Add 'Select all of model type" to the Edit menu.

This commit is contained in:
Marco Cawthorne 2022-05-05 07:27:47 -07:00
parent 9df6ec6305
commit 00f967f070
Signed by: eukara
GPG key ID: C196CD8BA993248A
3 changed files with 28 additions and 0 deletions

View file

@ -1970,6 +1970,8 @@ ui::MenuItem create_edit_menu()
}*/
create_menu_item_with_mnemonic(convert_menu, "To Whole _Entities", "ExpandSelectionToEntities");
create_menu_item_with_mnemonic(menu, "Select all of model type", "SelectAllOfModel");
menu_separator(menu);
create_menu_item_with_mnemonic(menu, "Pre_ferences...", "Preferences");
@ -3271,6 +3273,8 @@ void MainFrame_Construct()
GlobalCommands_insert("SelectAllOfType", makeCallbackF(Select_AllOfType),
Accelerator('A', (GdkModifierType) GDK_SHIFT_MASK));
GlobalCommands_insert("SelectAllOfModel", makeCallbackF(Select_AllOfModel));
GlobalCommands_insert("TexRotateClock", makeCallbackF(Texdef_RotateClockwise),
Accelerator(GDK_KEY_Next, (GdkModifierType) GDK_SHIFT_MASK));
GlobalCommands_insert("TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise),

View file

@ -751,6 +751,28 @@ void Select_AllOfType()
}
}
void Select_AllOfModel()
{
if (GlobalSelectionSystem().Mode() == SelectionSystem::eComponent) {
if (GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace) {
GlobalSelectionSystem().setSelectedAllComponents(false);
Scene_BrushSelectByShader_Component(GlobalSceneGraph(),
TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
}
} else {
PropertyValues propertyvalues;
const char *prop = EntityInspector_getCurrentKey();
if (!prop || !*prop) {
prop = "model";
}
Scene_EntityGetPropertyValues(GlobalSceneGraph(), prop, propertyvalues);
GlobalSelectionSystem().setSelectedAll(false);
if (!propertyvalues.empty()) {
Scene_EntitySelectByPropertyValues(GlobalSceneGraph(), prop, propertyvalues);
}
}
}
void Select_Inside(void)
{
SelectByBounds<SelectionPolicy_Inside>::DoSelection();

View file

@ -57,6 +57,8 @@ void Selection_MoveUp();
void Select_AllOfType();
void Select_AllOfModel();
void DoRotateDlg();
void DoScaleDlg();