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nuclide
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eb3eb567ca
nuclide
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src
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Marco Hladik
eb3eb567ca
Shared: nil out the base_client predraw. Get rid of the .pitch attribute of
...
base_player. Fix some angle networking typos.
2022-02-01 09:33:28 -08:00
..
botlib
BotLib: Add checks to validate the result of Way_FintClosestNode()
2022-01-31 16:07:04 -08:00
client
Client: Some fixes for handling player/spectator classes, both share now the
2022-01-31 17:38:01 -08:00
gs-entbase
Client: Some minor work towards making the textmenu/game_text code respect
2022-01-31 13:57:30 -08:00
menu-fn
Menu-FN: Make this progs aware of DRAWFLAG_ADDITIVE
2022-01-31 18:26:34 -08:00
menu-vgui
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
platform
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
plugins
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
server
scripted_sequence: More work to make c1a3 and t0a0a work properly
2022-01-21 17:24:39 -08:00
shared
Shared: nil out the base_client predraw. Get rid of the .pitch attribute of
2022-02-01 09:33:28 -08:00
vgui
Add VGUI_Active() which returns whether or not we're drawing VGUI elements,
2022-01-28 16:02:00 -08:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00