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AmbientSound.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Ammo.c
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Added info_map_parameters (setting buyrestrictions)
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2016-12-07 01:05:06 +01:00 |
Animations.c
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Initial Commit
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2016-12-01 18:50:48 +01:00 |
Client.c
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Fixed camera angle when spawning as observer the first time
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2016-12-08 00:50:47 +01:00 |
Damage.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Defs.h
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
EntHostage.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Entities.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
EnvObjects.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Footsteps.c
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Footsteps (basic) and viewmodels now bob. Also flashing HUD elements!.
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2016-12-02 19:45:59 +01:00 |
FuncBombTarget.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
FuncBreakable.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
FuncButton.c
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Fixes to func_button and a reworked CSQC version of ambient_generic
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2016-12-07 07:00:28 +01:00 |
FuncBuyZone.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
FuncDoor.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
FuncDoorRotating.c
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Fixed a bug where the round wouldn't end if all CTs died
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2016-12-06 01:25:05 +01:00 |
FuncEscapeZone.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
FuncHostageRescue.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
FuncLadder.c
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Sound events for the weapons are DONE; Func_Breakables are in (basic) and some minor fixes
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2016-12-03 16:17:55 +01:00 |
Input.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |
Light.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Main.c
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Radio messages are now being cast in a bandwidth friendly way
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2016-12-07 20:38:26 +01:00 |
Player.c
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Fixed camera angle when spawning as observer the first time
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2016-12-08 00:50:47 +01:00 |
progs.src
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Project
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Initial Commit
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2016-12-01 18:50:48 +01:00 |
Rules.c
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C4 icon is now flashing when in zone + bomb equipped
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2016-12-08 00:09:50 +01:00 |
Spawn.c
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Fixed camera angle when spawning as observer the first time
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2016-12-08 00:50:47 +01:00 |
Timer.c
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Radio messages are now being cast in a bandwidth friendly way
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2016-12-07 20:38:26 +01:00 |
TraceAttack.c
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Implemented env_render, cycler_sprite, trigger_multiple and a few other bits
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2016-12-04 02:27:15 +01:00 |
Triggers.c
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Fixed camera angle when spawning as observer the first time
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2016-12-08 00:50:47 +01:00 |