nuclide/Source
Marco Hladik f89fb231d3 Fixed camera angle when spawning as observer the first time
Fixed behaviour of the camera being forced to the next trigger_camera upon death
2016-12-08 00:50:47 +01:00
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Client C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Server Fixed camera angle when spawning as observer the first time 2016-12-08 00:50:47 +01:00
Shared Fixed camera angle when spawning as observer the first time 2016-12-08 00:50:47 +01:00
Builtins.h Hostages are now fully implemented, as well as the game timer display 2016-12-02 17:54:40 +01:00
Globals.h Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
Math.h Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00