87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
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/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "ishaders.h"
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#include "ifilesystem.h"
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#include "itextures.h"
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#include "iscriplib.h"
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#include "qerplugin.h"
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#include "string/string.h"
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#include "modulesystem/singletonmodule.h"
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#include "shaders.h"
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class ShadersDependencies :
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public GlobalFileSystemModuleRef,
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public GlobalTexturesModuleRef,
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public GlobalScripLibModuleRef,
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public GlobalRadiantModuleRef {
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ImageModuleRef m_bitmapModule;
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public:
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ShadersDependencies() :
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m_bitmapModule("tga")
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{
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}
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ImageModuleRef &getBitmapModule()
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{
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return m_bitmapModule;
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}
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};
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class MaterialAPI {
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ShaderSystem *m_shadersq3;
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public:
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typedef ShaderSystem Type;
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STRING_CONSTANT(Name, "mat");
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MaterialAPI(ShadersDependencies &dependencies)
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{
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g_shadersExtension = "mat";
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g_shadersDirectory = "textures/";
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g_enableDefaultShaders = false;
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g_useShaderList = false;
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersq3 = &GetShaderSystem();
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}
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~MaterialAPI()
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{
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Shaders_Destroy();
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}
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ShaderSystem *getTable()
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{
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return m_shadersq3;
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}
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};
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typedef SingletonModule<MaterialAPI, ShadersDependencies, DependenciesAPIConstructor<MaterialAPI, ShadersDependencies> > MaterialModule;
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MaterialModule g_MaterialModule;
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extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer &server)
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{
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initialiseModule(server);
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g_MaterialModule.selfRegister();
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}
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