c_str(); PakPath_Realise(num); } } // App Path CopiedString g_strAppPath; ///< holds the full path of the executable const char *AppPath_get() { return g_strAppPath.c_str(); } /// the path to the local rc-dir const char *LocalRcPath_get(void) { static CopiedString rc_path; if (rc_path.empty()) { StringOutputStream stream(256); stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/"; rc_path = stream.c_str(); } return rc_path.c_str(); } /// directory for temp files /// NOTE: on *nix this is were we check for .pid CopiedString g_strSettingsPath; const char *SettingsPath_get() { return g_strSettingsPath.c_str(); } /*! points to the game tools directory, for instance C:/Program Files/Quake III Arena/GtkRadiant (or other games) this is one of the main variables that are configured by the game selection on startup [GameToolsPath]/plugins [GameToolsPath]/modules and also q3map, bspc */ CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog const char *GameToolsPath_get() { return g_strGameToolsPath.c_str(); } struct EnginePath { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setEnginePath(value); } }; struct PakPath0 { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setPakPath(0, value); } }; struct PakPath1 { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setPakPath(1, value); } }; struct PakPath2 { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setPakPath(2, value); } }; struct PakPath3 { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setPakPath(3, value); } }; struct PakPath4 { static void Export(const CopiedString &self, const Callback &returnz) { returnz(self.c_str()); } static void Import(CopiedString &self, const char *value) { setPakPath(4, value); } }; bool g_disableEnginePath = false; bool g_disableHomePath = false; void Paths_constructPreferences(PreferencesPage &page) { page.appendPathEntry("Engine Path", true, make_property(g_strEnginePath)); page.appendCheckBox( "", "Do not use Engine Path", g_disableEnginePath ); page.appendCheckBox( "", "Do not use Home Path", g_disableHomePath ); for (int i = 0; i < g_pakPathCount; i++) { std::string label = "Pak Path " + std::to_string(i); switch (i) { case 0: page.appendPathEntry(label.c_str(), true, make_property(g_strPakPath[i])); break; case 1: page.appendPathEntry(label.c_str(), true, make_property(g_strPakPath[i])); break; case 2: page.appendPathEntry(label.c_str(), true, make_property(g_strPakPath[i])); break; case 3: page.appendPathEntry(label.c_str(), true, make_property(g_strPakPath[i])); break; case 4: page.appendPathEntry(label.c_str(), true, make_property(g_strPakPath[i])); break; } } } void Paths_constructPage(PreferenceGroup &group) { PreferencesPage page(group.createPage("Paths", "Path Settings")); Paths_constructPreferences(page); } void Paths_registerPreferencesPage() { PreferencesDialog_addSettingsPage(makeCallbackF(Paths_constructPage)); } class PathsDialog : public Dialog { public: ui::Window BuildDialog() { auto frame = create_dialog_frame("Path settings", ui::Shadow::ETCHED_IN); auto vbox2 = create_dialog_vbox(0, 4); frame.add(vbox2); { PreferencesPage preferencesPage(*this, vbox2); Paths_constructPreferences(preferencesPage); } return ui::Window(create_simple_modal_dialog_window("Engine Path Not Found", m_modal, frame)); } }; PathsDialog g_PathsDialog; void EnginePath_verify() { if (!file_exists(g_strEnginePath.c_str())) { g_PathsDialog.Create(); g_PathsDialog.DoModal(); g_PathsDialog.Destroy(); } } namespace { CopiedString g_gamename; CopiedString g_gamemode; ModuleObservers g_gameNameObservers; ModuleObservers g_gameModeObservers; } void Radiant_attachGameNameObserver(ModuleObserver &observer) { g_gameNameObservers.attach(observer); } void Radiant_detachGameNameObserver(ModuleObserver &observer) { g_gameNameObservers.detach(observer); } const char *basegame_get() { return g_pGameDescription->getRequiredKeyValue("basegame"); } const char *gamename_get() { const char *gamename = g_gamename.c_str(); if (string_empty(gamename)) { return basegame_get(); } return gamename; } void gamename_set(const char *gamename) { if (!string_equal(gamename, g_gamename.c_str())) { g_gameNameObservers.unrealise(); g_gamename = gamename; g_gameNameObservers.realise(); } } void Radiant_attachGameModeObserver(ModuleObserver &observer) { g_gameModeObservers.attach(observer); } void Radiant_detachGameModeObserver(ModuleObserver &observer) { g_gameModeObservers.detach(observer); } const char *gamemode_get() { return g_gamemode.c_str(); } void gamemode_set(const char *gamemode) { if (!string_equal(gamemode, g_gamemode.c_str())) { g_gameModeObservers.unrealise(); g_gamemode = gamemode; g_gameModeObservers.realise(); } } #include "os/dir.h" const char *const c_library_extension = #if defined( CMAKE_SHARED_MODULE_SUFFIX ) CMAKE_SHARED_MODULE_SUFFIX #elif GDEF_OS_WINDOWS "dll" #elif GDEF_OS_MACOS "dylib" #elif GDEF_OS_LINUX || GDEF_OS_BSD "so" #endif ; void Radiant_loadModules(const char *path) { Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) { char fullname[1024]; ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, ""); strcpy(fullname, path); strcat(fullname, name); globalOutputStream() << "Found '" << fullname << "'\n"; GlobalModuleServer_loadModule(fullname); })); } void Radiant_loadModulesFromRoot(const char *directory) { { StringOutputStream path(256); path << directory << g_pluginsDir; Radiant_loadModules(path.c_str()); } if (!string_equal(g_pluginsDir, g_modulesDir)) { StringOutputStream path(256); path << directory << g_modulesDir; Radiant_loadModules(path.c_str()); } } //! Make COLOR_BRUSHES override worldspawn eclass colour. void SetWorldspawnColour(const Vector3 &colour) { EntityClass *worldspawn = GlobalEntityClassManager().findOrInsert("worldspawn", true); eclass_release_state(worldspawn); worldspawn->color = colour; eclass_capture_state(worldspawn); } class WorldspawnColourEntityClassObserver : public ModuleObserver { std::size_t m_unrealised; public: WorldspawnColourEntityClassObserver() : m_unrealised(1) { } void realise() { if (--m_unrealised == 0) { SetWorldspawnColour(g_xywindow_globals.color_brushes); } } void unrealise() { if (++m_unrealised == 1) { } } }; WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver; ModuleObservers g_gameToolsPathObservers; void Radiant_attachGameToolsPathObserver(ModuleObserver &observer) { g_gameToolsPathObservers.attach(observer); } void Radiant_detachGameToolsPathObserver(ModuleObserver &observer) { g_gameToolsPathObservers.detach(observer); } void Radiant_Initialise() { GlobalModuleServer_Initialise(); Radiant_loadModulesFromRoot(AppPath_get()); Preferences_Load(); bool success = Radiant_Construct(GlobalModuleServer_get()); ASSERT_MESSAGE(success, "module system failed to initialise - see radiant.log for error messages"); g_gameToolsPathObservers.realise(); g_gameModeObservers.realise(); g_gameNameObservers.realise(); } void Radiant_Shutdown() { g_gameNameObservers.unrealise(); g_gameModeObservers.unrealise(); g_gameToolsPathObservers.unrealise(); if (!g_preferences_globals.disable_ini) { globalOutputStream() << "Start writing prefs\n"; Preferences_Save(); globalOutputStream() << "Done prefs\n"; } Radiant_Destroy(); GlobalModuleServer_Shutdown(); } void Exit() { if (ConfirmModified("Exit WorldSpawn")) { gtk_main_quit(); } } void Undo() { GlobalUndoSystem().undo(); SceneChangeNotify(); } void Redo() { GlobalUndoSystem().redo(); SceneChangeNotify(); } void deleteSelection() { UndoableCommand undo("deleteSelected"); Select_Delete(); } void Map_ExportSelected(TextOutputStream &ostream) { Map_ExportSelected(ostream, Map_getFormat(g_map)); } void Map_ImportSelected(TextInputStream &istream) { Map_ImportSelected(istream, Map_getFormat(g_map)); } void Selection_Copy() { clipboard_copy(Map_ExportSelected); } void Selection_Paste() { clipboard_paste(Map_ImportSelected); } void Copy() { if (SelectedFaces_empty()) { Selection_Copy(); } else { SelectedFaces_copyTexture(); } } void Paste() { if (SelectedFaces_empty()) { UndoableCommand undo("paste"); GlobalSelectionSystem().setSelectedAll(false); Selection_Paste(); } else { SelectedFaces_pasteTexture(); } } void PasteToCamera() { CamWnd &camwnd = *g_pParentWnd->GetCamWnd(); GlobalSelectionSystem().setSelectedAll(false); UndoableCommand undo("pasteToCamera"); Selection_Paste(); // Work out the delta Vector3 mid; Select_GetMid(mid); Vector3 delta = vector3_subtracted(vector3_snapped(Camera_getOrigin(camwnd), GetSnapGridSize()), mid); // Move to camera GlobalSelectionSystem().translateSelected(delta); } void ColorScheme_WorldSpawn() { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.15f, 0.15f, 0.15f)); g_camwindow_globals.color_cameraback = Vector3(0.15f, 0.15f, 0.15f); g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f); CamWnd_Update(*g_pParentWnd->GetCamWnd()); g_xywindow_globals.color_gridback = Vector3(0.0f, 0.0f, 0.0f); g_xywindow_globals.color_gridminor = Vector3(0.2f, 0.2f, 0.2f); g_xywindow_globals.color_gridmajor = Vector3(0.45f, 0.45f, 0.45f); g_xywindow_globals.color_gridblock = Vector3(0.39f, 0.18f, 0.0f); g_xywindow_globals.color_gridtext = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_brushes = Vector3(0.55f, 0.55f, 0.55f); SetWorldspawnColour(g_xywindow_globals.color_brushes); g_xywindow_globals.color_viewname = Vector3(0.7f, 0.7f, 0.0f); XY_UpdateAllWindows(); } void ColorScheme_Original() { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f)); g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f); g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f); CamWnd_Update(*g_pParentWnd->GetCamWnd()); g_xywindow_globals.color_gridback = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_gridminor = Vector3(0.75f, 0.75f, 0.75f); g_xywindow_globals.color_gridmajor = Vector3(0.5f, 0.5f, 0.5f); g_xywindow_globals.color_gridminor_alt = Vector3(0.5f, 0.0f, 0.0f); g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_gridblock = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f); g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_brushes = Vector3(0.0f, 0.0f, 0.0f); SetWorldspawnColour(g_xywindow_globals.color_brushes); g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f); XY_UpdateAllWindows(); } void ColorScheme_QER() { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f)); g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f); g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f); CamWnd_Update(*g_pParentWnd->GetCamWnd()); g_xywindow_globals.color_gridback = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_gridminor = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_gridmajor = Vector3(0.5f, 0.5f, 0.5f); g_xywindow_globals.color_gridblock = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f); g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_brushes = Vector3(0.0f, 0.0f, 0.0f); SetWorldspawnColour(g_xywindow_globals.color_brushes); g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f); XY_UpdateAllWindows(); } void ColorScheme_Black() { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f)); g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f); g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f); CamWnd_Update(*g_pParentWnd->GetCamWnd()); g_xywindow_globals.color_gridback = Vector3(0.0f, 0.0f, 0.0f); g_xywindow_globals.color_gridminor = Vector3(0.2f, 0.2f, 0.2f); g_xywindow_globals.color_gridmajor = Vector3(0.3f, 0.5f, 0.5f); g_xywindow_globals.color_gridblock = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_gridtext = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_brushes = Vector3(1.0f, 1.0f, 1.0f); SetWorldspawnColour(g_xywindow_globals.color_brushes); g_xywindow_globals.color_viewname = Vector3(0.7f, 0.7f, 0.0f); XY_UpdateAllWindows(); } /* ydnar: to emulate maya/max/lightwave color schemes */ void ColorScheme_Ydnar() { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f)); g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f); g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f); CamWnd_Update(*g_pParentWnd->GetCamWnd()); g_xywindow_globals.color_gridback = Vector3(0.77f, 0.77f, 0.77f); g_xywindow_globals.color_gridminor = Vector3(0.83f, 0.83f, 0.83f); g_xywindow_globals.color_gridmajor = Vector3(0.89f, 0.89f, 0.89f); g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f); g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f); g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f); g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f); g_xywindow_globals.color_brushes = Vector3(0.0f, 0.0f, 0.0f); SetWorldspawnColour(g_xywindow_globals.color_brushes); g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f); XY_UpdateAllWindows(); } typedef Callback GetColourCallback; typedef Callback SetColourCallback; class ChooseColour { GetColourCallback m_get; SetColourCallback m_set; public: ChooseColour(const GetColourCallback &get, const SetColourCallback &set) : m_get(get), m_set(set) { } void operator()() { Vector3 colour; m_get(colour); color_dialog(MainFrame_getWindow(), colour); m_set(colour); } }; void Colour_get(const Vector3 &colour, Vector3 &other) { other = colour; } typedef ConstReferenceCaller ColourGetCaller; void Colour_set(Vector3 &colour, const Vector3 &other) { colour = other; SceneChangeNotify(); } typedef ReferenceCaller ColourSetCaller; void BrushColour_set(const Vector3 &other) { g_xywindow_globals.color_brushes = other; SetWorldspawnColour(g_xywindow_globals.color_brushes); SceneChangeNotify(); } typedef FreeCaller BrushColourSetCaller; void ClipperColour_set(const Vector3 &other) { g_xywindow_globals.color_clipper = other; Brush_clipperColourChanged(); SceneChangeNotify(); } typedef FreeCaller ClipperColourSetCaller; void TextureBrowserColour_get(Vector3 &other) { other = TextureBrowser_getBackgroundColour(GlobalTextureBrowser()); } typedef FreeCaller TextureBrowserColourGetCaller; void TextureBrowserColour_set(const Vector3 &other) { TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), other); } typedef FreeCaller TextureBrowserColourSetCaller; class ColoursMenu { public: ChooseColour m_textureback; ChooseColour m_xyback; ChooseColour m_gridmajor; ChooseColour m_gridminor; ChooseColour m_gridmajor_alt; ChooseColour m_gridminor_alt; ChooseColour m_gridtext; ChooseColour m_gridblock; ChooseColour m_cameraback; ChooseColour m_brush; ChooseColour m_selectedbrush; ChooseColour m_selectedbrush3d; ChooseColour m_clipper; ChooseColour m_viewname; ColoursMenu() : m_textureback(TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller()), m_xyback(ColourGetCaller(g_xywindow_globals.color_gridback), ColourSetCaller(g_xywindow_globals.color_gridback)), m_gridmajor(ColourGetCaller(g_xywindow_globals.color_gridmajor), ColourSetCaller(g_xywindow_globals.color_gridmajor)), m_gridminor(ColourGetCaller(g_xywindow_globals.color_gridminor), ColourSetCaller(g_xywindow_globals.color_gridminor)), m_gridmajor_alt(ColourGetCaller(g_xywindow_globals.color_gridmajor_alt), ColourSetCaller(g_xywindow_globals.color_gridmajor_alt)), m_gridminor_alt(ColourGetCaller(g_xywindow_globals.color_gridminor_alt), ColourSetCaller(g_xywindow_globals.color_gridminor_alt)), m_gridtext(ColourGetCaller(g_xywindow_globals.color_gridtext), ColourSetCaller(g_xywindow_globals.color_gridtext)), m_gridblock(ColourGetCaller(g_xywindow_globals.color_gridblock), ColourSetCaller(g_xywindow_globals.color_gridblock)), m_cameraback(ColourGetCaller(g_camwindow_globals.color_cameraback), ColourSetCaller(g_camwindow_globals.color_cameraback)), m_brush(ColourGetCaller(g_xywindow_globals.color_brushes), BrushColourSetCaller()), m_selectedbrush(ColourGetCaller(g_xywindow_globals.color_selbrushes), ColourSetCaller(g_xywindow_globals.color_selbrushes)), m_selectedbrush3d(ColourGetCaller(g_camwindow_globals.color_selbrushes3d), ColourSetCaller(g_camwindow_globals.color_selbrushes3d)), m_clipper(ColourGetCaller(g_xywindow_globals.color_clipper), ClipperColourSetCaller()), m_viewname(ColourGetCaller(g_xywindow_globals.color_viewname), ColourSetCaller(g_xywindow_globals.color_viewname)) { } }; ColoursMenu g_ColoursMenu; ui::MenuItem create_colours_menu() { auto colours_menu_item = new_sub_menu_item_with_mnemonic("Colors"); auto menu_in_menu = ui::Menu::from(gtk_menu_item_get_submenu(colours_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ auto menu_3 = create_sub_menu_with_mnemonic(menu_in_menu, "Themes"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_3); }*/ create_menu_item_with_mnemonic(menu_3, "Default", "ColorSchemeWS"); create_menu_item_with_mnemonic(menu_3, "QE4 Original", "ColorSchemeOriginal"); create_menu_item_with_mnemonic(menu_3, "Q3Radiant Original", "ColorSchemeQER"); create_menu_item_with_mnemonic(menu_3, "Black and Green", "ColorSchemeBlackAndGreen"); create_menu_item_with_mnemonic(menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar"); menu_separator(menu_in_menu); create_menu_item_with_mnemonic(menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Major...", "ChooseGridMajorColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Minor...", "ChooseGridMinorColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Text...", "ChooseGridTextColor"); create_menu_item_with_mnemonic(menu_in_menu, "Grid Block...", "ChooseGridBlockColor"); create_menu_item_with_mnemonic(menu_in_menu, "Default Brush...", "ChooseBrushColor"); create_menu_item_with_mnemonic(menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor"); create_menu_item_with_mnemonic(menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor"); create_menu_item_with_mnemonic(menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor"); create_menu_item_with_mnemonic(menu_in_menu, "Clipper...", "ChooseClipperColor"); create_menu_item_with_mnemonic(menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor"); return colours_menu_item; } void Restart() { PluginsMenu_clear(); PluginToolbar_clear(); Radiant_Shutdown(); Radiant_Initialise(); PluginsMenu_populate(); PluginToolbar_populate(); } void thunk_OnSleep() { g_pParentWnd->OnSleep(); } void OpenHelpURL() { OpenURL("https://www.vera-visions.com/developer/"); } void OpenBugReportURL() { OpenURL("https://www.vera-visions.com/developer/"); } ui::Widget g_page_console{ui::null}; void Console_ToggleShow() { GroupDialog_showPage(g_page_console); } ui::Widget g_page_entity{ui::null}; void EntityInspector_ToggleShow() { GroupDialog_showPage(g_page_entity); } void SetClipMode(bool enable); void ModeChangeNotify(); typedef void ( *ToolMode )(); ToolMode g_currentToolMode = 0; bool g_currentToolModeSupportsComponentEditing = false; ToolMode g_defaultToolMode = 0; void SelectionSystem_DefaultMode() { GlobalSelectionSystem().SetMode(SelectionSystem::ePrimitive); GlobalSelectionSystem().SetComponentMode(SelectionSystem::eDefault); ModeChangeNotify(); } bool EdgeMode() { return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge; } bool VertexMode() { return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex; } bool FaceMode() { return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace; } template class BoolFunctionExport { public: static void apply(const Callback &importCallback) { importCallback(BoolFunction()); } }; typedef FreeCaller &), &BoolFunctionExport::apply> EdgeModeApplyCaller; EdgeModeApplyCaller g_edgeMode_button_caller; Callback &)> g_edgeMode_button_callback(g_edgeMode_button_caller); ToggleItem g_edgeMode_button(g_edgeMode_button_callback); typedef FreeCaller &), &BoolFunctionExport::apply> VertexModeApplyCaller; VertexModeApplyCaller g_vertexMode_button_caller; Callback &)> g_vertexMode_button_callback(g_vertexMode_button_caller); ToggleItem g_vertexMode_button(g_vertexMode_button_callback); typedef FreeCaller &), &BoolFunctionExport::apply> FaceModeApplyCaller; FaceModeApplyCaller g_faceMode_button_caller; Callback &)> g_faceMode_button_callback(g_faceMode_button_caller); ToggleItem g_faceMode_button(g_faceMode_button_callback); void ComponentModeChanged() { g_edgeMode_button.update(); g_vertexMode_button.update(); g_faceMode_button.update(); } void ComponentMode_SelectionChanged(const Selectable &selectable) { if (GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && GlobalSelectionSystem().countSelected() == 0) { SelectionSystem_DefaultMode(); ComponentModeChanged(); } } void SelectEdgeMode() { #if 0 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) { GlobalSelectionSystem().Select( false ); } #endif if (EdgeMode()) { SelectionSystem_DefaultMode(); } else if (GlobalSelectionSystem().countSelected() != 0) { if (!g_currentToolModeSupportsComponentEditing) { g_defaultToolMode(); } GlobalSelectionSystem().SetMode(SelectionSystem::eComponent); GlobalSelectionSystem().SetComponentMode(SelectionSystem::eEdge); } ComponentModeChanged(); ModeChangeNotify(); } void SelectVertexMode() { #if 0 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) { GlobalSelectionSystem().Select( false ); } #endif if (VertexMode()) { SelectionSystem_DefaultMode(); } else if (GlobalSelectionSystem().countSelected() != 0) { if (!g_currentToolModeSupportsComponentEditing) { g_defaultToolMode(); } GlobalSelectionSystem().SetMode(SelectionSystem::eComponent); GlobalSelectionSystem().SetComponentMode(SelectionSystem::eVertex); } ComponentModeChanged(); ModeChangeNotify(); } void SelectFaceMode() { #if 0 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) { GlobalSelectionSystem().Select( false ); } #endif if (FaceMode()) { SelectionSystem_DefaultMode(); } else if (GlobalSelectionSystem().countSelected() != 0) { if (!g_currentToolModeSupportsComponentEditing) { g_defaultToolMode(); } GlobalSelectionSystem().SetMode(SelectionSystem::eComponent); GlobalSelectionSystem().SetComponentMode(SelectionSystem::eFace); } ComponentModeChanged(); ModeChangeNotify(); } class CloneSelected : public scene::Graph::Walker { bool doMakeUnique; NodeSmartReference worldspawn; public: CloneSelected(bool d) : doMakeUnique(d), worldspawn(Map_FindOrInsertWorldspawn(g_map)) { } bool pre(const scene::Path &path, scene::Instance &instance) const { if (path.size() == 1) { return true; } // ignore worldspawn, but keep checking children NodeSmartReference me(path.top().get()); if (me == worldspawn) { return true; } if (!path.top().get().isRoot()) { Selectable *selectable = Instance_getSelectable(instance); if (selectable != 0 && selectable->isSelected()) { return false; } } return true; } void post(const scene::Path &path, scene::Instance &instance) const { if (path.size() == 1) { return; } // ignore worldspawn, but keep checking children NodeSmartReference me(path.top().get()); if (me == worldspawn) { return; } if (!path.top().get().isRoot()) { Selectable *selectable = Instance_getSelectable(instance); if (selectable != 0 && selectable->isSelected()) { NodeSmartReference clone(Node_Clone(path.top())); if (doMakeUnique) { Map_gatherNamespaced(clone); } Node_getTraversable(path.parent().get())->insert(clone); } } } }; void Scene_Clone_Selected(scene::Graph &graph, bool doMakeUnique) { graph.traverse(CloneSelected(doMakeUnique)); Map_mergeClonedNames(); } enum ENudgeDirection { eNudgeUp = 1, eNudgeDown = 3, eNudgeLeft = 0, eNudgeRight = 2, }; struct AxisBase { Vector3 x; Vector3 y; Vector3 z; AxisBase(const Vector3 &x_, const Vector3 &y_, const Vector3 &z_) : x(x_), y(y_), z(z_) { } }; AxisBase AxisBase_forViewType(VIEWTYPE viewtype) { switch (viewtype) { case XY: return AxisBase(g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z); case XZ: return AxisBase(g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y); case YZ: return AxisBase(g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x); } ERROR_MESSAGE("invalid viewtype"); return AxisBase(Vector3(0, 0, 0), Vector3(0, 0, 0), Vector3(0, 0, 0)); } Vector3 AxisBase_axisForDirection(const AxisBase &axes, ENudgeDirection direction) { switch (direction) { case eNudgeLeft: return vector3_negated(axes.x); case eNudgeUp: return axes.y; case eNudgeRight: return axes.x; case eNudgeDown: return vector3_negated(axes.y); } ERROR_MESSAGE("invalid direction"); return Vector3(0, 0, 0); } void NudgeSelection(ENudgeDirection direction, float fAmount, VIEWTYPE viewtype) { AxisBase axes(AxisBase_forViewType(viewtype)); Vector3 view_direction(vector3_negated(axes.z)); Vector3 nudge(vector3_scaled(AxisBase_axisForDirection(axes, direction), fAmount)); GlobalSelectionSystem().NudgeManipulator(nudge, view_direction); } void Selection_Clone() { if (GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive) { UndoableCommand undo("cloneSelected"); Scene_Clone_Selected(GlobalSceneGraph(), false); //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType()); //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } } void Selection_Clone_MakeUnique() { if (GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive) { UndoableCommand undo("cloneSelectedMakeUnique"); Scene_Clone_Selected(GlobalSceneGraph(), true); //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType()); //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } } // called when the escape key is used (either on the main window or on an inspector) void Selection_Deselect() { if (GlobalSelectionSystem().Mode() == SelectionSystem::eComponent) { if (GlobalSelectionSystem().countSelectedComponents() != 0) { GlobalSelectionSystem().setSelectedAllComponents(false); } else { SelectionSystem_DefaultMode(); ComponentModeChanged(); } } else { if (GlobalSelectionSystem().countSelectedComponents() != 0) { GlobalSelectionSystem().setSelectedAllComponents(false); } else { GlobalSelectionSystem().setSelectedAll(false); } } } void Selection_NudgeUp() { UndoableCommand undo("nudgeSelectedUp"); NudgeSelection(eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } void Selection_NudgeDown() { UndoableCommand undo("nudgeSelectedDown"); NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } void Selection_NudgeLeft() { UndoableCommand undo("nudgeSelectedLeft"); NudgeSelection(eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } void Selection_NudgeRight() { UndoableCommand undo("nudgeSelectedRight"); NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType()); } void TranslateToolExport(const Callback &importCallback) { importCallback(GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate); } void RotateToolExport(const Callback &importCallback) { importCallback(GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate); } void ScaleToolExport(const Callback &importCallback) { importCallback(GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale); } void DragToolExport(const Callback &importCallback) { importCallback(GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag); } void ClipperToolExport(const Callback &importCallback) { importCallback(GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip); } FreeCaller &), TranslateToolExport> g_translatemode_button_caller; Callback &)> g_translatemode_button_callback(g_translatemode_button_caller); ToggleItem g_translatemode_button(g_translatemode_button_callback); FreeCaller &), RotateToolExport> g_rotatemode_button_caller; Callback &)> g_rotatemode_button_callback(g_rotatemode_button_caller); ToggleItem g_rotatemode_button(g_rotatemode_button_callback); FreeCaller &), ScaleToolExport> g_scalemode_button_caller; Callback &)> g_scalemode_button_callback(g_scalemode_button_caller); ToggleItem g_scalemode_button(g_scalemode_button_callback); FreeCaller &), DragToolExport> g_dragmode_button_caller; Callback &)> g_dragmode_button_callback(g_dragmode_button_caller); ToggleItem g_dragmode_button(g_dragmode_button_callback); FreeCaller &), ClipperToolExport> g_clipper_button_caller; Callback &)> g_clipper_button_callback(g_clipper_button_caller); ToggleItem g_clipper_button(g_clipper_button_callback); void ToolChanged() { g_translatemode_button.update(); g_rotatemode_button.update(); g_scalemode_button.update(); g_dragmode_button.update(); g_clipper_button.update(); } const char *const c_ResizeMode_status = "Drag Tool: move and resize objects"; void DragMode() { if (g_currentToolMode == DragMode && g_defaultToolMode != DragMode) { g_defaultToolMode(); } else { g_currentToolMode = DragMode; g_currentToolModeSupportsComponentEditing = true; OnClipMode(false); Sys_Status(c_ResizeMode_status); GlobalSelectionSystem().SetManipulatorMode(SelectionSystem::eDrag); ToolChanged(); ModeChangeNotify(); } } const char *const c_TranslateMode_status = "Translate Tool: translate objects and components"; void TranslateMode() { if (g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode) { g_defaultToolMode(); } else { g_currentToolMode = TranslateMode; g_currentToolModeSupportsComponentEditing = true; OnClipMode(false); Sys_Status(c_TranslateMode_status); GlobalSelectionSystem().SetManipulatorMode(SelectionSystem::eTranslate); ToolChanged(); ModeChangeNotify(); } } const char *const c_RotateMode_status = "Rotate Tool: rotate objects and components"; void RotateMode() { if (g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode) { g_defaultToolMode(); } else { g_currentToolMode = RotateMode; g_currentToolModeSupportsComponentEditing = true; OnClipMode(false); Sys_Status(c_RotateMode_status); GlobalSelectionSystem().SetManipulatorMode(SelectionSystem::eRotate); ToolChanged(); ModeChangeNotify(); } } const char *const c_ScaleMode_status = "Scale Tool: scale objects and components"; void ScaleMode() { if (g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode) { g_defaultToolMode(); } else { g_currentToolMode = ScaleMode; g_currentToolModeSupportsComponentEditing = true; OnClipMode(false); Sys_Status(c_ScaleMode_status); GlobalSelectionSystem().SetManipulatorMode(SelectionSystem::eScale); ToolChanged(); ModeChangeNotify(); } } const char *const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects"; void ClipperMode() { if (g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode) { g_defaultToolMode(); } else { g_currentToolMode = ClipperMode; g_currentToolModeSupportsComponentEditing = false; SelectionSystem_DefaultMode(); OnClipMode(true); Sys_Status(c_ClipperMode_status); GlobalSelectionSystem().SetManipulatorMode(SelectionSystem::eClip); ToolChanged(); ModeChangeNotify(); } } void Texdef_Rotate(float angle) { StringOutputStream command; command << "brushRotateTexture -angle " << angle; UndoableCommand undo(command.c_str()); Select_RotateTexture(angle); } void Texdef_RotateClockwise() { Texdef_Rotate(static_cast( fabs(g_si_globals.rotate))); } void Texdef_RotateAntiClockwise() { Texdef_Rotate(static_cast( -fabs(g_si_globals.rotate))); } void Texdef_Scale(float x, float y) { StringOutputStream command; command << "brushScaleTexture -x " << x << " -y " << y; UndoableCommand undo(command.c_str()); Select_ScaleTexture(x, y); } void Texdef_ScaleUp() { Texdef_Scale(0, g_si_globals.scale[1]); } void Texdef_ScaleDown() { Texdef_Scale(0, -g_si_globals.scale[1]); } void Texdef_ScaleLeft() { Texdef_Scale(-g_si_globals.scale[0], 0); } void Texdef_ScaleRight() { Texdef_Scale(g_si_globals.scale[0], 0); } void Texdef_Shift(float x, float y) { StringOutputStream command; command << "brushShiftTexture -x " << x << " -y " << y; UndoableCommand undo(command.c_str()); Select_ShiftTexture(x, y); } void Texdef_ShiftLeft() { Texdef_Shift(-g_si_globals.shift[0], 0); } void Texdef_ShiftRight() { Texdef_Shift(g_si_globals.shift[0], 0); } void Texdef_ShiftUp() { Texdef_Shift(0, g_si_globals.shift[1]); } void Texdef_ShiftDown() { Texdef_Shift(0, -g_si_globals.shift[1]); } class