worldspawn/include/renderable.h

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2020-11-17 11:16:16 +00:00
/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_RENDERABLE_H )
#define INCLUDED_RENDERABLE_H
#include "generic/constant.h"
class Shader;
class OpenGLRenderable;
class LightList;
class Matrix4;
class Renderer
{
public:
enum EHighlightMode
{
eFace = 1 << 0,
/*! Full highlighting. */
ePrimitive = 1 << 1,
};
enum EStyle
{
eWireframeOnly,
eFullMaterials,
};
virtual void PushState() = 0;
virtual void PopState() = 0;
virtual void SetState( Shader* state, EStyle mode ) = 0;
virtual EStyle getStyle() const = 0;
virtual void Highlight( EHighlightMode mode, bool bEnable = true ) = 0;
virtual void setLights( const LightList& lights ){
}
virtual void addRenderable( const OpenGLRenderable& renderable, const Matrix4& world ) = 0;
};
class VolumeTest;
class Renderable
{
public:
virtual ~Renderable() = default;
STRING_CONSTANT( Name, "Renderable" );
virtual void renderSolid( Renderer& renderer, const VolumeTest& volume ) const = 0;
virtual void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const = 0;
virtual void renderComponents( Renderer&, const VolumeTest& ) const {
}
virtual void viewChanged() const {
}
};
#endif