multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode. Remove GS_RENDERFX option. Too many entities rely on its functionality anyway. Fixed some rendermode behaviour - ladders will no longer be visible. You can now see the playermodel (and no longer the viewmodel) in mirrors. Fixed a lot of warnings. |
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.. | ||
src | ||
test_maps.pk3dir | ||
default.cfg | ||
liblist.gam | ||
mapcycle.txt | ||
titles.txt |