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nuclide
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d697f53ca5
nuclide
/
src
History
Marco Cawthorne
d697f53ca5
NSView: when we switch between dead/alive state, reset damage display/shake variables.
2024-03-06 19:31:26 -08:00
..
botlib
Add new class: NSSpawnPoint.
2024-03-06 19:11:37 -08:00
client
NSView: when we switch between dead/alive state, reset damage display/shake variables.
2024-03-06 19:31:26 -08:00
gs-entbase
worldspawn: Set HDR values regardless of enabled state, in case the user wants to enable it.
2024-03-06 19:14:18 -08:00
menu-fn
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
menu-vgui
Menu-VGUI: Class VGUIWindow should not be resizable by default
2023-03-27 01:55:53 -07:00
platform
Updates: Strip version number from preview img url.
2024-03-05 08:20:50 -08:00
plugins
Sentences: Speed up the word search using hashtables
2023-03-24 10:48:04 -07:00
server
scripted_sentence: add support for
refire
key.
2024-03-05 22:48:00 -08:00
shared
NSMonster: add support for
sequence
key, used by some sitting NPCs.
2024-03-06 19:30:38 -08:00
vgui
scripted_sentence: add support for
refire
key.
2024-03-05 22:48:00 -08:00
xr
Documentation improvements, cleaning up of misc files.
2024-01-01 21:20:02 -08:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00