nuclide/Source/Server/FuncVIPSafetyZone.c

64 lines
1.6 KiB
C

/*
OpenCS Project
Copyright (C) 2016, 2017 Marco "eukara" Hladik
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
=================
func_vip_safetyzone_touch
=================
*/
void func_vip_safetyzone_touch( void ) {
if ( ( other.classname == "player" ) && ( other.team == TEAM_VIP ) ) {
Rules_RoundOver( TEAM_CT, 2500, FALSE );
entity eOld = self;
self = other;
Spawn_MakeSpectator();
self.classname = "player";
self.team = TEAM_CT;
forceinfokey( self, "*dead", "0" );
iAlivePlayers_CT--;
self = eOld;
}
}
/*
=================
SPAWN: func_vip_safetyzone
Entry function for the VIP escape zone
=================
*/
void func_vip_safetyzone( void ) {
self.angles = '0 0 0';
self.movetype = MOVETYPE_NONE;
self.solid = SOLID_TRIGGER;
if ( self.model ) {
setmodel( self, self.model );
} else {
setsize( self, self.mins, self.maxs );
}
self.model = 0;
self.touch = func_vip_safetyzone_touch;
iVIPZones++;
}