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9152440420
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UX updates to make this all more bearable
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2021-10-31 21:39:43 +01:00 |
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8245692e20
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Swap ClipSelected and SplitSelected default keybindings
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2021-08-04 23:12:23 +02:00 |
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53992b8ed2
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If LastFolder isn't set, pick enginePath, not userGamePath
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2021-08-04 16:23:22 +02:00 |
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4e16e2dd49
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Change back some of the behaviour, because it'd break usability with
specialized functions.
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2021-08-04 12:09:49 +02:00 |
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b972ae90af
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Get rid of shortcuts in labels and descriptions when they're in-fact, variable
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2021-06-07 09:53:24 +02:00 |
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18c047d29b
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default_build_menu.xml: change wastes to platform
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2021-06-05 21:28:27 +02:00 |
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270b5c757b
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default_build_menu.xml: remove vmap extension
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2021-06-05 21:26:03 +02:00 |
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ae23f6b468
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Added defaultkeys.ini, which will allow us to sensible set default
shortcuts without having to hardcode that stuff
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2021-06-05 21:08:08 +02:00 |
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13aa866ef3
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Get rid of the prefix game definition and path nonsense
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2021-06-05 14:30:03 +02:00 |
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806a6fd08c
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Get rid of global.xlink
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2021-06-05 13:57:40 +02:00 |
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1cfa5fc5cd
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Makefile: Move resources via resources/Makefile
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2021-06-02 15:51:27 +02:00 |
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af91433555
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Destroy the cmake dependency.
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2021-06-02 12:31:03 +02:00 |
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79b2c431b2
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Work towards redoing some of the UX has begun, affecting our side-bar, the
way we spawn and manipulate objects... etc. Mail the feedback.
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2020-12-19 21:17:19 +01:00 |
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600a90924e
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Initial commit
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2020-11-17 12:16:16 +01:00 |
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