/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "iscriplib.h" #include "ibrush.h" #include "ipatch.h" #include "ifiletypes.h" #include "ieclass.h" #include "qerplugin.h" #include "scenelib.h" #include "string/string.h" #include "stringio.h" #include "generic/constant.h" #include "modulesystem/singletonmodule.h" #include "parse.h" #include "write.h" class MapDependencies : public GlobalRadiantModuleRef, public GlobalBrushModuleRef, public GlobalPatchModuleRef, public GlobalFiletypesModuleRef, public GlobalScripLibModuleRef, public GlobalEntityClassManagerModuleRef, public GlobalSceneGraphModuleRef { public: MapDependencies() : GlobalBrushModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("brushtypes")), GlobalPatchModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("patchtypes")), GlobalEntityClassManagerModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("entityclass")) { } }; class MapQ3API : public TypeSystemRef, public MapFormat, public PrimitiveParser { mutable bool detectedFormat; public: typedef MapFormat Type; STRING_CONSTANT(Name, "worldspawn"); MapQ3API() { GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("WorldSpawn maps", "*.map", true, true, true)); GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("WorldSpawn region", "*.reg", true, true, true)); GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("WorldSpawn compiled maps", "*.bsp", false, true, false)); } MapFormat *getTable() { return this; } scene::Node &parsePrimitive(Tokeniser &tokeniser) const { const char *primitive = tokeniser.getToken(); if (primitive != 0) { if (string_equal(primitive, "patchDef2") || string_equal(primitive, "patchDef2WS")) { return GlobalPatchModule::getTable().createPatch(false, false); } if (string_equal(primitive, "patchDef3") || string_equal(primitive, "patchDef3WS")) { return GlobalPatchModule::getTable().createPatch(true, false); } if (string_equal(primitive, "patchDefWS")) { return GlobalPatchModule::getTable().createPatch(false, true); } if (!detectedFormat) { EBrushType fmt; if (string_equal(primitive, "brushDef")) fmt = eBrushTypeQuake3BP; else if (string_equal(primitive, "(")) { if (1)//tokeniser.getLine fmt = eBrushTypeQuake3Valve; else fmt = eBrushTypeQuake3; } if (fmt != GlobalBrushModule::getTable().getBrushType()) GlobalBrushModule::getTable().setBrushType(fmt); } switch(GlobalBrushModule::getTable().getBrushType()) { default: tokeniser.ungetToken(); // ( case eBrushTypeQuake3BP: return GlobalBrushModule::getTable().createBrush(); } } Tokeniser_unexpectedError(tokeniser, primitive, "#quake3-primitive"); return g_nullNode; } void readGraph(scene::Node &root, TextInputStream &inputStream, EntityCreator &entityTable) const { detectedFormat = false; wrongFormat = false; Tokeniser &tokeniser = GlobalScripLibModule::getTable().m_pfnNewSimpleTokeniser(inputStream); Map_Read(root, tokeniser, entityTable, *this); tokeniser.release(); } void writeGraph(scene::Node &root, GraphTraversalFunc traverse, TextOutputStream &outputStream) const { TokenWriter &writer = GlobalScripLibModule::getTable().m_pfnNewSimpleTokenWriter(outputStream); Map_Write(root, traverse, writer, false); writer.release(); } }; typedef SingletonModule MapQ3Module; MapQ3Module g_MapQ3Module; extern "C" void #ifdef _WIN32 __declspec(dllexport) #else __attribute__((visibility("default"))) #endif Radiant_RegisterModules(ModuleServer &server) { initialiseModule(server); g_MapQ3Module.selfRegister(); }