167 lines
4.1 KiB
C++
167 lines
4.1 KiB
C++
/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SSQC
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void
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Spray_RemoveAll(entity entOwner)
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{
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for (entity eFind = world;(eFind = find(eFind, classname, "Spray"));) {
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if (eFind.owner == entOwner) {
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remove(eFind);
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}
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}
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}
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float
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Spray_SendEntity(entity ePVSEnt, float fChanged)
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{
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WriteByte(MSG_ENTITY, ENT_SPRAY);
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WriteCoord(MSG_ENTITY, self.origin[0]);
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WriteCoord(MSG_ENTITY, self.origin[1]);
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WriteCoord(MSG_ENTITY, self.origin[2]);
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WriteCoord(MSG_ENTITY, self.angles[0]);
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WriteCoord(MSG_ENTITY, self.angles[1]);
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WriteCoord(MSG_ENTITY, self.angles[2]);
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WriteEntity(MSG_ENTITY, self.owner);
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return TRUE;
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}
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void
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CSEv_Spraylogo(void)
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{
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entity spray;
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vector src;
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vector co;
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src = self.origin + self.view_ofs;
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makevectors(self.v_angle);
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traceline(src, src + v_forward * 128, FALSE, self);
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if (trace_fraction >= 1.0f) {
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return;
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}
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/* we only allow one active spray */
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Spray_RemoveAll(self);
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/* spawn the new one */
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spray = spawn();
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spray.classname = "Spray";
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spray.owner = self;
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spray.solid = SOLID_NOT;
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setorigin(spray, trace_endpos);
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/* calculate the rotation by taking our current view and mapping it
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* against the surface we're looking at */
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makevectors([self.v_angle[0] * -1, self.v_angle[1], self.v_angle[2]]);
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co = v_forward -(v_forward * trace_plane_normal) * trace_plane_normal;
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/* quick fix */
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if (trace_plane_normal[2] == 0) {
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co = '0 0 1';
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}
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/* apply the angles and apply networking */
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spray.angles = vectoangles(co, trace_plane_normal);
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spray.SendEntity = Spray_SendEntity;
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spray.SendFlags = 1;
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sound(self, CHAN_VOICE, "player/sprayer.wav", 1.0, ATTN_NORM);
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}
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#endif
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#ifdef CSQC
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class CSpraylogo
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{
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vector m_vecPosition;
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vector m_vecAngles;
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int m_iOwnerID;
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string m_strName;
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string m_m_strPath;
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int m_iInitialized;
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virtual float(void) predraw;
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};
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const string g_spray_mat = \
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"{\n" \
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"cull disable\n" \
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"polygonOffset\n" \
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"{\n" \
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"map $rt:%s\n" \
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"blendfunc blend\n" \
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"rgbGen vertex\n" \
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"}\n" \
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"}";
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float
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CSpraylogo::predraw(void)
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{
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int iSize;
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/* TODO: Don't query this & width/height every frame */
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iSize = getplayerkeyblob(m_iOwnerID, "spray", __NULL__, 0);
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if (iSize <= 0) {
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return PREDRAW_NEXT;
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}
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if (m_iInitialized == FALSE) {
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void *image;
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m_iInitialized = TRUE;
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/* load the blob */
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image = memalloc(iSize + 1);
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getplayerkeyblob(m_iOwnerID, "spray", image, iSize);
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r_uploadimage(m_m_strPath, 64, 64, image, iSize, 0);
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memfree(image);
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/* push the material into memory */
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shaderforname(m_strName, sprintf(g_spray_mat, m_m_strPath));
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} else {
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vector width;
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vector height;
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vector light;
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light = getlight(m_vecPosition) / 255;
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/* TODO: handle spray dimensions independently */
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makevectors(m_vecAngles);
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width = v_up / 64;
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height = v_forward / 64;
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adddecal(m_strName, m_vecPosition, width, height, light, 1.0f);
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addentity(this);
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}
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return PREDRAW_NEXT;
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}
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void
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Spray_Parse(void)
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{
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spawnfunc_CSpraylogo();
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CSpraylogo spSelf =(CSpraylogo)self;
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spSelf.drawmask = MASK_ENGINE;
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spSelf.m_vecPosition[0] = readcoord();
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spSelf.m_vecPosition[1] = readcoord();
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spSelf.m_vecPosition[2] = readcoord();
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spSelf.m_vecAngles[0] = readcoord();
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spSelf.m_vecAngles[1] = readcoord();
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spSelf.m_vecAngles[2] = readcoord();
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spSelf.m_iInitialized = FALSE;
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spSelf.m_iOwnerID = readentitynum() - 1;
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spSelf.m_strName = sprintf("spray_%i", spSelf.m_iOwnerID);
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spSelf.m_m_strPath = sprintf("simg_%i", spSelf.m_iOwnerID);
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}
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#endif
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