nuclide/Source
Marco Hladik b976fc1d33 Added as_* gamemode support
CVAR mp_c4timer now affects the bomb
Fixed a bug in which the rounds weren't reset properly when players left
Max playerspeed can now be controlled serverside with sv_maxspeed
2016-12-08 21:24:09 +01:00
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Client Added as_* gamemode support 2016-12-08 21:24:09 +01:00
Server Added as_* gamemode support 2016-12-08 21:24:09 +01:00
Shared Added as_* gamemode support 2016-12-08 21:24:09 +01:00
Builtins.h Hostages are now fully implemented, as well as the game timer display 2016-12-02 17:54:40 +01:00
Globals.h Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
Math.h Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00