Simplify the I/O system verification check for entity keys

This commit is contained in:
Marco Cawthorne 2021-08-08 10:49:54 +02:00
parent 95806e0885
commit 5c441dfb0a

View file

@ -444,72 +444,10 @@ void insert( const char* key, const KeyValuePtr& keyValue ){
/* see if our key already exists in here */
void insert( const char* key, const char* value ){
int dupecheck = 0;
int dupecheck = 1;
if (!strcmp(key, "classname"))
dupecheck = 1;
else if (!strcmp(key, "origin"))
dupecheck = 1;
else if (!strcmp(key, "model"))
dupecheck = 1;
else if (!strcmp(key, "angles"))
dupecheck = 1;
else if (!strcmp(key, "angle"))
dupecheck = 1;
else if (!strcmp(key, "alpha"))
dupecheck = 1;
else if (!strcmp(key, "rendermode"))
dupecheck = 1;
else if (!strcmp(key, "renderamt"))
dupecheck = 1;
else if (!strcmp(key, "rendercolor"))
dupecheck = 1;
else if (!strcmp(key, "velocity"))
dupecheck = 1;
else if (!strcmp(key, "solid"))
dupecheck = 1;
else if (!strcmp(key, "movetype"))
dupecheck = 1;
else if (!strcmp(key, "avelocity"))
dupecheck = 1;
else if (!strcmp(key, "skin"))
dupecheck = 1;
else if (!strcmp(key, "effects"))
dupecheck = 1;
else if (!strcmp(key, "target"))
dupecheck = 1;
else if (!strcmp(key, "targetname"))
dupecheck = 1;
else if (!strcmp(key, "killtarget"))
dupecheck = 1;
else if (!strcmp(key, "shadows"))
dupecheck = 1;
else if (!strcmp(key, "modelscale"))
dupecheck = 1;
else if (!strcmp(key, "scale"))
dupecheck = 1;
else if (!strcmp(key, "message"))
dupecheck = 1;
else if (!strcmp(key, "fade")) /* light keys */
dupecheck = 1;
else if (!strcmp(key, "anglescale"))
dupecheck = 1;
else if (!strcmp(key, "style"))
dupecheck = 1;
else if (!strcmp(key, "light"))
dupecheck = 1;
else if (!strcmp(key, "deviance"))
dupecheck = 1;
else if (!strcmp(key, "samples"))
dupecheck = 1;
else if (!strcmp(key, "filter"))
dupecheck = 1;
else if (!strcmp(key, "color"))
dupecheck = 1;
else if (!strcmp(key, "color255"))
dupecheck = 1;
else if (!strcmp(key, "extradist"))
dupecheck = 1;
if (!strncmp(key, "On", 2))
dupecheck = 0;
KeyValues::iterator i = m_keyValues.find( key );