nuclide/Source/Server
2016-12-05 19:06:24 +01:00
..
AmbientSound.c Progress on match logic, respawning, spectating, triggers... 2016-12-04 15:04:30 +01:00
Ammo.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
Animations.c
Client.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
Damage.c Implemented env_render, cycler_sprite, trigger_multiple and a few other bits 2016-12-04 02:27:15 +01:00
Defs.h Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
EntHostage.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
Entities.c Progress on match logic, respawning, spectating, triggers... 2016-12-04 15:04:30 +01:00
EnvObjects.c Progress on match logic, respawning, spectating, triggers... 2016-12-04 15:04:30 +01:00
Footsteps.c
FuncBombTarget.c Progress on match logic, respawning, spectating, triggers... 2016-12-04 15:04:30 +01:00
FuncBreakable.c Implemented env_render, cycler_sprite, trigger_multiple and a few other bits 2016-12-04 02:27:15 +01:00
FuncBuyZone.c
FuncEscapeZone.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
FuncHostageRescue.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
FuncLadder.c
Input.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
Main.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
Player.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
progs.src Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
Project
Rules.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
Spawn.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
Timer.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
TraceAttack.c Implemented env_render, cycler_sprite, trigger_multiple and a few other bits 2016-12-04 02:27:15 +01:00
Triggers.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00