367 lines
7.4 KiB
C
367 lines
7.4 KiB
C
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/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined( INCLUDED_XYWINDOW_H )
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#define INCLUDED_XYWINDOW_H
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#include "math/matrix.h"
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#include "signal/signal.h"
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#include "gtkutil/cursor.h"
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#include "gtkutil/window.h"
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#include "gtkutil/xorrectangle.h"
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#include "view.h"
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#include "map.h"
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#include "texturelib.h"
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#include "qerplugin.h"
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class Shader;
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class SelectionSystemWindowObserver;
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namespace scene {
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class Node;
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}
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void FlipClip();
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void SplitClip();
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void Clip();
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void OnClipMode(bool enabled);
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bool ClipMode();
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inline const char *ViewType_getTitle(VIEWTYPE viewtype)
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{
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if (viewtype == XY) {
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return "XY Top";
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}
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if (viewtype == XZ) {
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return "XZ Front";
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}
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if (viewtype == YZ) {
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return "YZ Side";
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}
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return "";
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}
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class XYWnd {
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ui::GLArea m_gl_widget;
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guint m_sizeHandler;
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guint m_exposeHandler;
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DeferredDraw m_deferredDraw;
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DeferredMotion m_deferred_motion;
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public:
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ui::Window m_parent;
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XYWnd();
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~XYWnd();
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void queueDraw()
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{
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m_deferredDraw.draw();
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}
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ui::GLArea GetWidget()
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{
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return m_gl_widget;
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}
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public:
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SelectionSystemWindowObserver *m_window_observer;
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XORRectangle m_XORRectangle;
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WindowPositionTracker m_positionTracker;
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static void captureStates();
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static void releaseStates();
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void PositionView(const Vector3 &position);
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const Vector3 &GetOrigin();
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void SetOrigin(const Vector3 &origin);
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void Scroll(int x, int y);
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void XY_Draw();
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void DrawCameraIcon(const Vector3 &origin, const Vector3 &angles);
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void XY_DrawBlockGrid();
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void XY_DrawAxis();
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void XY_DrawGrid();
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void XY_DrawBackground();
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void XY_LoadBackgroundImage(const char *name);
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void XY_DisableBackground();
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void XY_MouseUp(int x, int y, unsigned int buttons);
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void XY_MouseDown(int x, int y, unsigned int buttons);
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void XY_MouseMoved(int x, int y, unsigned int buttons);
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void NewBrushDrag_Begin(int x, int y);
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void NewBrushDrag(int x, int y);
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void NewBrushDrag_End(int x, int y);
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void XY_ToPoint(int x, int y, Vector3 &point);
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void XY_SnapToGrid(Vector3 &point);
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void Move_Begin();
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void Move_End();
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bool m_move_started;
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guint m_move_focusOut;
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void Zoom_Begin();
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void Zoom_End();
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bool m_zoom_started;
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guint m_zoom_focusOut;
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void SetActive(bool b)
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{
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m_bActive = b;
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};
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bool Active()
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{
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return m_bActive;
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};
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void Clipper_OnLButtonDown(int x, int y);
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void Clipper_OnLButtonUp(int x, int y);
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void Clipper_OnMouseMoved(int x, int y);
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void Clipper_Crosshair_OnMouseMoved(int x, int y);
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void DropClipPoint(int pointx, int pointy);
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void SetViewType(VIEWTYPE n);
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bool m_bActive;
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static ui::Menu m_mnuDrop;
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static ui::Menu m_mnuDropSingle;
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static ui::Menu m_mnuDropMultiple;
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int m_chasemouse_current_x, m_chasemouse_current_y;
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int m_chasemouse_delta_x, m_chasemouse_delta_y;
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guint m_chasemouse_handler;
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void ChaseMouse();
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bool chaseMouseMotion(int pointx, int pointy);
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void updateModelview();
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void updateProjection();
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Matrix4 m_projection;
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Matrix4 m_modelview;
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int m_nWidth;
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int m_nHeight;
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// background image stuff
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qtexture_t *m_tex;