SnappableSnapToGridSelected : public scene::Graph::Walker { float m_snap; public: SnappableSnapToGridSelected(float snap) : m_snap(snap) { } bool pre(const scene::Path &path, scene::Instance &instance) const { if (path.top().get().visible()) { Snappable *snappable = Node_getSnappable(path.top()); if (snappable != 0 && Instance_getSelectable(instance)->isSelected()) { snappable->snapto(m_snap); } } return true; } }; void Scene_SnapToGrid_Selected(scene::Graph &graph, float snap) { graph.traverse(SnappableSnapToGridSelected(snap)); } class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker { float m_snap; public: ComponentSnappableSnapToGridSelected(float snap) : m_snap(snap) { } bool pre(const scene::Path &path, scene::Instance &instance) const { if (path.top().get().visible()) { ComponentSnappable *componentSnappable = Instance_getComponentSnappable(instance); if (componentSnappable != 0 && Instance_getSelectable(instance)->isSelected()) { componentSnappable->snapComponents(m_snap); } } return true; } }; void Scene_SnapToGrid_Component_Selected(scene::Graph &graph, float snap) { graph.traverse(ComponentSnappableSnapToGridSelected(snap)); } void Selection_SnapToGrid() { StringOutputStream command; command << "snapSelected -grid " << GetGridSize(); UndoableCommand undo(command.c_str()); if (GlobalSelectionSystem().Mode() == SelectionSystem::eComponent) { Scene_SnapToGrid_Component_Selected(GlobalSceneGraph(), GetGridSize()); } else { Scene_SnapToGrid_Selected(GlobalSceneGraph(), GetGridSize()); } } static gint qe_every_second(gpointer data) { GdkModifierType mask; gdk_window_get_pointer(0, 0, 0, &mask); if ((mask & (GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK)) == 0) { QE_CheckAutoSave(); } return TRUE; } guint s_qe_every_second_id = 0; void EverySecondTimer_enable() { if (s_qe_every_second_id == 0) { s_qe_every_second_id = g_timeout_add(1000, qe_every_second, 0); } } void EverySecondTimer_disable() { if (s_qe_every_second_id != 0) { g_source_remove(s_qe_every_second_id); s_qe_every_second_id = 0; } } gint window_realize_remove_decoration(ui::Widget widget, gpointer data) { gdk_window_set_decorations(gtk_widget_get_window(widget), (GdkWMDecoration) (GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE)); return FALSE; } class WaitDialog { public: ui::Window m_window{ui::null}; ui::Label m_label{ui::null}; }; WaitDialog create_wait_dialog(const char *title, const char *text) { WaitDialog dialog; dialog.m_window = MainFrame_getWindow().create_floating_window(title); gtk_window_set_resizable(dialog.m_window, FALSE); gtk_container_set_border_width(GTK_CONTAINER(dialog.m_window), 0); gtk_window_set_position(dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT); dialog.m_window.connect("realize", G_CALLBACK(window_realize_remove_decoration), 0); { dialog.m_label = ui::Label(text); gtk_misc_set_alignment(GTK_MISC(dialog.m_label), 0.0, 0.5); gtk_label_set_justify(dialog.m_label, GTK_JUSTIFY_LEFT); dialog.m_label.show(); dialog.m_label.dimensions(200, -1); dialog.m_window.add(dialog.m_label); } return dialog; } namespace { clock_t g_lastRedrawTime = 0; const clock_t c_redrawInterval = clock_t(CLOCKS_PER_SEC / 10); bool redrawRequired() { clock_t currentTime = std::clock(); if (currentTime - g_lastRedrawTime >= c_redrawInterval) { g_lastRedrawTime = currentTime; return true; } return false; } } bool MainFrame_isActiveApp() { //globalOutputStream() << "listing\n"; GList *list = gtk_window_list_toplevels(); for (GList *i = list; i != 0; i = g_list_next(i)) { //globalOutputStream() << "toplevel.. "; if (gtk_window_is_active(ui::Window::from(i->data))) { //globalOutputStream() << "is active\n"; return true; } //globalOutputStream() << "not active\n"; } return false; } typedef std::list StringStack; StringStack g_wait_stack; WaitDialog g_wait; bool ScreenUpdates_Enabled() { return g_wait_stack.empty(); } void ScreenUpdates_process() { if (redrawRequired() && g_wait.m_window.visible()) { ui::process(); } } void ScreenUpdates_Disable(const char *message, const char *title) { if (g_wait_stack.empty()) { EverySecondTimer_disable(); ui::process(); bool isActiveApp = MainFrame_isActiveApp(); g_wait = create_wait_dialog(title, message); gtk_grab_add(g_wait.m_window); if (isActiveApp) { g_wait.m_window.show(); ScreenUpdates_process(); } } else if (g_wait.m_window.visible()) { g_wait.m_label.text(message); ScreenUpdates_process(); } g_wait_stack.push_back(message); } void ScreenUpdates_Enable() { ASSERT_MESSAGE(!ScreenUpdates_Enabled(), "screen updates already enabled"); g_wait_stack.pop_back(); if (g_wait_stack.empty()) { EverySecondTimer_enable(); //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE); gtk_grab_remove(g_wait.m_window); destroy_floating_window(g_wait.m_window); g_wait.m_window = ui::Window{ui::null}; //gtk_window_present(MainFrame_getWindow()); } else if (g_wait.m_window.visible()) { g_wait.m_label.text(g_wait_stack.back().c_str()); ScreenUpdates_process(); } } void GlobalCamera_UpdateWindow() { if (g_pParentWnd != 0) { CamWnd_Update(*g_pParentWnd->GetCamWnd()); } } void XY_UpdateWindow(MainFrame &mainframe) { if (mainframe.GetXYWnd() != 0) { XYWnd_Update(*mainframe.GetXYWnd()); } } void XZ_UpdateWindow(MainFrame &mainframe) { if (mainframe.GetXZWnd() != 0) { XYWnd_Update(*mainframe.GetXZWnd()); } } void YZ_UpdateWindow(MainFrame &mainframe) { if (mainframe.GetYZWnd() != 0) { XYWnd_Update(*mainframe.GetYZWnd()); } } void XY_UpdateAllWindows(MainFrame &mainframe) { XY_UpdateWindow(mainframe); XZ_UpdateWindow(mainframe); YZ_UpdateWindow(mainframe); } void XY_UpdateAllWindows() { if (g_pParentWnd != 0) { XY_UpdateAllWindows(*g_pParentWnd); } } void UpdateAllWindows() { GlobalCamera_UpdateWindow(); XY_UpdateAllWindows(); } void ModeChangeNotify() { SceneChangeNotify(); } void ClipperChangeNotify() { GlobalCamera_UpdateWindow(); XY_UpdateAllWindows(); } LatchedValue g_Layout_enablePluginToolbar(true, "Plugin Toolbar"); ui::MenuItem create_file_menu() { // File menu auto file_menu_item = new_sub_menu_item_with_mnemonic("_File"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(file_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ create_menu_item_with_mnemonic(menu, "_New Map", "NewMap"); menu_separator(menu); #if 0 //++timo temporary experimental stuff for sleep mode.. create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" ); menu_separator( menu ); // end experimental #endif create_menu_item_with_mnemonic(menu, "_Open...", "OpenMap"); create_menu_item_with_mnemonic(menu, "_Import...", "ImportMap"); create_menu_item_with_mnemonic(menu, "_Save", "SaveMap"); create_menu_item_with_mnemonic(menu, "Save _as...", "SaveMapAs"); create_menu_item_with_mnemonic(menu, "_Export selected...", "ExportSelected"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "Save re_gion...", "SaveRegion"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "_Refresh assets", "RefreshReferences"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "Pro_ject settings...", "ProjectSettings"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "_Pointfile...", "TogglePointfile"); menu_separator(menu); MRU_constructMenu(menu); menu_separator(menu); create_menu_item_with_mnemonic(menu, "E_xit", "Exit"); return file_menu_item; } ui::MenuItem create_edit_menu() { // Edit menu auto edit_menu_item = new_sub_menu_item_with_mnemonic("_Edit"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(edit_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ create_menu_item_with_mnemonic(menu, "_Undo", "Undo"); create_menu_item_with_mnemonic(menu, "_Redo", "Redo"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "_Copy", "Copy"); create_menu_item_with_mnemonic(menu, "_Paste", "Paste"); create_menu_item_with_mnemonic(menu, "P_aste To Camera", "PasteToCamera"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "_Duplicate", "CloneSelection"); create_menu_item_with_mnemonic(menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique"); create_menu_item_with_mnemonic(menu, "D_elete", "DeleteSelection"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "Pa_rent", "ParentSelection"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "C_lear Selection", "UnSelectSelection"); create_menu_item_with_mnemonic(menu, "_Invert Selection", "InvertSelection"); create_menu_item_with_mnemonic(menu, "Select i_nside", "SelectInside"); create_menu_item_with_mnemonic(menu, "Select _touching", "SelectTouching"); create_check_menu_item_with_mnemonic(menu, "Auto-Expand Selection", "ToggleExpansion"); auto convert_menu = create_sub_menu_with_mnemonic(menu, "E_xpand Selection"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(convert_menu); }*/ create_menu_item_with_mnemonic(convert_menu, "To Whole _Entities", "ExpandSelectionToEntities"); menu_separator(menu); create_menu_item_with_mnemonic(menu, "Pre_ferences...", "Preferences"); return edit_menu_item; } void fill_view_xy_top_menu(ui::Menu menu) { create_check_menu_item_with_mnemonic(menu, "XY (Top) View", "ToggleView"); } void fill_view_yz_side_menu(ui::Menu menu) { create_check_menu_item_with_mnemonic(menu, "YZ (Side) View", "ToggleSideView"); } void fill_view_xz_front_menu(ui::Menu menu) { create_check_menu_item_with_mnemonic(menu, "XZ (Front) View", "ToggleFrontView"); } ui::Widget g_toggle_z_item{ui::null}; ui::Widget g_toggle_console_item{ui::null}; ui::Widget g_toggle_entity_item{ui::null}; ui::Widget g_toggle_entitylist_item{ui::null}; ui::MenuItem create_view_menu() { // View menu auto view_menu_item = new_sub_menu_item_with_mnemonic("Vie_w"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(view_menu_item)); /*fill_view_camera_menu(menu); fill_view_xy_top_menu(menu); fill_view_yz_side_menu(menu); fill_view_xz_front_menu(menu);*/ create_menu_item_with_mnemonic(menu, "Map Info", "MapInfo"); create_menu_item_with_mnemonic(menu, "Console View", "ToggleConsole"); create_menu_item_with_mnemonic(menu, "Texture Browser", "ToggleTextures"); create_menu_item_with_mnemonic(menu, "Entity Inspector", "ToggleEntityInspector"); create_menu_item_with_mnemonic(menu, "_Surface Inspector", "SurfaceInspector"); create_menu_item_with_mnemonic(menu, "Entity List", "EntityList"); menu_separator(menu); menu.add(create_colours_menu()); { auto camera_menu = create_sub_menu_with_mnemonic(menu, "Camera"); create_menu_item_with_mnemonic(camera_menu, "_Center", "CenterView"); create_menu_item_with_mnemonic(camera_menu, "_Up Floor", "UpFloor"); create_menu_item_with_mnemonic(camera_menu, "_Down