worldspawn/libs/gtkutil/accelerator.h

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2020-11-17 11:16:16 +00:00
/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_GTKUTIL_ACCELERATOR_H )
#define INCLUDED_GTKUTIL_ACCELERATOR_H
#include <uilib/uilib.h>
#include <gdk/gdk.h>
#include "generic/callback.h"
#include "property.h"
// ignore numlock
#define ALLOWED_MODIFIERS ( ~( GDK_MOD2_MASK | GDK_LOCK_MASK | GDK_MOD3_MASK | GDK_MOD4_MASK | GDK_MOD5_MASK ) )
struct Accelerator {
Accelerator(guint _key)
: key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) 0)
{
}
Accelerator(guint _key, GdkModifierType _modifiers)
: key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) (_modifiers & ALLOWED_MODIFIERS))
{
}
Accelerator(const Accelerator &src)
: key(gdk_keyval_to_upper(src.key)), modifiers((GdkModifierType) (src.modifiers & ALLOWED_MODIFIERS))
{
}
bool operator<(const Accelerator &other) const
{
guint k1 = key;
guint k2 = other.key;
int mod1 = modifiers & ALLOWED_MODIFIERS;
int mod2 = other.modifiers & ALLOWED_MODIFIERS;
return k1 < k2 || (!(k2 < k1) && mod1 < mod2);
}
bool operator==(const Accelerator &other) const
{
guint k1 = key;
guint k2 = other.key;
int mod1 = modifiers & ALLOWED_MODIFIERS;
int mod2 = other.modifiers & ALLOWED_MODIFIERS;
return k1 == k2 && mod1 == mod2;
}
Accelerator &operator=(const Accelerator &other)
{
key = other.key;
modifiers = (GdkModifierType) (other.modifiers & ALLOWED_MODIFIERS);
return *this;
}
guint key;
GdkModifierType modifiers;
};
inline Accelerator accelerator_null()
{
return Accelerator(0, (GdkModifierType) 0);
}
const char *global_keys_find(unsigned int key);
unsigned int global_keys_find(const char *name);
class TextOutputStream;
void accelerator_write(const Accelerator &accelerator, TextOutputStream &ostream);
template<typename TextOutputStreamType>
TextOutputStreamType &ostream_write(TextOutputStreamType &ostream, const Accelerator &accelerator)
{
accelerator_write(accelerator, ostream);
return ostream;
}
void keydown_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
void keydown_accelerators_remove(Accelerator accelerator);
void keyup_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
void keyup_accelerators_remove(Accelerator accelerator);
void global_accel_connect_window(ui::Window window);
void global_accel_disconnect_window(ui::Window window);
void GlobalPressedKeys_releaseAll();
extern ui::AccelGroup global_accel;
GClosure *global_accel_group_find(Accelerator accelerator);
void global_accel_group_connect(const Accelerator &accelerator, const Callback<void()> &callback);
void global_accel_group_disconnect(const Accelerator &accelerator, const Callback<void()> &callback);
class Command {
public:
Callback<void()> m_callback;
const Accelerator &m_accelerator;
Command(const Callback<void()> &callback, const Accelerator &accelerator) : m_callback(callback),
m_accelerator(accelerator)
{
}
};
class Toggle {
public:
Command m_command;
Callback<void(const Callback<void(bool)> &)> m_exportCallback;
Toggle(const Callback<void()> &callback, const Accelerator &accelerator,
const Callback<void(const Callback<void(bool)> &)> &exportCallback) : m_command(callback, accelerator),
m_exportCallback(exportCallback)
{
}
};
class KeyEvent {
public:
const Accelerator &m_accelerator;
Callback<void()> m_keyDown;
Callback<void()> m_keyUp;
KeyEvent(const Accelerator &accelerator, const Callback<void()> &keyDown, const Callback<void()> &keyUp)
: m_accelerator(accelerator), m_keyDown(keyDown), m_keyUp(keyUp)
{
}
};
struct PressedButtons;
void PressedButtons_connect(PressedButtons &pressedButtons, ui::Widget widget);
extern PressedButtons g_pressedButtons;
#endif