426 lines
9.5 KiB
C
426 lines
9.5 KiB
C
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/*
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Copyright (c) 2001, Loki software, inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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Neither the name of Loki software nor the names of its contributors may be used
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to endorse or promote products derived from this software without specific prior
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written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// Rules:
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//
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// - Directories should be searched in the following order: ~/.q3a/baseq3,
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// install dir (/usr/local/games/quake3/baseq3) and cd_path (/mnt/cdrom/baseq3).
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//
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// - Pak files are searched first inside the directories.
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// - Case insensitive.
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// - Unix-style slashes (/) (windows is backwards .. everyone knows that)
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//
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// Leonardo Zide (leo@lokigames.com)
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//
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#include <string.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include "cmdlib.h"
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#include "filematch.h"
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#include "mathlib.h"
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#include "inout.h"
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#include "vfs.h"
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#include <minizip/unzip.h>
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#include <glib.h>
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typedef struct
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{
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char* name;
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unzFile zipfile;
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unz_file_pos zippos;
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guint32 size;
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} VFS_PAKFILE;
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// =============================================================================
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// Global variables
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static GSList* g_unzFiles;
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static GSList* g_pakFiles;
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static char g_strDirs[VFS_MAXDIRS][PATH_MAX + 1];
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static int g_numDirs;
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char g_strForbiddenDirs[VFS_MAXDIRS][PATH_MAX + 1];
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int g_numForbiddenDirs = 0;
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static gboolean g_bUsePak = TRUE;
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// =============================================================================
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// Static functions
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static void vfsAddSlash( char *str ){
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int n = strlen( str );
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if ( n > 0 ) {
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if ( str[n - 1] != '\\' && str[n - 1] != '/' ) {
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strcat( str, "/" );
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}
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}
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}
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static void vfsFixDOSName( char *src ){
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if ( src == NULL ) {
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return;
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}
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while ( *src )
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{
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if ( *src == '\\' ) {
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*src = '/';
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}
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src++;
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}
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}
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//!\todo Define globally or use heap-allocated string.
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#define NAME_MAX 255
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static void vfsInitPakFile( const char *filename ){
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unz_global_info gi;
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unzFile uf;
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guint32 i;
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int err;
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uf = unzOpen( filename );
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if ( uf == NULL ) {
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return;
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}
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g_unzFiles = g_slist_append( g_unzFiles, uf );
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err = unzGetGlobalInfo( uf,&gi );
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if ( err != UNZ_OK ) {
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return;
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}
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unzGoToFirstFile( uf );
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for ( i = 0; i < gi.number_entry; i++ )
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{
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char filename_inzip[NAME_MAX];
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char *filename_lower;
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unz_file_info file_info;
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VFS_PAKFILE* file;
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err = unzGetCurrentFileInfo( uf, &file_info, filename_inzip, sizeof( filename_inzip ), NULL, 0, NULL, 0 );
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if ( err != UNZ_OK ) {
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break;
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}
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unz_file_pos pos;
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err = unzGetFilePos( uf, &pos );
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if ( err != UNZ_OK ) {
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break;
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}
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file = (VFS_PAKFILE*)safe_malloc( sizeof( VFS_PAKFILE ) );
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g_pakFiles = g_slist_append( g_pakFiles, file );
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vfsFixDOSName( filename_inzip );
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//-1 null terminated string
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filename_lower = g_ascii_strdown( filename_inzip, -1 );
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file->name = strdup( filename_lower );
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file->size = file_info.uncompressed_size;
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file->zipfile = uf;
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file->zippos = pos;
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if ( ( i + 1 ) < gi.number_entry ) {
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err = unzGoToNextFile( uf );
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if ( err != UNZ_OK ) {
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break;
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}
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}
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g_free( filename_lower );
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}
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}
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// =============================================================================
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// Global functions
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// reads all pak files from a dir
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void vfsInitDirectory( const char *path ){
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char filename[PATH_MAX];
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char *dirlist;
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GDir *dir;
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int j;
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for ( j = 0; j < g_numForbiddenDirs; ++j )
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{
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char* dbuf = g_strdup( path );
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if ( *dbuf && dbuf[strlen( dbuf ) - 1] == '/' ) {
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dbuf[strlen( dbuf ) - 1] = 0;
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}
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const char *p = strrchr( dbuf, '/' );
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p = ( p ? ( p + 1 ) : dbuf );
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if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
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g_free( dbuf );
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break;
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}
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g_free( dbuf );
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}
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if ( j < g_numForbiddenDirs ) {
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return;
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}
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if ( g_numDirs == VFS_MAXDIRS ) {
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return;
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}
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Sys_Printf( "VFS Init: %s\n", path );
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strncpy( g_strDirs[g_numDirs], path, PATH_MAX );
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g_strDirs[g_numDirs][PATH_MAX] = 0;
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vfsFixDOSName( g_strDirs[g_numDirs] );
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vfsAddSlash( g_strDirs[g_numDirs] );
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g_numDirs++;
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if ( g_bUsePak ) {
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dir = g_dir_open( path, 0, NULL );
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if ( dir != NULL ) {
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while ( 1 )
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{
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const char* name = g_dir_read_name( dir );
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if ( name == NULL ) {
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break;
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}
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for ( j = 0; j < g_numForbiddenDirs; ++j )
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{
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const char *p = strrchr( name, '/' );
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p = ( p ? ( p + 1 ) : name );
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if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
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break;
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}
