nuclide/src
2022-02-01 09:33:28 -08:00
..
botlib BotLib: Add checks to validate the result of Way_FintClosestNode() 2022-01-31 16:07:04 -08:00
client Client: Some fixes for handling player/spectator classes, both share now the 2022-01-31 17:38:01 -08:00
gs-entbase Client: Some minor work towards making the textmenu/game_text code respect 2022-01-31 13:57:30 -08:00
menu-fn Menu-FN: Make this progs aware of DRAWFLAG_ADDITIVE 2022-01-31 18:26:34 -08:00
menu-vgui Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
platform Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions 2021-11-20 17:27:52 +01:00
plugins Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions 2021-11-20 17:27:52 +01:00
server scripted_sequence: More work to make c1a3 and t0a0a work properly 2022-01-21 17:24:39 -08:00
shared Shared: nil out the base_client predraw. Get rid of the .pitch attribute of 2022-02-01 09:33:28 -08:00
vgui Add VGUI_Active() which returns whether or not we're drawing VGUI elements, 2022-01-28 16:02:00 -08:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00