# WorldSpawn Makefile GLIB_CFLAGS=$(shell pkg-config --cflags gtk+-2.0) -DGTK_TARGET=2 -DXWINDOWS GLIB_LDFLAGS=$(shell pkg-config --libs gtk+-2.0) PLUGIN_CFLAGS=$(CFLAGS) $(GLIB_CFLAGS) -I../../include -I../../libs -DPOSIX -fPIC -fvisibility=hidden PLUGIN_LDFLAGS=$(LDFLAGS) $(GLIB_LDFLAGS) -shared DO_CXX=$(CXX) $(PLUGIN_CFLAGS) -o $@ -c $< .cpp.o: $(DO_CXX) WS_OBJS = \ shaders.o plugin.o # binary target ../../build/plugins/libshaders.so: $(WS_OBJS) $(CXX) $(PLUGIN_LDFLAGS) -o $@ $(WS_OBJS) # object files shaders.o: shaders.cpp shaders.h plugin.o: plugin.cpp clean: -rm -f *.o ../../build/plugins/libshaders.so