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bool m_backgroundActivated;
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float m_alpha; // vertex alpha
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float m_xmin, m_ymin, m_xmax, m_ymax;
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private:
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float m_fScale;
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Vector3 m_vOrigin;
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View m_view;
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static Shader *m_state_selected;
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int m_ptCursorX, m_ptCursorY;
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unsigned int m_buttonstate;
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int m_nNewBrushPressx;
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int m_nNewBrushPressy;
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scene::Node *m_NewBrushDrag;
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bool m_bNewBrushDrag;
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Vector3 m_mousePosition;
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VIEWTYPE m_viewType;
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void OriginalButtonUp(guint32 nFlags, int point, int pointy);
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void OriginalButtonDown(guint32 nFlags, int point, int pointy);
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void OnContextMenu();
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void PaintSizeInfo(int nDim1, int nDim2, Vector3 &vMinBounds, Vector3 &vMaxBounds);
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int m_entityCreate_x, m_entityCreate_y;
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bool m_entityCreate;
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public:
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void ButtonState_onMouseDown(unsigned int buttons)
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{
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m_buttonstate |= buttons;
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}
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void ButtonState_onMouseUp(unsigned int buttons)
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{
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m_buttonstate &= ~buttons;
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}
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unsigned int getButtonState() const
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{
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return m_buttonstate;
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}
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void EntityCreate_MouseDown(int x, int y);
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void EntityCreate_MouseMove(int x, int y);
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void EntityCreate_MouseUp(int x, int y);
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void OnEntityCreate(const char *item);
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VIEWTYPE GetViewType()
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{
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return m_viewType;
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}
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void SetScale(float f);
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float Scale()
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{
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return m_fScale;
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}
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int Width()
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{
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return m_nWidth;
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}
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int Height()
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{
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return m_nHeight;
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}
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Signal0 onDestroyed;
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Signal3<const WindowVector &, ButtonIdentifier, ModifierFlags> onMouseDown;
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void mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers);
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typedef Member<XYWnd, void(const WindowVector &, ButtonIdentifier,
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ModifierFlags), &XYWnd::mouseDown> MouseDownCaller;
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};
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inline void XYWnd_Update(XYWnd &xywnd)
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{
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xywnd.queueDraw();
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}
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struct xywindow_globals_t {
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Vector3 color_gridback;
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Vector3 color_gridminor;
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Vector3 color_gridmajor;
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Vector3 color_gridblock;
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Vector3 color_gridtext;
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Vector3 color_brushes;
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Vector3 color_selbrushes;
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Vector3 color_clipper;
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Vector3 color_viewname;
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Vector3 color_gridminor_alt;
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Vector3 color_gridmajor_alt;
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Vector3 AxisColorX;
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Vector3 AxisColorY;
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Vector3 AxisColorZ;
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bool m_bRightClick;
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bool m_bNoStipple;
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xywindow_globals_t() :
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color_gridback(0.0f, 0.0f, 0.0f),
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color_gridmajor(0.45f, 0.45f, 0.45f),
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color_gridminor(0.2f, 0.2f, 0.2f),
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color_gridblock(0.39f, 0.18f, 0.0f),
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color_gridtext(0.0f, 0.0f, 0.0f),
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color_brushes(0.55f, 0.55f, 0.55f),
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color_selbrushes(1.0f, 0.0f, 0.0f),
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color_clipper(0.0f, 0.0f, 1.0f),
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color_viewname(0.7f, 0.7f, 0.0f),
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color_gridminor_alt(0.f, 0.f, 0.f),
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color_gridmajor_alt(0.f, 0.f, 0.f),
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AxisColorX(1.f, 0.f, 0.f),
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AxisColorY(0.f, 1.f, 0.f),
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AxisColorZ(0.f, 0.f, 1.f),
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m_bRightClick(true),
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m_bNoStipple(false)
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{
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}
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};
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extern xywindow_globals_t g_xywindow_globals;
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VIEWTYPE GlobalXYWnd_getCurrentViewType();
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void XY_Top_Shown_Construct(ui::Window parent);
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void YZ_Side_Shown_Construct(ui::Window parent);
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void XZ_Front_Shown_Construct(ui::Window parent);
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void XYWindow_Construct();
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void XYWindow_Destroy();
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void WXY_Print();
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void WXY_BackgroundSelect();
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void XYShow_registerCommands();
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void XYWnd_registerShortcuts();
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#endif
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