that you can enable in build.cfg... base_player: Add MakeTempSpectator() and MakePlayer(), so gamemodes have it easier to handle in-game status changes... NSRenderableEntity: Add support for 'modelscale' key
29 lines
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486 B
INI
29 lines
No EOL
486 B
INI
// Standard Game Bindings
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// Feel free to modify them however you like
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// Clear all bindings...
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unbindall
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// Movement
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bind w "+forward"
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bind a "+moveleft"
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bind s "+back"
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bind d "+moveright"
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bind SPACE "+jump"
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bind CTRL "+duck"
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bind LSHIFT "+speed"
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// Interact button
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bind e "+use"
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// Flashlight button
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bind f "impulse 100"
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// Misc interface buttons
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bind t "messagemode"
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bind TAB "+showscores"
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bind ESCAPE "togglemenu"
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bind PAUSE "pause"
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// Developer console
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bind ~ "toggleconsole" |