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brush.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
brush_primit.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bsp_analyze.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bsp_info.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bsp_scale.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bspfile_abstract.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bspfile_ibsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
bspfile_rbsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
convert_ase.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
convert_bsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
convert_map.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
convert_obj.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
decals.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
exportents.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
facebsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
fixaas.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
fog.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
game__null.h
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
game_fte.h
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
help.c
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add alias for -basedir for consistency with the engine parameters
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2023-10-09 12:27:37 -07:00 |
image.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
leakfile.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
light.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
light_bounce.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
light_shadows.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
light_trace.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
light_ydnar.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
lightmaps.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
lightmaps_ydnar.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
main.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
Makefile
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Remove CXX from the linking stage and update readme
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2023-10-09 11:51:19 -07:00 |
map.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
mesh.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
model.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
patch.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
path_init.c
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add alias for -basedir for consistency with the engine parameters
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2023-10-09 12:27:37 -07:00 |
portals.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
prtfile.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
shaders.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
surface.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
surface_extra.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
surface_foliage.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
surface_fur.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
surface_meta.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
tjunction.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
tree.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
vis.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
visflow.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
vmap.h
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |
writebsp.c
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Separate from WorldSpawn
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2023-10-08 20:39:20 -07:00 |