Weapons_IsEmpty() checks - more fixes for pathfinding; the ability to set walk and movespeed externally via method overrides; several bugfixes in relation to firing (and getting stuck on pressing other keys. |
||
---|---|---|
.. | ||
src | ||
test_maps.pk3dir | ||
default.cfg | ||
liblist.gam | ||
mapcycle.txt | ||
titles.txt |