Floor", "DownFloor"); menu_separator(camera_menu); create_menu_item_with_mnemonic(camera_menu, "Far Clip Plane In", "CubicClipZoomIn"); create_menu_item_with_mnemonic(camera_menu, "Far Clip Plane Out", "CubicClipZoomOut"); menu_separator(camera_menu); create_menu_item_with_mnemonic(camera_menu, "Next leak spot", "NextLeakSpot"); create_menu_item_with_mnemonic(camera_menu, "Previous leak spot", "PrevLeakSpot"); menu_separator(camera_menu); create_menu_item_with_mnemonic(camera_menu, "Look Through Selected", "LookThroughSelected"); create_menu_item_with_mnemonic(camera_menu, "Look Through Camera", "LookThroughCamera"); } { auto orthographic_menu = create_sub_menu_with_mnemonic(menu, "Orthographic"); create_menu_item_with_mnemonic(orthographic_menu, "_Next (XY, YZ, XY)", "NextView"); create_menu_item_with_mnemonic(orthographic_menu, "XY (Top)", "ViewTop"); create_menu_item_with_mnemonic(orthographic_menu, "YZ", "ViewSide"); create_menu_item_with_mnemonic(orthographic_menu, "XZ", "ViewFront"); menu_separator(orthographic_menu); create_menu_item_with_mnemonic(orthographic_menu, "_XY 100%", "Zoom100"); create_menu_item_with_mnemonic(orthographic_menu, "XY Zoom _In", "ZoomIn"); create_menu_item_with_mnemonic(orthographic_menu, "XY Zoom _Out", "ZoomOut"); } menu_separator(menu); { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Show"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_check_menu_item_with_mnemonic(menu_in_menu, "Show _Angles", "ShowAngles"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show _Names", "ShowNames"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Blocks", "ShowBlocks"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show C_oordinates", "ShowCoordinates"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Window Outline", "ShowWindowOutline"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Axes", "ShowAxes"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Workzone", "ShowWorkzone"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Lighting", "ShowLighting"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Alpha", "ShowAlpha"); create_check_menu_item_with_mnemonic(menu_in_menu, "Show Stats", "ShowStats"); } { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Filter"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ Filters_constructMenu(menu_in_menu); } menu_separator(menu); { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Hide/Show"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_menu_item_with_mnemonic(menu_in_menu, "Hide Selected", "HideSelected"); create_menu_item_with_mnemonic(menu_in_menu, "Hide Unselected", "HideUnselected"); create_menu_item_with_mnemonic(menu_in_menu, "Show Hidden", "ShowHidden"); } menu_separator(menu); { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Region"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_menu_item_with_mnemonic(menu_in_menu, "_Off", "RegionOff"); create_menu_item_with_mnemonic(menu_in_menu, "_Set XY", "RegionSetXY"); create_menu_item_with_mnemonic(menu_in_menu, "Set _Brush", "RegionSetBrush"); create_menu_item_with_mnemonic(menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection"); } command_connect_accelerator("CenterXYView"); return view_menu_item; } ui::MenuItem create_selection_menu() { // Selection menu auto selection_menu_item = new_sub_menu_item_with_mnemonic("M_odify"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(selection_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Components"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_check_menu_item_with_mnemonic(menu_in_menu, "_Edges", "DragEdges"); create_check_menu_item_with_mnemonic(menu_in_menu, "_Vertices", "DragVertices"); create_check_menu_item_with_mnemonic(menu_in_menu, "_Faces", "DragFaces"); } menu_separator(menu); { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Nudge"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_menu_item_with_mnemonic(menu_in_menu, "Nudge Left", "SelectNudgeLeft"); create_menu_item_with_mnemonic(menu_in_menu, "Nudge Right", "SelectNudgeRight"); create_menu_item_with_mnemonic(menu_in_menu, "Nudge Up", "SelectNudgeUp"); create_menu_item_with_mnemonic(menu_in_menu, "Nudge Down", "SelectNudgeDown"); } { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Rotate"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_menu_item_with_mnemonic(menu_in_menu, "Rotate X", "RotateSelectionX"); create_menu_item_with_mnemonic(menu_in_menu, "Rotate Y", "RotateSelectionY"); create_menu_item_with_mnemonic(menu_in_menu, "Rotate Z", "RotateSelectionZ"); } { auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Flip"); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu_in_menu); }*/ create_menu_item_with_mnemonic(menu_in_menu, "Flip _X", "MirrorSelectionX"); create_menu_item_with_mnemonic(menu_in_menu, "Flip _Y", "MirrorSelectionY"); create_menu_item_with_mnemonic(menu_in_menu, "Flip _Z", "MirrorSelectionZ"); } menu_separator(menu); create_menu_item_with_mnemonic(menu, "Arbitrary rotation...", "ArbitraryRotation"); create_menu_item_with_mnemonic(menu, "Arbitrary scale...", "ArbitraryScale"); create_menu_item_with_mnemonic(menu, "Find brush...", "FindBrush"); return selection_menu_item; } ui::MenuItem create_bsp_menu() { // BSP menu auto bsp_menu_item = new_sub_menu_item_with_mnemonic("_Build"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(bsp_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ create_menu_item_with_mnemonic(menu, "Customize...", "BuildMenuCustomize"); menu_separator(menu); Build_constructMenu(menu); g_bsp_menu = menu; return bsp_menu_item; } ui::MenuItem create_grid_menu() { // Grid menu auto grid_menu_item = new_sub_menu_item_with_mnemonic("_Grid"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(grid_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ Grid_constructMenu(menu); return grid_menu_item; } ui::MenuItem create_entity_menu() { // Brush menu auto entity_menu_item = new_sub_menu_item_with_mnemonic("E_ntity"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(entity_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ Entity_constructMenu(menu); return entity_menu_item; } ui::MenuItem create_brush_menu() { // Brush menu auto brush_menu_item = new_sub_menu_item_with_mnemonic("B_rush"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(brush_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ Brush_constructMenu(menu); return brush_menu_item; } ui::MenuItem create_patch_menu() { // Curve menu auto patch_menu_item = new_sub_menu_item_with_mnemonic("_Curve"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(patch_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ Patch_constructMenu(menu); return patch_menu_item; } ui::MenuItem create_help_menu() { // Help menu auto help_menu_item = new_sub_menu_item_with_mnemonic("_Help"); auto menu = ui::Menu::from(gtk_menu_item_get_submenu(help_menu_item)); /*if (g_Layout_enableOpenStepUX.m_value) { menu_tearoff(menu); }*/ // this creates all the per-game drop downs for the game pack helps // it will take care of hooking the Sys_OpenURL calls etc. create_game_help_menu(menu); create_menu_item_with_mnemonic(menu, "Shortcuts list", makeCallbackF(DoCommandListDlg)); create_menu_item_with_mnemonic(menu, "_About", makeCallbackF(DoAbout)); return help_menu_item; } ui::MenuBar create_main_menu() { auto menu_bar = ui::MenuBar::from(gtk_menu_bar_new()); menu_bar.show(); menu_bar.add(create_file_menu()); menu_bar.add(create_edit_menu()); menu_bar.add(create_view_menu()); menu_bar.add(create_selection_menu()); menu_bar.add(create_bsp_menu()); menu_bar.add(create_grid_menu()); menu_bar.add(create_entity_menu()); menu_bar.add(create_brush_menu()); menu_bar.add(create_patch_menu()); menu_bar.add(create_plugins_menu()); menu_bar.add(create_help_menu()); return menu_bar; } void PatchInspector_registerShortcuts() { command_connect_accelerator("PatchInspector"); } void Patch_registerShortcuts() { command_connect_accelerator("InvertCurveTextureX"); command_connect_accelerator("InvertCurveTextureY"); command_connect_accelerator("PatchInsertInsertColumn"); command_connect_accelerator("PatchInsertInsertRow"); command_connect_accelerator("PatchDeleteLastColumn"); command_connect_accelerator("PatchDeleteLastRow"); command_connect_accelerator("NaturalizePatch"); //command_connect_accelerator("CapCurrentCurve"); } void Manipulators_registerShortcuts() { toggle_add_accelerator("MouseRotate"); toggle_add_accelerator("MouseTranslate"); toggle_add_accelerator("MouseScale"); toggle_add_accelerator("MouseDrag"); toggle_add_accelerator("ToggleClipper"); } void TexdefNudge_registerShortcuts() { command_connect_accelerator("TexRotateClock"); command_connect_accelerator("TexRotateCounter"); command_connect_accelerator("TexScaleUp"); command_connect_accelerator("TexScaleDown"); command_connect_accelerator("TexScaleLeft"); command_connect_accelerator("TexScaleRight"); command_connect_accelerator("TexShiftUp"); command_connect_accelerator("TexShiftDown"); command_connect_accelerator("TexShiftLeft"); command_connect_accelerator("TexShiftRight"); } void SelectNudge_registerShortcuts() { command_connect_accelerator("MoveSelectionDOWN"); command_connect_accelerator("MoveSelectionUP"); //command_connect_accelerator("SelectNudgeLeft"); //command_connect_accelerator("SelectNudgeRight"); //command_connect_accelerator("SelectNudgeUp"); //command_connect_accelerator("SelectNudgeDown"); } void SnapToGrid_registerShortcuts() { command_connect_accelerator("SnapToGrid"); } void SelectByType_registerShortcuts() { command_connect_accelerator("SelectAllOfType"); } void SurfaceInspector_registerShortcuts() { command_connect_accelerator("FitTexture"); } void register_shortcuts() { PatchInspector_registerShortcuts(); Patch_registerShortcuts(); Grid_registerShortcuts(); XYWnd_registerShortcuts(); CamWnd_registerShortcuts(); Manipulators_registerShortcuts(); SurfaceInspector_registerShortcuts(); TexdefNudge_registerShortcuts(); SelectNudge_registerShortcuts(); SnapToGrid_registerShortcuts(); SelectByType_registerShortcuts(); } void File_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "New map", "file_new.xpm", "NewMap"); toolbar_append_button(toolbar, "Open an existing map (CTRL + O)", "file_open.xpm", "OpenMap"); toolbar_append_button(toolbar, "Save the active map (CTRL + S)", "file_save.xpm", "SaveMap"); } void UndoRedo_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "Undo (CTRL + Z)", "undo.xpm", "Undo"); toolbar_append_button(toolbar, "Redo (CTRL + Y)", "redo.xpm", "Redo"); } void Rotate_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "x-axis Rotate", "brush_rotatex.xpm", "RotateSelectionX"); toolbar_append_button(toolbar, "y-axis Rotate", "brush_rotatey.xpm", "RotateSelectionZ"); toolbar_append_button(toolbar, "z-axis Rotate", "brush_rotatez.xpm", "RotateSelectionY"); } void Flip_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "x-axis Flip", "brush_flipx.xpm", "MirrorSelectionX"); toolbar_append_button(toolbar, "y-axis Flip", "brush_flipy.xpm", "MirrorSelectionY"); toolbar_append_button(toolbar, "z-axis Flip", "brush_flipz.xpm", "MirrorSelectionZ"); } void Select_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "Select touching", "selection_selecttouching.xpm", "SelectTouching"); toolbar_append_button(toolbar, "Select inside", "selection_selectinside.xpm", "SelectInside"); } void CSG_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.xpm", "CSGSubtract"); toolbar_append_button(toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.xpm", "CSGMerge"); toolbar_append_button(toolbar, "Make Hollow", "selection_makehollow.xpm", "CSGMakeHollow"); toolbar_append_button(toolbar, "Make Room", "selection_makeroom.xpm", "CSGMakeRoom"); } void ComponentModes_constructToolbar(ui::Toolbar toolbar) { toolbar_append_toggle_button(toolbar, "Select Vertices (V)", "modify_vertices.xpm", "DragVertices"); toolbar_append_toggle_button(toolbar, "Select Edges (E)", "modify_edges.xpm", "DragEdges"); toolbar_append_toggle_button(toolbar, "Select Faces (F)", "modify_faces.xpm", "DragFaces"); } void Clipper_constructToolbar(ui::Toolbar toolbar) { toolbar_append_toggle_button(toolbar, "Clipper (X)", "view_clipper.xpm", "ToggleClipper"); } void XYWnd_constructToolbar(ui::Toolbar toolbar) { toolbar_append_button(toolbar, "Change views", "view_change.xpm", "NextView"); } void Manipulators_constructToolbar(ui::Toolbar toolbar) { toolbar_append_toggle_button(toolbar, "Translate (W)", "select_mousetranslate.xpm", "MouseTranslate"); toolbar_append_toggle_button(toolbar, "Rotate (R)", "select_mouserotate.xpm", "MouseRotate"); toolbar_append_toggle_button(toolbar, "Scale", "select_mousescale.xpm", "MouseScale"); toolbar_append_toggle_button(toolbar, "Resize (Q)", "select_mouseresize.xpm", "MouseDrag"); Clipper_constructToolbar(toolbar); } void PluginToolbar_AddToMain(ui::Toolbar toolbar); ui::Toolbar create_main_toolbar() { auto toolbar = ui::Toolbar::from(gtk_toolbar_new()); gtk_orientable_set_orientation(GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL); gtk_toolbar_set_style(toolbar, GTK_TOOLBAR_ICONS); toolbar.show(); auto space = [&]() { auto btn = ui::ToolItem::from(gtk_separator_tool_item_new()); btn.show(); toolbar.add(btn); }; File_constructToolbar(toolbar); space(); UndoRedo_constructToolbar(toolbar); space(); Rotate_constructToolbar(toolbar); space(); Flip_constructToolbar(toolbar); space(); Select_constructToolbar(toolbar); space(); CSG_constructToolbar(toolbar); space(); XYWnd_constructToolbar(toolbar); space(); CamWnd_constructToolbar(toolbar); space(); Patch_constructToolbar(toolbar); space(); toolbar_append_toggle_button(toolbar, "Texture Lock (SHIFT +T)", "texture_lock.xpm", "TogTexLock"); space(); toolbar_append_button(toolbar, "Console (O)", "console.xpm", "ToggleConsole"); space(); toolbar_append_button(toolbar, "Refresh Assets", "refresh_models.xpm", "RefreshReferences"); PluginToolbar_AddToMain(toolbar); return toolbar; } ui::Widget create_main_statusbar(ui::Widget pStatusLabel[c_count_status]) { auto table = ui::Table(1, c_count_status, FALSE); table.show(); { auto label = ui::Label("Label"); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_misc_set_padding(GTK_MISC(label), 4, 2); label.show(); table.attach(label, {0, 1, 0, 1}); pStatusLabel[c_command_status] = ui::Widget(label); } for (unsigned int i = 1; (int) i < c_count_status; ++i) { auto frame = ui::Frame(); frame.show(); table.attach(frame, {i, i + 1, 0, 1}); gtk_frame_set_shadow_type(frame, GTK_SHADOW_IN); auto label = ui::Label("Label"); gtk_label_set_ellipsize(label, PANGO_ELLIPSIZE_END); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_misc_set_padding(GTK_MISC(label), 4, 2); label.show(); frame.add(label); pStatusLabel[i] = ui::Widget(label); } return ui::Widget(table); } ui::Toolbar create_main_sidebar() { auto toolbar = ui::Toolbar::from(gtk_toolbar_new()); gtk_orientable_set_orientation(GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_VERTICAL); gtk_toolbar_set_style(toolbar, GTK_TOOLBAR_ICONS); toolbar.show(); auto space = [&]() { auto btn = ui::ToolItem::from(gtk_separator_tool_item_new()); btn.show(); toolbar.add(btn); }; toolbar_append_toggle_button(toolbar, "Select Vertices (V)", "side_vertices.xpm", "DragVertices"); toolbar_append_toggle_button(toolbar, "Select Edges (E)", "side_edges.xpm", "DragEdges"); toolbar_append_toggle_button(toolbar, "Select Faces (F)", "side_faces.xpm", "DragFaces"); space(); toolbar_append_toggle_button(toolbar, "Drag (Q)", "side_resize.xpm", "MouseDrag"); toolbar_append_toggle_button(toolbar, "Translate (W)", "side_transform.xpm", "MouseTranslate"); toolbar_append_toggle_button(toolbar, "Rotate (R)", "side_rotate.xpm", "MouseRotate"); toolbar_append_toggle_button(toolbar, "Scale", "side_scale.xpm", "MouseScale"); toolbar_append_toggle_button(toolbar, "Clipper (X)", "side_clipper.xpm", "ToggleClipper"); space(); toolbar_append_button(toolbar, "Entity Inspector (N)", "side_entities.xpm", "ToggleEntityInspector"); toolbar_append_button(toolbar, "Texture Browser (T)", "side_textures.xpm", "ToggleTextures"); toolbar_append_button(toolbar, "Surface Inspector (S)", "side_surface.xpm", "SurfaceInspector"); toolbar_append_button(toolbar, "Patch Inspector (SHIFT + S)", "side_patch.xpm", "PatchInspector"); space(); toolbar_append_button(toolbar, "Find Brush", "side_find.xpm", "FindBrush"); return toolbar; } #if 0 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" ); class WindowFocusPrinter { const char* m_name; static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){ globalOutputStream() << self->m_name << " frame_event\n"; return FALSE; } static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){ globalOutputStream() << self->m_name << " keys_changed\n"; return FALSE; } static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){ if ( gtk_window_is_active( window ) ) { globalOutputStream() << self->m_name << " takes toplevel focus\n"; } else { globalOutputStream() << self->m_name << " loses toplevel focus\n"; } return FALSE; } public: WindowFocusPrinter( const char* name ) : m_name( name ){ } void connect( ui::Window toplevel_window ){ toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this ); toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this ); toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this ); toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this ); } }; WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" ); #endif class MainWindowActive { static gboolean notify(ui::Window window, gpointer dummy, MainWindowActive *self) { if (g_wait.m_window && gtk_window_is_active(window) && !g_wait.m_window.visible()) { g_wait.m_window.show(); } return FALSE; } public: void connect(ui::Window toplevel_window) { toplevel_window.connect("notify::is-active", G_CALLBACK(notify), this); } }; MainWindowActive g_MainWindowActive; SignalHandlerId XYWindowDestroyed_connect(const SignalHandler &handler) { return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst(handler); } void XYWindowDestroyed_disconnect(SignalHandlerId id) { g_pParentWnd->GetXYWnd()->onDestroyed.disconnect(id); } MouseEventHandlerId XYWindowMouseDown_connect(const MouseEventHandler &handler) { return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst(handler); } void XYWindowMouseDown_disconnect(MouseEventHandlerId id) { g_pParentWnd->GetXYWnd()->onMouseDown.disconnect(id); } // ============================================================================= // MainFrame class MainFrame *g_pParentWnd = 0; ui::Window MainFrame_getWindow() { return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null}; } std::vector g_floating_windows; MainFrame::MainFrame() : m_idleRedrawStatusText(RedrawStatusTextCaller(*this)) { m_pXYWnd = 0; m_pCamWnd = 0; m_pZWnd = 0; m_pYZWnd = 0; m_pXZWnd = 0; m_pActiveXY = 0; for (auto &n : m_pStatusLabel) { n = NULL; } m_bSleeping = false; Create(); } MainFrame::~MainFrame() { SaveWindowInfo(); m_window.hide(); Shutdown(); for (std::vector::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i) { i->destroy(); } m_window.destroy(); } void MainFrame::SetActiveXY(XYWnd *p) { if (m_pActiveXY) { m_pActiveXY->SetActive(false); } m_pActiveXY = p; if (m_pActiveXY) { m_pActiveXY->SetActive(true); } } void MainFrame::ReleaseContexts() { #if 0 if ( m_pXYWnd ) { m_pXYWnd->DestroyContext(); } if ( m_pYZWnd ) { m_pYZWnd->DestroyContext(); } if ( m_pXZWnd ) { m_pXZWnd->DestroyContext(); } if ( m_pCamWnd ) { m_pCamWnd->DestroyContext(); } if ( m_pTexWnd ) { m_pTexWnd->DestroyContext(); } if ( m_pZWnd ) { m_pZWnd->DestroyContext(); } #endif } void MainFrame::CreateContexts() { #if 0 if ( m_pCamWnd ) { m_pCamWnd->CreateContext(); } if ( m_pXYWnd ) { m_pXYWnd->CreateContext(); } if ( m_pYZWnd ) { m_pYZWnd->CreateContext(); } if ( m_pXZWnd ) { m_pXZWnd->CreateContext(); } if ( m_pTexWnd ) { m_pTexWnd->CreateContext(); } if ( m_pZWnd ) { m_pZWnd->CreateContext(); } #endif } #if GDEF_DEBUG //#define DBG_SLEEP #endif void MainFrame::OnSleep() { #if 0 m_bSleeping ^= 1; if ( m_bSleeping ) { // useful when trying to debug crashes in the sleep code globalOutputStream() << "Going into sleep mode..\n"; globalOutputStream() << "Dispatching sleep msg..."; DispatchRadiantMsg( RADIANT_SLEEP ); globalOutputStream() << "Done.\n"; gtk_window_iconify( m_window ); GlobalSelectionSystem().setSelectedAll( false ); GlobalShaderCache().unrealise(); Shaders_Free(); GlobalOpenGL_debugAssertNoErrors(); ScreenUpdates_Disable(); // release contexts globalOutputStream() << "Releasing contexts..."; ReleaseContexts(); globalOutputStream() << "Done.\n"; } else { globalOutputStream() << "Waking up\n"; gtk_window_deiconify( m_window ); // create contexts globalOutputStream() << "Creating contexts..."; CreateContexts(); globalOutputStream() << "Done.\n"; globalOutputStream() << "Making current on camera..."; m_pCamWnd->MakeCurrent(); globalOutputStream() << "Done.