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AmbientSound.c
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Progress on match logic, respawning, spectating, triggers...
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2016-12-04 15:04:30 +01:00 |
Ammo.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |
Animations.c
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Client.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Damage.c
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Implemented env_render, cycler_sprite, trigger_multiple and a few other bits
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2016-12-04 02:27:15 +01:00 |
Defs.h
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
EntHostage.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |
Entities.c
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Progress on match logic, respawning, spectating, triggers...
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2016-12-04 15:04:30 +01:00 |
EnvObjects.c
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Progress on match logic, respawning, spectating, triggers...
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2016-12-04 15:04:30 +01:00 |
Footsteps.c
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FuncBombTarget.c
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Progress on match logic, respawning, spectating, triggers...
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2016-12-04 15:04:30 +01:00 |
FuncBreakable.c
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Implemented env_render, cycler_sprite, trigger_multiple and a few other bits
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2016-12-04 02:27:15 +01:00 |
FuncBuyZone.c
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FuncEscapeZone.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
FuncHostageRescue.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
FuncLadder.c
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Input.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |
Main.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Player.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
progs.src
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Project
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Rules.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Spawn.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Timer.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
TraceAttack.c
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Implemented env_render, cycler_sprite, trigger_multiple and a few other bits
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2016-12-04 02:27:15 +01:00 |
Triggers.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |