nuclide/Documentation/Singleplayer/Nodegraph.md

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Singleplayer Systems

Nodegraph System

The Nodegraph is the navigation mesh used by the majority of the singleplayer AI.

Unlike [waypoints for bots](@ref bot_waypoints), the node graph is generated automatically by the game-logic out of entities, such as info_node and info_node_air.

The resulting node graph is then stored under gamedir/data/MAPNAME.way.

It is stored in the format required by the engine to perform routing calculations for us.