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}
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if ( j < g_numForbiddenDirs ) {
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continue;
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}
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dirlist = g_strdup( name );
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{
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char *ext = strrchr( dirlist, '.' );
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if ( ext != NULL && ( !Q_stricmp( ext, ".pk3dir" ) || !Q_stricmp( ext, ".dpkdir" ) ) ) {
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if ( g_numDirs == VFS_MAXDIRS ) {
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continue;
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}
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snprintf( g_strDirs[g_numDirs], PATH_MAX, "%s/%s", path, name );
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g_strDirs[g_numDirs][PATH_MAX-1] = '\0';
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vfsFixDOSName( g_strDirs[g_numDirs] );
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vfsAddSlash( g_strDirs[g_numDirs] );
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++g_numDirs;
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}
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if ( ext == NULL || ( Q_stricmp( ext, ".pk3" ) != 0 && Q_stricmp( ext, ".dpk" ) != 0 ) ) {
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continue;
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}
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}
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sprintf( filename, "%s/%s", path, dirlist );
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vfsInitPakFile( filename );
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g_free( dirlist );
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}
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g_dir_close( dir );
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}
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}
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}
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// frees all memory that we allocated
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void vfsShutdown(){
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while ( g_unzFiles )
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{
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unzClose( (unzFile)g_unzFiles->data );
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g_unzFiles = g_slist_remove( g_unzFiles, g_unzFiles->data );
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}
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while ( g_pakFiles )
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{
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VFS_PAKFILE* file = (VFS_PAKFILE*)g_pakFiles->data;
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free( file->name );
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free( file );
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g_pakFiles = g_slist_remove( g_pakFiles, file );
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}
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}
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// return the number of files that match
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int vfsGetFileCount( const char *filename ){
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int i, count = 0;
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char fixed[NAME_MAX], tmp[NAME_MAX];
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char *lower;
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GSList *lst;
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strcpy( fixed, filename );
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vfsFixDOSName( fixed );
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lower = g_ascii_strdown( fixed, -1 );
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for ( lst = g_pakFiles; lst != NULL; lst = g_slist_next( lst ) )
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{
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VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
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if ( strcmp( file->name, lower ) == 0 ) {
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count++;
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}
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}
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for ( i = 0; i < g_numDirs; i++ )
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{
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strcpy( tmp, g_strDirs[i] );
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strcat( tmp, lower );
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if ( access( tmp, R_OK ) == 0 ) {
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count++;
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}
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}
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g_free( lower );
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return count;
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}
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// NOTE: when loading a file, you have to allocate one extra byte and set it to \0
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int vfsLoadFile( const char *filename, void **bufferptr, int index ){
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int i, count = 0;
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char tmp[NAME_MAX], fixed[NAME_MAX];
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char *lower;
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GSList *lst;
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// filename is a full path
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if ( index == -1 ) {
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long len;
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FILE *f;
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f = fopen( filename, "rb" );
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if ( f == NULL ) {
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return -1;
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}
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fseek( f, 0, SEEK_END );
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len = ftell( f );
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rewind( f );
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*bufferptr = safe_malloc( len + 1 );
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if ( *bufferptr == NULL ) {
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fclose( f );
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return -1;
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}
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if ( fread( *bufferptr, 1, len, f ) != (size_t) len ) {
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fclose( f );
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return -1;
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}
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fclose( f );
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// we need to end the buffer with a 0
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( (char*) ( *bufferptr ) )[len] = 0;
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return len;
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}
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*bufferptr = NULL;
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strcpy( fixed, filename );
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vfsFixDOSName( fixed );
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lower = g_ascii_strdown( fixed, -1 );
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for ( i = 0; i < g_numDirs; i++ )
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{
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strcpy( tmp, g_strDirs[i] );
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strcat( tmp, filename );
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if ( access( tmp, R_OK ) == 0 ) {
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if ( count == index ) {
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long len;
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FILE *f;
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f = fopen( tmp, "rb" );
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if ( f == NULL ) {
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return -1;
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}
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fseek( f, 0, SEEK_END );
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len = ftell( f );
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rewind( f );
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*bufferptr = safe_malloc( len + 1 );
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if ( *bufferptr == NULL ) {
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fclose( f );
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return -1;
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}
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if ( fread( *bufferptr, 1, len, f ) != (size_t) len ) {
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fclose( f );
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return -1;
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}
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fclose( f );
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// we need to end the buffer with a 0
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( (char*) ( *bufferptr ) )[len] = 0;
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return len;
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}
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count++;
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}
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}
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for ( lst = g_pakFiles; lst != NULL; lst = g_slist_next( lst ) )
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{
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VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
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if ( strcmp( file->name, lower ) != 0 ) {
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continue;
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}
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if ( count == index ) {
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if ( unzGoToFilePos( file->zipfile, &file->zippos ) != UNZ_OK ) {
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return -1;
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}
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if ( unzOpenCurrentFile( file->zipfile ) != UNZ_OK ) {
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return -1;
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}
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*bufferptr = safe_malloc( file->size + 1 );
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// we need to end the buffer with a 0
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( (char*) ( *bufferptr ) )[file->size] = 0;
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i = unzReadCurrentFile( file->zipfile, *bufferptr, file->size );
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unzCloseCurrentFile( file->zipfile );
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if ( i < 0 ) {
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return -1;
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}
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else{
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g_free( lower );
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return file->size;
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}
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}
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count++;
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}
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g_free( lower );
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return -1;
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}
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