VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
13 lines
176 B
Bash
Executable file
13 lines
176 B
Bash
Executable file
#!/bin/sh
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if [ $# -lt 1 ]
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then
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printf "Unknown\n"
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else
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if [ -f "$1/PROJECT" ]
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then
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head -n 1 "$1/PROJECT" | sed 's/ //g' | sed 's/-//g'
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else
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printf "%s\n" "$1"
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fi
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fi
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