add SNDFL_ALERTS to sound shaders, which will alert enemy AI of suspicious behaviour, fix a health-setting bug in NSSurfacePropEntity and remove playerslot check in item_pickup from base/
18 lines
309 B
Bash
Executable file
18 lines
309 B
Bash
Executable file
#!/bin/sh
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SRCPATH="$( cd "$( dirname $(readlink -nf $0) )" && pwd )"
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if [ ! -f "$SRCPATH"/bin/worldspawn ]; then
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printf "Map editor is not present, please run build_editor.sh\n"
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exit
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fi
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cd "$SRCPATH"/bin
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if [[ -z "${NUCLIDE_GDB}" ]]; then
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./worldspawn ../ $*
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else
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gdb --args ./worldspawn ../ $*
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fi
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