cmake_minimum_required(VERSION 2.8.12 FATAL_ERROR) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake") project(WorldSpawn C CXX) option(BUILD_RADIANT "Build the GUI" ON) option(BUILD_VMAP "Build the Compiler" ON) if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${PROJECT_SOURCE_DIR}/install" CACHE PATH "..." FORCE) endif () #----------------------------------------------------------------------- # Version #----------------------------------------------------------------------- # CMake 3.0+ would allow this in project() set(WorldSpawn_VERSION_MAJOR 1) set(WorldSpawn_VERSION_MINOR 1) set(WorldSpawn_VERSION_PATCH 0) set(WorldSpawn_VERSION "${WorldSpawn_VERSION_MAJOR}.${WorldSpawn_VERSION_MINOR}.${WorldSpawn_VERSION_PATCH}") #SET(CMAKE_C_COMPILER gcc-9) #SET(CMAKE_CXX_COMPILER g++-9) file(WRITE "${PROJECT_BINARY_DIR}/WorldSpawn_MAJOR" ${WorldSpawn_VERSION_MAJOR}) file(WRITE "${PROJECT_BINARY_DIR}/WorldSpawn_MINOR" ${WorldSpawn_VERSION_MINOR}) file(WRITE "${PROJECT_BINARY_DIR}/WorldSpawn_PATCH" ${WorldSpawn_VERSION_PATCH}) #set(WorldSpawn_ABOUTMSG "Custom build" CACHE STRING "About message") find_package(Git REQUIRED) execute_process( COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} OUTPUT_VARIABLE GIT_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE ) set(WorldSpawn_VERSION_STRING "${WorldSpawn_VERSION}n") if (GIT_VERSION) set(WorldSpawn_VERSION_STRING "${WorldSpawn_VERSION_STRING}-git-${GIT_VERSION}") endif () message(STATUS "Building ${PROJECT_NAME} ${WorldSpawn_VERSION_STRING} ${WorldSpawn_ABOUTMSG}") #----------------------------------------------------------------------- # Language standard #----------------------------------------------------------------------- set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) if (CMAKE_VERSION VERSION_LESS "3.1") if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_COMPILER_IS_GNUCXX) include(CheckCXXCompilerFlag) check_cxx_compiler_flag(--std=c++${CMAKE_CXX_STANDARD} STD_CXX) if (STD_CXX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++${CMAKE_CXX_STANDARD}") else () message(SEND_ERROR "Requires C++${CMAKE_CXX_STANDARD} or better") endif () else () message(WARNING "Unrecognized compiler: ${CMAKE_CXX_COMPILER_ID}, make sure it supports C++${CMAKE_CXX_STANDARD}") endif () endif () #----------------------------------------------------------------------- # Flags #----------------------------------------------------------------------- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti") macro(addflags_c args) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${args}") endmacro() macro(addflags_cxx args) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${args}") endmacro() macro(addflags args) addflags_c("${args}") addflags_cxx("${args}") endmacro() addflags("-fno-strict-aliasing") if (NOT WIN32) addflags("-fvisibility=hidden") endif () if ("${CMAKE_BUILD_TYPE}" STREQUAL "Debug") #disabled due to GTK bug addflags("-Werror") addflags("-pedantic-errors") endif () addflags("-Wall") addflags("-Wextra") addflags("-pedantic") addflags_c("-Wno-deprecated-declarations") # vfs.c: g_strdown addflags("-Wno-unused-function") addflags("-Wno-unused-variable") addflags("-Wno-unused-parameter") set(CMAKE_POSITION_INDEPENDENT_CODE 1) set(GTK_TARGET 2 CACHE STRING "GTK target") add_definitions(-DGTK_TARGET=${GTK_TARGET}) #----------------------------------------------------------------------- # Defs #----------------------------------------------------------------------- add_definitions(-DWorldSpawn_VERSION="${WorldSpawn_VERSION}") add_definitions(-DWorldSpawn_MAJOR_VERSION="${WorldSpawn_VERSION_MAJOR}") add_definitions(-DWorldSpawn_MINOR_VERSION="${WorldSpawn_VERSION_MINOR}") add_definitions(-DWorldSpawn_PATCH_VERSION="${WorldSpawn_VERSION_PATCH}") add_definitions(-DWorldSpawn_ABOUTMSG="${WorldSpawn_ABOUT}") if (NOT CMAKE_BUILD_TYPE MATCHES Release) add_definitions(-D_DEBUG=1) endif () macro(disable_deprecated name gtk2only) add_definitions(-D${name}_DISABLE_SINGLE_INCLUDES) if ((${gtk2only} EQUAL 0) OR (GTK_TARGET EQUAL 2)) add_definitions(-D${name}_DISABLE_DEPRECATED) endif () endmacro() disable_deprecated(ATK 0) disable_deprecated(G 0) disable_deprecated(GDK 0) disable_deprecated(GDK_PIXBUF 0) disable_deprecated(GTK 1) disable_deprecated(PANGO 0) if (APPLE) option(XWINDOWS "Build against X11" ON) add_definitions( -DPOSIX=1 ) elseif (WIN32) add_definitions( -DWIN32=1 -D_WIN32=1 ) else () set(XWINDOWS ON) add_definitions( -DPOSIX=1 ) endif () if (XWINDOWS) find_package(X11 REQUIRED) include_directories(${X11_INCLUDE_DIR}) add_definitions(-DXWINDOWS=1) endif () include_directories("${PROJECT_SOURCE_DIR}/include") include_directories("${PROJECT_SOURCE_DIR}/libs") # For our OpenBSD friends, because CMake isn't smart enough to figure that out? include_directories("/usr/local/include") link_directories("/usr/local/lib") include_directories("/usr/X11R6/include") link_directories("/usr/X11R6/lib") if (WIN32 AND NOT CMAKE_CROSSCOMPILING) set(BUNDLE_LIBRARIES_DEFAULT ON) else () set(BUNDLE_LIBRARIES_DEFAULT OFF) endif () option(BUNDLE_LIBRARIES "Bundle libraries" ${BUNDLE_LIBRARIES_DEFAULT}) macro(copy_dlls target) if (BUNDLE_LIBRARIES) add_custom_command(TARGET ${target} POST_BUILD COMMAND bash ARGS -c "ldd '$' | grep -v /c/Windows | awk '{ print $1 }' | while read dll; do cp \"$(which $dll)\" '${PROJECT_BINARY_DIR}'; done" VERBATIM ) endif () endmacro() #----------------------------------------------------------------------- # Libraries #----------------------------------------------------------------------- add_subdirectory(libs) add_subdirectory(include) #----------------------------------------------------------------------- # Plugins #----------------------------------------------------------------------- if (BUILD_RADIANT) add_subdirectory(contrib) endif () #----------------------------------------------------------------------- # Modules #----------------------------------------------------------------------- if (BUILD_RADIANT) add_subdirectory(plugins) endif () #----------------------------------------------------------------------- # Radiant #----------------------------------------------------------------------- if (CMAKE_EXECUTABLE_SUFFIX) string(REGEX REPLACE "^[.]" "" WorldSpawn_EXECUTABLE ${CMAKE_EXECUTABLE_SUFFIX}) else () execute_process( COMMAND uname -m OUTPUT_VARIABLE WorldSpawn_EXECUTABLE OUTPUT_STRIP_TRAILING_WHITESPACE ) endif () macro(radiant_tool name) add_executable(${name} ${ARGN}) install( TARGETS ${name} RUNTIME DESTINATION . ) if (NOT (CMAKE_EXECUTABLE_SUFFIX STREQUAL ".${WorldSpawn_EXECUTABLE}")) add_custom_command(TARGET ${name} POST_BUILD COMMAND ln -f -s "$" "${PROJECT_BINARY_DIR}/${name}.${WorldSpawn_EXECUTABLE}" VERBATIM ) install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink ${name}${CMAKE_EXECUTABLE_SUFFIX} ${CMAKE_INSTALL_PREFIX}/${name}.${WorldSpawn_EXECUTABLE}) ") endif () endmacro() if (BUILD_RADIANT) add_subdirectory(radiant _radiant) set_target_properties(worldspawn PROPERTIES COMPILE_DEFINITIONS WorldSpawn_EXECUTABLE="${WorldSpawn_EXECUTABLE}" ) endif () #----------------------------------------------------------------------- # Tools #----------------------------------------------------------------------- if (BUILD_VMAP) add_subdirectory(tools) endif () file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/resources/*") if (NOT (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)) # Copy data files from sources to the build directory message(STATUS "Copying data files") file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}") endif () #----------------------------------------------------------------------- # Install #----------------------------------------------------------------------- install( FILES "${PROJECT_BINARY_DIR}/WorldSpawn_MAJOR" "${PROJECT_BINARY_DIR}/WorldSpawn_MINOR" "${PROJECT_BINARY_DIR}/WorldSpawn_PATCH" DESTINATION . ) install( DIRECTORY resources/ DESTINATION . ) install( DIRECTORY DESTINATION . OPTIONAL ) include(cmake/scripts/package.cmake)