\n"; globalOutputStream() << "Reloading shaders..."; Shaders_Load(); GlobalShaderCache().realise(); globalOutputStream() << "Done.\n"; ScreenUpdates_Enable(); globalOutputStream() << "Dispatching wake msg..."; DispatchRadiantMsg( RADIANT_WAKEUP ); globalOutputStream() << "Done\n"; } #endif } ui::Window create_splash() { auto window = ui::Window(ui::window_type::TOP); gtk_window_set_decorated(window, false); gtk_window_set_resizable(window, false); gtk_window_set_modal(window, true); gtk_window_set_default_size(window, -1, -1); gtk_window_set_position(window, GTK_WIN_POS_CENTER); gtk_container_set_border_width(window, 0); auto image = new_local_image("splash.xpm"); image.show(); window.add(image); window.dimensions(-1, -1); window.show(); return window; } static ui::Window splash_screen{ui::null}; void show_splash() { splash_screen = create_splash(); ui::process(); } void hide_splash() { splash_screen.destroy(); } WindowPositionTracker g_posCamWnd; WindowPositionTracker g_posXYWnd; WindowPositionTracker g_posXZWnd; WindowPositionTracker g_posYZWnd; static gint mainframe_delete(ui::Widget widget, GdkEvent *event, gpointer data) { if (ConfirmModified("Exit WorldSpawn")) { gtk_main_quit(); } return TRUE; } void MainFrame::Create() { ui::Window window = ui::Window(ui::window_type::TOP); GlobalWindowObservers_connectTopLevel(window); gtk_window_set_transient_for(splash_screen, window); #if !GDEF_OS_WINDOWS { GdkPixbuf *pixbuf = pixbuf_new_from_file_with_mask("bitmaps/icon.xpm"); if (pixbuf != 0) { gtk_window_set_icon(window, pixbuf); g_object_unref(pixbuf); } } #endif gtk_widget_add_events(window, GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK); window.connect("delete_event", G_CALLBACK(mainframe_delete), this); m_position_tracker.connect(window); #if 0 g_mainframeWidgetFocusPrinter.connect( window ); g_mainframeFocusPrinter.connect( window ); #endif g_MainWindowActive.connect(window); GetPlugInMgr().Init(window); auto vbox = ui::VBox(FALSE, 0); auto hbox = ui::HBox(FALSE, 0); window.add(vbox); window.add(hbox); vbox.show(); hbox.show(); global_accel_connect_window(window); register_shortcuts(); auto main_menu = create_main_menu(); vbox.pack_start(main_menu, FALSE, FALSE, 0); auto main_toolbar = create_main_toolbar(); vbox.pack_start(main_toolbar, FALSE, FALSE, 0); /*if (!g_Layout_enablePluginToolbar.m_value) { plugin_toolbar.hide(); }*/ ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast(m_pStatusLabel)); vbox.pack_end(main_statusbar, FALSE, TRUE, 2); GroupDialog_constructWindow(window); g_page_entity = GroupDialog_addPage("Entities", EntityInspector_constructWindow(GroupDialog_getWindow()), RawStringExportCaller("Entities")); /*if (FloatingGroupDialog()) {*/ g_page_console = GroupDialog_addPage("Console", Console_constructWindow(GroupDialog_getWindow()), RawStringExportCaller("Console")); /*} */ m_window = window; window.show(); m_pCamWnd = NewCamWnd(); GlobalCamera_setCamWnd(*m_pCamWnd); CamWnd_setParent(*m_pCamWnd, window); ui::Widget camera = CamWnd_getWidget(*m_pCamWnd); m_pYZWnd = new XYWnd(); m_pYZWnd->SetViewType(YZ); ui::Widget yz = m_pYZWnd->GetWidget(); m_pXYWnd = new XYWnd(); m_pXYWnd->SetViewType(XY); ui::Widget xy = m_pXYWnd->GetWidget(); m_pXZWnd = new XYWnd(); m_pXZWnd->SetViewType(XZ); ui::Widget xz = m_pXZWnd->GetWidget(); auto split = create_split_views(camera, yz, xy, xz); vbox.pack_start(hbox, TRUE, TRUE, 0); auto main_sidebar = create_main_sidebar(); hbox.pack_start(main_sidebar, FALSE, FALSE, 2); hbox.pack_start(split, TRUE, TRUE, 0); { auto frame = create_framed_widget(TextureBrowser_constructWindow(window)); g_page_textures = GroupDialog_addPage("Textures", frame, TextureBrowserExportTitleCaller()); } #if GDEF_OS_WINDOWS if ( g_multimon_globals.m_bStartOnPrimMon ) { PositionWindowOnPrimaryScreen( g_layout_globals.m_position ); window_set_position( window, g_layout_globals.m_position ); } #endif if (g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED) { WindowPosition default_position(-1, -1, 640, 480); window_set_position(window, default_position); gtk_window_maximize(window); } else { window_set_position(window, g_layout_globals.m_position); gtk_window_resize(window, g_layout_globals.m_position.w, g_layout_globals.m_position.h); } EntityList_constructWindow(window); PreferencesDialog_constructWindow(window); FindTextureDialog_constructWindow(window); SurfaceInspector_constructWindow(window); PatchInspector_constructWindow(window); SetActiveXY(m_pXYWnd); AddGridChangeCallback(SetGridStatusCaller(*this)); AddGridChangeCallback(ReferenceCaller(*this)); g_defaultToolMode = DragMode; g_defaultToolMode(); SetStatusText(m_command_status, c_TranslateMode_status); EverySecondTimer_enable(); } void MainFrame::SaveWindowInfo() { /*if (!FloatingGroupDialog()) { g_layout_globals.nXYHeight = gtk_paned_get_position(GTK_PANED(m_vSplit)); if (CurrentStyle() != eRegular) { g_layout_globals.nCamWidth = gtk_paned_get_position(GTK_PANED(m_hSplit)); } else { g_layout_globals.nXYWidth = gtk_paned_get_position(GTK_PANED(m_hSplit)); } g_layout_globals.nCamHeight = gtk_paned_get_position(GTK_PANED(m_vSplit2)); }*/ g_layout_globals.m_position = m_position_tracker.getPosition(); g_layout_globals.nState = gdk_window_get_state(gtk_widget_get_window(m_window)); } void MainFrame::Shutdown() { EverySecondTimer_disable(); EntityList_destroyWindow(); delete m_pXYWnd; m_pXYWnd = 0; delete m_pYZWnd; m_pYZWnd = 0; delete m_pXZWnd; m_pXZWnd = 0; TextureBrowser_destroyWindow(); DeleteCamWnd(m_pCamWnd); m_pCamWnd = 0; PreferencesDialog_destroyWindow(); SurfaceInspector_destroyWindow(); FindTextureDialog_destroyWindow(); PatchInspector_destroyWindow(); g_DbgDlg.destroyWindow(); // destroying group-dialog last because it may contain texture-browser GroupDialog_destroyWindow(); } void MainFrame::RedrawStatusText() { ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str()); ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str()); ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str()); ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str()); ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str()); } void MainFrame::UpdateStatusText() { m_idleRedrawStatusText.queueDraw(); } void MainFrame::SetStatusText(CopiedString &status_text, const char *pText) { status_text = pText; UpdateStatusText(); } void Sys_Status(const char *status) { if (g_pParentWnd != 0) { g_pParentWnd->SetStatusText(g_pParentWnd->m_command_status, status); } } int getRotateIncrement() { return static_cast( g_si_globals.rotate ); } int getFarClipDistance() { return g_camwindow_globals.m_nCubicScale; } float ( *GridStatus_getGridSize )() = GetGridSize; int ( *GridStatus_getRotateIncrement )() = getRotateIncrement; int ( *GridStatus_getFarClipDistance )() = getFarClipDistance; bool ( *GridStatus_getTextureLockEnabled )(); void MainFrame::SetGridStatus() { StringOutputStream status(64); const char *lock = (GridStatus_getTextureLockEnabled()) ? "ON" : "OFF"; status << (GetSnapGridSize() > 0 ? "G:" : "g:") << GridStatus_getGridSize() << " R:" << GridStatus_getRotateIncrement() << " C:" << GridStatus_getFarClipDistance() << " L:" << lock; SetStatusText(m_grid_status, status.c_str()); } void GridStatus_onTextureLockEnabledChanged() { if (g_pParentWnd != 0) { g_pParentWnd->SetGridStatus(); } } void GlobalGL_sharedContextCreated() { GLFont *g_font = NULL; // report OpenGL information globalOutputStream() << "GL_VENDOR: " << reinterpret_cast( glGetString(GL_VENDOR)) << "\n"; globalOutputStream() << "GL_RENDERER: " << reinterpret_cast( glGetString(GL_RENDERER)) << "\n"; globalOutputStream() << "GL_VERSION: " << reinterpret_cast( glGetString(GL_VERSION)) << "\n"; const auto extensions = reinterpret_cast( glGetString(GL_EXTENSIONS)); globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n"; QGL_sharedContextCreated(GlobalOpenGL()); ShaderCache_extensionsInitialised(); GlobalShaderCache().realise(); Textures_Realise(); g_font = glfont_create("Misc Fixed 12"); GlobalOpenGL().m_font = g_font; } void GlobalGL_sharedContextDestroyed() { Textures_Unrealise(); GlobalShaderCache().unrealise(); QGL_sharedContextDestroyed(GlobalOpenGL()); } void Layout_constructPreferences(PreferencesPage &page) { page.appendCheckBox( "", "Plugin Toolbar", make_property(g_Layout_enablePluginToolbar) ); } void Layout_constructPage(PreferenceGroup &group) { PreferencesPage page(group.createPage("Layout", "Layout Preferences")); Layout_constructPreferences(page); } void Layout_registerPreferencesPage() { PreferencesDialog_addInterfacePage(makeCallbackF(Layout_constructPage)); } /* eukara: this makes things more sane */ bool g_expansion_enabled = true; Callback g_expansion_status_changed; ConstReferenceCaller &), PropertyImpl::Export> g_expansion_caller( g_expansion_enabled); ToggleItem g_expansion_item(g_expansion_caller); void Texdef_ToggleExpansion() { g_expansion_enabled = !g_expansion_enabled; g_expansion_item.update(); g_expansion_status_changed(); } #include "preferencesystem.h" #include "stringio.h" void MainFrame_Construct() { /*GlobalCommands_insert("Sleep", makeCallbackF(thunk_OnSleep), Accelerator('P', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));*/ GlobalCommands_insert("NewMap", makeCallbackF(NewMap)); GlobalCommands_insert("OpenMap", makeCallbackF(OpenMap), Accelerator('O', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("ImportMap", makeCallbackF(ImportMap)); GlobalCommands_insert("SaveMap", makeCallbackF(SaveMap), Accelerator('S', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("SaveMapAs", makeCallbackF(SaveMapAs)); GlobalCommands_insert("ExportSelected", makeCallbackF(ExportMap)); GlobalCommands_insert("SaveRegion", makeCallbackF(SaveRegion)); GlobalCommands_insert("RefreshReferences", makeCallbackF(VFS_Refresh)); GlobalCommands_insert("ProjectSettings", makeCallbackF(DoProjectSettings)); GlobalCommands_insert("Exit", makeCallbackF(Exit)); GlobalCommands_insert("Undo", makeCallbackF(Undo), Accelerator('Z', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("Redo", makeCallbackF(Redo), Accelerator('Y', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("Copy", makeCallbackF(Copy), Accelerator('C', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("Paste", makeCallbackF(Paste), Accelerator('V', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("PasteToCamera", makeCallbackF(PasteToCamera), Accelerator('V', (GdkModifierType) GDK_MOD1_MASK)); GlobalCommands_insert("CloneSelection", makeCallbackF(Selection_Clone), Accelerator(GDK_KEY_space)); GlobalCommands_insert("CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator(GDK_KEY_space, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("DeleteSelection", makeCallbackF(deleteSelection), Accelerator(GDK_KEY_BackSpace)); GlobalCommands_insert("ParentSelection", makeCallbackF(Scene_parentSelected)); GlobalCommands_insert("UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator(GDK_KEY_Escape)); GlobalCommands_insert("InvertSelection", makeCallbackF(Select_Invert), Accelerator('I')); GlobalCommands_insert("SelectInside", makeCallbackF(Select_Inside)); GlobalCommands_insert("SelectTouching", makeCallbackF(Select_Touching)); GlobalCommands_insert("ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator('E', (GdkModifierType) (GDK_MOD1_MASK | GDK_CONTROL_MASK))); GlobalCommands_insert("Preferences", makeCallbackF(PreferencesDialog_showDialog)); GlobalCommands_insert("ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator('O')); GlobalCommands_insert("ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator('N')); GlobalCommands_insert("EntityList", makeCallbackF(EntityList_toggleShown), Accelerator('L')); GlobalCommands_insert("ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator('H', (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("HideSelected", makeCallbackF(HideSelected), Accelerator('H')); GlobalCommands_insert("HideUnselected", makeCallbackF(HideUnselected)); GlobalToggles_insert("DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller(g_vertexMode_button), Accelerator('V')); GlobalToggles_insert("DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller(g_edgeMode_button), Accelerator('E')); GlobalToggles_insert("DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller(g_faceMode_button), Accelerator('F')); GlobalCommands_insert("MirrorSelectionX", makeCallbackF(Selection_Flipx)); GlobalCommands_insert("RotateSelectionX", makeCallbackF(Selection_Rotatex)); GlobalCommands_insert("MirrorSelectionY", makeCallbackF(Selection_Flipy)); GlobalCommands_insert("RotateSelectionY", makeCallbackF(Selection_Rotatey)); GlobalCommands_insert("MirrorSelectionZ", makeCallbackF(Selection_Flipz)); GlobalCommands_insert("RotateSelectionZ", makeCallbackF(Selection_Rotatez)); GlobalCommands_insert("ArbitraryRotation", makeCallbackF(DoRotateDlg)); GlobalCommands_insert("ArbitraryScale", makeCallbackF(DoScaleDlg)); GlobalCommands_insert("BuildMenuCustomize", makeCallbackF(DoBuildMenu)); GlobalCommands_insert("FindBrush", makeCallbackF(DoFind)); GlobalCommands_insert("MapInfo", makeCallbackF(DoMapInfo), Accelerator('M')); GlobalToggles_insert("ToggleExpansion", makeCallbackF(Texdef_ToggleExpansion), ToggleItem::AddCallbackCaller(g_expansion_item)); GlobalToggles_insert("ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller(g_clipper_button), Accelerator('X')); GlobalToggles_insert("MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller(g_translatemode_button), Accelerator('W')); GlobalToggles_insert("MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller(g_rotatemode_button), Accelerator('R')); GlobalToggles_insert("MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller(g_scalemode_button)); GlobalToggles_insert("MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller(g_dragmode_button), Accelerator('Q')); GlobalCommands_insert("ColorSchemeWS", makeCallbackF(ColorScheme_WorldSpawn)); GlobalCommands_insert("ColorSchemeOriginal", makeCallbackF(ColorScheme_Original)); GlobalCommands_insert("ColorSchemeQER", makeCallbackF(ColorScheme_QER)); GlobalCommands_insert("ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black)); GlobalCommands_insert("ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar)); GlobalCommands_insert("ChooseTextureBackgroundColor", makeCallback(g_ColoursMenu.m_textureback)); GlobalCommands_insert("ChooseGridBackgroundColor", makeCallback(g_ColoursMenu.m_xyback)); GlobalCommands_insert("ChooseGridMajorColor", makeCallback(g_ColoursMenu.m_gridmajor)); GlobalCommands_insert("ChooseGridMinorColor", makeCallback(g_ColoursMenu.m_gridminor)); GlobalCommands_insert("ChooseSmallGridMajorColor", makeCallback(g_ColoursMenu.m_gridmajor_alt)); GlobalCommands_insert("ChooseSmallGridMinorColor", makeCallback(g_ColoursMenu.m_gridminor_alt)); GlobalCommands_insert("ChooseGridTextColor", makeCallback(g_ColoursMenu.m_gridtext)); GlobalCommands_insert("ChooseGridBlockColor", makeCallback(g_ColoursMenu.m_gridblock)); GlobalCommands_insert("ChooseBrushColor", makeCallback(g_ColoursMenu.m_brush)); GlobalCommands_insert("ChooseCameraBackgroundColor", makeCallback(g_ColoursMenu.m_cameraback)); GlobalCommands_insert("ChooseSelectedBrushColor", makeCallback(g_ColoursMenu.m_selectedbrush)); GlobalCommands_insert("ChooseCameraSelectedBrushColor", makeCallback(g_ColoursMenu.m_selectedbrush3d)); GlobalCommands_insert("ChooseClipperColor", makeCallback(g_ColoursMenu.m_clipper)); GlobalCommands_insert("ChooseOrthoViewNameColor", makeCallback(g_ColoursMenu.m_viewname)); GlobalCommands_insert("CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator('U', (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("CSGMerge", makeCallbackF(CSG_Merge), Accelerator('U', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("CSGMakeHollow", makeCallbackF(CSG_MakeHollow)); GlobalCommands_insert("CSGMakeRoom", makeCallbackF(CSG_MakeRoom)); Grid_registerCommands(); GlobalCommands_insert("SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator('G', (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator('A', (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator(GDK_KEY_Next, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator(GDK_KEY_Prior, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator(GDK_KEY_Up, (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator(GDK_KEY_Down, (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator(GDK_KEY_Left, (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator(GDK_KEY_Right, (GdkModifierType) GDK_CONTROL_MASK)); GlobalCommands_insert("TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator(GDK_KEY_Up, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator(GDK_KEY_Down, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator(GDK_KEY_Left, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator(GDK_KEY_Right, (GdkModifierType) GDK_SHIFT_MASK)); GlobalCommands_insert("MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator(GDK_KEY_KP_Subtract)); GlobalCommands_insert("MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator(GDK_KEY_KP_Add)); GlobalCommands_insert("SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator(GDK_KEY_Left, (GdkModifierType) GDK_MOD1_MASK)); GlobalCommands_insert("SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator(GDK_KEY_Right, (GdkModifierType) GDK_MOD1_MASK)); GlobalCommands_insert("SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator(GDK_KEY_Up, (GdkModifierType) GDK_MOD1_MASK)); GlobalCommands_insert("SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator(GDK_KEY_Down, (GdkModifierType) GDK_MOD1_MASK)); Patch_registerCommands(); XYShow_registerCommands(); typedef FreeCaller ComponentModeSelectionChangedCaller; GlobalSelectionSystem().addSelectionChangeCallback(ComponentModeSelectionChangedCaller()); GlobalPreferenceSystem().registerPreference("PluginToolBar", make_property_string(g_Layout_enablePluginToolbar.m_latched)); GlobalPreferenceSystem().registerPreference("XYHeight", make_property_string(g_layout_globals.nXYHeight)); GlobalPreferenceSystem().registerPreference("XYWidth", make_property_string(g_layout_globals.nXYWidth)); GlobalPreferenceSystem().registerPreference("CamWidth", make_property_string(g_layout_globals.nCamWidth)); GlobalPreferenceSystem().registerPreference("CamHeight", make_property_string(g_layout_globals.nCamHeight)); GlobalPreferenceSystem().registerPreference("State", make_property_string(g_layout_globals.nState)); GlobalPreferenceSystem().registerPreference("PositionX", make_property_string(g_layout_globals.m_position.x)); GlobalPreferenceSystem().registerPreference("PositionY", make_property_string(g_layout_globals.m_position.y)); GlobalPreferenceSystem().registerPreference("Width", make_property_string(g_layout_globals.m_position.w)); GlobalPreferenceSystem().registerPreference("Height", make_property_string(g_layout_globals.m_position.h)); GlobalPreferenceSystem().registerPreference("CamWnd", make_property(g_posCamWnd)); GlobalPreferenceSystem().registerPreference("XYWnd", make_property(g_posXYWnd)); GlobalPreferenceSystem().registerPreference("YZWnd", make_property(g_posYZWnd)); GlobalPreferenceSystem().registerPreference("XZWnd", make_property(g_posXZWnd)); { const char *ENGINEPATH_ATTRIBUTE = #if GDEF_OS_WINDOWS "enginepath_win32" #elif GDEF_OS_MACOS "enginepath_macos" #elif GDEF_OS_LINUX || GDEF_OS_BSD "enginepath_linux" #else #error "unknown platform" #endif ; StringOutputStream path(256); path << DirectoryCleaned(g_pGameDescription->getRequiredKeyValue(ENGINEPATH_ATTRIBUTE)); g_strEnginePath = path.c_str(); } GlobalPreferenceSystem().registerPreference("EnginePath", make_property_string(g_strEnginePath)); GlobalPreferenceSystem().registerPreference("DisableEnginePath", make_property_string(g_disableEnginePath)); GlobalPreferenceSystem().registerPreference("DisableHomePath", make_property_string(g_disableHomePath)); for (int i = 0; i < g_pakPathCount; i++) { std::string label = "PakPath" + std::to_string(i); GlobalPreferenceSystem().registerPreference(label.c_str(), make_property_string(g_strPakPath[i])); } g_Layout_enablePluginToolbar.useLatched(); Layout_registerPreferencesPage(); Paths_registerPreferencesPage(); g_brushCount.setCountChangedCallback(makeCallbackF(QE_brushCountChanged)); g_entityCount.setCountChangedCallback(makeCallbackF(QE_entityCountChanged)); GlobalEntityCreator().setCounter(&g_entityCount); GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated; GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed; GlobalEntityClassManager().attach(g_WorldspawnColourEntityClassObserver); } void MainFrame_Destroy() { GlobalEntityClassManager().detach(g_WorldspawnColourEntityClassObserver); GlobalEntityCreator().setCounter(0); g_entityCount.setCountChangedCallback(Callback()); g_brushCount.setCountChangedCallback(Callback()); } void GLWindow_Construct() { GlobalPreferenceSystem().registerPreference("MouseButtons", make_property_string(g_glwindow_globals.m_nMouseType)); } void GLWindow_Destroy() { }