/*
   Copyright (C) 2001-2006, William Joseph.
   All Rights Reserved.

   This file is part of GtkRadiant.

   GtkRadiant is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   GtkRadiant is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with GtkRadiant; if not, write to the Free Software
   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#if !defined( INCLUDED_RENDERABLE_H )
#define INCLUDED_RENDERABLE_H

#include "generic/constant.h"

class Shader;
class OpenGLRenderable;
class LightList;
class Matrix4;

class Renderer
{
public:
enum EHighlightMode
{
	eFace = 1 << 0,
	/*! Full highlighting. */
	ePrimitive = 1 << 1,
};

enum EStyle
{
	eWireframeOnly,
	eFullMaterials,
};

virtual void PushState() = 0;
virtual void PopState() = 0;
virtual void SetState( Shader* state, EStyle mode ) = 0;
virtual EStyle getStyle() const = 0;
virtual void Highlight( EHighlightMode mode, bool bEnable = true ) = 0;
virtual void setLights( const LightList& lights ){
}
virtual void addRenderable( const OpenGLRenderable& renderable, const Matrix4& world ) = 0;
};

class VolumeTest;

class Renderable
{
public:
virtual ~Renderable() = default;
STRING_CONSTANT( Name, "Renderable" );

virtual void renderSolid( Renderer& renderer, const VolumeTest& volume ) const = 0;
virtual void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const = 0;
virtual void renderComponents( Renderer&, const VolumeTest& ) const {
}
virtual void viewChanged() const {
}
};

#endif