nuclide/Source/client/valve/input.c

20 lines
408 B
C

/***
*
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
*
****/
void Game_Input(void)
{
if (input_buttons & INPUT_BUTTON0) {
Weapons_Primary();
} else if (input_buttons & INPUT_BUTTON4) {
Weapons_Reload();
} else if (input_buttons & INPUT_BUTTON3) {
Weapons_Secondary();
} else {
Weapons_Release();
}
}